Does anyone remember the issue number of the one with an article on 4 new races- one is a plant, one rocky and I don't remember the other 2. Or could someone direct me to a site that has an index for Dragons after 250.
Some monsterous lycanthropes:
To fulfill all low level PC eating needs- brown bear weresharks.
A village of human wereinsects. Wereflies and werebees are subordinate to the weremantids, werescarabs and weredragonflies.
Dwarven werehornets that cultivate the local goblins by killing the most...
Just saw it again and I have to say it drags even more than A Bug's Life. But I still find it more enjoyable than TS2 and Nemo.
The extra short about rats is quite informative and I love how they try to make rats look good by showing something even less appealing- a real flea.
Something like this could also induce bloodlines, either the UA version or those from 5th Element. Drow induce aranea bloodlines in elves to sow conflict, giants try to "improve" the lives of little people or evil dragons want better slaves.
Unearthed Arcana for many of the reasons stated above. Lords of Madness is a close second. For 3rd party, Wildwood (even though they obliterated what made prestige races cool) and Shaping the Self (a pdf from Genjitsu).
Tunnelers hate the sun so much so that they build tunnels on the surface during the night. They are small, pale and almost hairless with stalked eyes and large hands. Their tunnels are made of mud and wood. They are fair crafters with either and some people do hire them for various landscaping...
This also could represent all the people who live on the various planes that can support human life. I doubt there would be many colonies in the outer planes, but water, air, earth, steam and ooze all have potential.
At least some basis in real ethnic backgrounds is environmental, so why not take it a bit more extreme. These are simply stereotypes and there are many exceptions.
Sandeaters live in some deserts. They have no hair and tan skin. Their oddity is cold flesh- they are always cold to the touch...
Elves themselves could be debased forms of something else from being around humans too long. Heck humans could have been created by the gods of orcs to weaken the elves.
The sister thread: http://forum.rpg.net/showthread.php?t=360744
Many of the examples I thought of last night were environmental in theme- long armed marsh dwellers (to catch fish) with spiney skin (keep the flies off), rough skinned plains ambush hunters (they live in tall grass and the skin...
That is correct. And the Burger lady did it with flying colors. Another example:
Rockscrabblers are mountain dwellers who disgust the lowlanders with an odd bit of social behavior- they feed close friends and family members bits of their own skin. Their arms and torsos are covered with bits of...
Yes. Real humans are pretty diverse and fantasy (and sci-fi) settings could make them so much more so.
But instead of a generic list, why not create whole "races". Like a group of islanders with green skin and hair, slick skin (not enough to make a difference mechanically) and the upper ability...
You missed the point completely. I was trying to create a thread to give the readers some ideas on how to expand upon the idea of humanity without making them new races.
According to the SRD humans are defined as
That leaves a lot of wiggle room. Heck it doesn't even mention they have to be humanoid.
So, with the restriction that the definition is involate, what physical descriptions can we come up with for human? (ie no mechanical bonuses or penalties)
Spiffy. Orcs are an offshoot of humanity's cruelty to itself.
Zern have a rather silly form of reproduction in the MM IV (each lays a single egg). Using humans as hosts via this process gives them an additional reason to keep slaves. Humans are fecund enough that 1 or 2 percent of the...
Liber Bestarius has the Beast Lords and has a short description of how they create their critters. Low beast magic is breeding with magical tweeks (one creature mentions faster growth and shorter generations) and high beast magic is taking parts of other creatures and putting them together. The...
Anyone remember malenti? They are sahuagen that look like sea elves and spontaniously occur (ie some eggs hatch into malenti) when sea elves are within so many miles of a sahuagen community (Sea Devils gives numbers). Using that idea, 1% of unborn humans are changed to half-orcs when true orcs...