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    D&D 5E (2014) Bards, Violins and Crossbows

    My bard uses Slam Poetry to cast spells, usually emo ones :)
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    D&D 5E (2014) Capricious Home Rules and DM Pet Peeves

    That's all certainly true, but while evil and back stabbing, devils are organized evil. Less Mad Max, more Nazi Germany. Seeing as how tempting and corrupting mortals is in their job description, I imagine they have some rules about being able to go do that stuff without having to come back...
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    D&D 5E (2014) Thief Archetype Using ANY magic device?

    Man, there are tons. Candles of Invocation, Crystal Balls, Bard Instruments, Holy Sword I mentioned above, Dwarven Throwing Hammer, Talismans of Good/Evil, some cool stuff a 13th Rogue can put to use there. EDIT TO ADD - And lets not forget about scrolls.
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    D&D 5E (2014) How does the Phantasmal Force spell work correctly?

    Honestly, given that it is the one illusion spell that is internal to the target rather than externally perceived, you theoretically should be able to do whatever you want to someone that fails their save. If you've got total control over what a person sees, hears, feels, that's the ballgame...
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    D&D 5E (2014) When Fiends Attack: Are Balors, Pit Fiends and Ultraloths too weak?

    It's not really that they are weak, but they do seem a bit bland, Balors in particular. Ultraloths actually seem pretty weak, although their gaze is quite effective if the PC's aren't immune, but I don't see them as brawlers types more the general in the rear directing the action. I...
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    D&D 5E (2014) How do you restrain a captured spellcaster?

    Well if you're dead set on using only mundane resources, you'll be hard pressed to keep even a medium level wizard contained. Hell, even real world magicians are pretty hard to keep confined and they don't even use real magic. Long story short, you'd basically be forced to keep them in...
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    D&D 5E (2014) Thief Archetype Using ANY magic device?

    So just wanted to clarify the 13th level Thief ability to use any magic device regardless of race or class. RAW seems pretty straightforward on this but just to make sure, a rogue can use a Holy Sword? Robes of the Archmagi? Anything? Reason I'm asking is I was going to have an NPC who...
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    D&D 5E (2014) Simulacrum and spell slots

    Since it has half your HP maximum, which sounds like a thing regardless of your current condition, and the Simulacrum come into the world fully rested, I would assume it has a full compliment of spells when it does.
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    D&D 5E (2014) Members of a King's Council?

    Such a council would include not only advisors but also those directly responsible for day to day administration of the kingdom. People of power and influence, the ones who actually have the authority to enact the decisions of the king. "Hand of the King" types.
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    D&D 5E (2014) How would you handle a player-controlled mine?

    What didn't you like about Season 3? It ended a bit abruptly, but series was cancelled I think and it is largely based on the events of the actual town of Deadwood, so it's not like they could just kill off Hearst and have a happy ending. I have really enjoyed watching that series again...
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    D&D 5E (2014) Should giants be tougher?

    Well I don't think they meant the giant's listed in the MM to be representative of all giants, just the average fighter type. Consider them the equivalent of a "Veteran" human NPC. Need them tougher, add some class levels and/or magic items. And no doubt the giants kept the dragons in check...
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    D&D 5E (2014) If you've ever left D&D, what made you come back?

    I stopped playing at 4th Ed. As a stand alone system it was fine, and I even liked some of the mechanics, but just didn't really feel like DND anymore for reasons I can't quite put my finger on. The other thing I didn't like was the rather blatant attempt to wring more money out of us by...
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    D&D 5E (2014) How would you handle a player-controlled mine?

    Sounds like a pretty cool idea. A bit more information would be useful regarding "my PC's will probably get some land in the near future, including a silver operation", such as how much land? Is it settled, like they were awarded a village and a title like Squire or Baronet and tasked with...
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    D&D 5E (2014) Eliminating darkvision from most races

    Seems to me that you're sorta bending fundamental things to fit how you want them at the expense of the campaign world. I think it makes a lot more sense to disallow races that see in the dark as PC playable. Humans should be nervous going underground in lightless caverns, but Dwarves...
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    D&D 5E (2014) 10HP Bonus for Level 1 Characters. Thoughts?

    As already mentioned Lvl 1 is pretty brief, so I wouldn't sweat it too much. In fact there is a certain fear that comes from lvl 1, that fact that one bad roll can really screw up your day, that makes you REALLY think about resolving everything with violence just cuz. A state of mind that...
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    D&D 5E (2014) Invisible murderhobos

    I had never noticed that it was self only, thanks for pointing that out.
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    D&D 5E (2014) Moonblade properties: do they stack?

    I've basically assumed that the "Defender" property if part of the weapon merely allowed whatever bonus it did have to be used as AC instead, same with the vorpal property. As mentioned, +9 is pretty absurd, but your question does highlight some practical and logical limits with respect to the...
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    D&D 5E (2014) Give me your craziest, most GONZO PC concepts!

    Well, most of my gonzo concepts are for NPC's really. One I had was back in 2nd addition when the Blood War was carried on the Devil's side by 8 great pit fiends. I was wondering what they might look like, and then it hit me we have like Bard, Barbarian, Cleric, Rogue, Fighter, Wizard...
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    D&D 5E (2014) Capricious Home Rules and DM Pet Peeves

    House rules, don't get me started! But clearly I am already so here we go :) 1) Magic Weapons. The simple plus on a magic weapon denotes quality of the weapon, but doesn't make it "magic". A standard smith, with enough time and skill can forge a +3 whatever, although they are so expensive...
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    D&D 5E (2014) Arcane Trickster - What spells are good with Magical Ambush?

    Honestly any of them are pretty good. Suggestion, fear, hypnotic pattern, confusion. And let's not forget Phantasmal Killer if you run higher level campaigns. Can't go too far wrong. Detect Thoughts is more effective for the interrogation usage of it as well if you can impose disadvantage...
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