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    D&D General One thing I hate about the Sorcerer

    Procreation can also be an act of egotism.
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    D&D General One thing I hate about the Sorcerer

    So much more nuanced that no additional explanation is warranted? The absence of a positive statement isn't a negative statement. Heck even on this board we've had at least one person treat battle master maneuvers as magical even without the explicit description. And most all of their current...
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    D&D General One thing I hate about the Sorcerer

    Correct. Thus the discontent. My, personal, frustration, at least insofar as these forum discussions go, is that folks will insist that the classes cannot get anything extraordinary because the word "magic" is never used. And, for emphasis, the game never calls these classes nonmagical. This...
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    D&D General One thing I hate about the Sorcerer

    Sure. But all the text really needs to say is whether PCs can get extraordinary abilities and what they are.
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    D&D General One thing I hate about the Sorcerer

    In which case the heritage does not matter and should have no meaningful bearing on whether the ability should exist. So, basically, the earth human yardstick some folks like to use has no meaningful utility here.
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    D&D General One thing I hate about the Sorcerer

    If this is the case, then obviously we should be modeling D&D magic off of these folks, right? I, for one, am excited to see how the Miss Cleo version of spellcaster does in combat.
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    D&D General One thing I hate about the Sorcerer

    Honestly not sure what you mean here.
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    D&D General One thing I hate about the Sorcerer

    Then it's a myopic viewpoint and kinda silly. "I'm a human, therefore every fantasy race must be like me" is a conclusion in the face of contrary evidence.
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    D&D General One thing I hate about the Sorcerer

    This is equally true of physical limitations. Fictional examples abound there as well.
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    D&D General One thing I hate about the Sorcerer

    What has frequently happened is that people will say.. "Nonmagical" classes should not get abilities beyond what is physically possible for Earth humans (unless someone uses the "magic" word). And this is again, despite many, if not most members of that class being a race other than human.
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    D&D General One thing I hate about the Sorcerer

    Perfect. Then Earth human limitations have no bearing whatsoever on what the game mechanics for any of the classes should be. If we give D&D fighters the ability to leap chasms, fly, or slice mountains in half, then human D&D fighters would simply be Earth-similar humans with those abilities...
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    D&D General One thing I hate about the Sorcerer

    Because folks peg physical limitations for all races to Earth humans, despite them.. 1. Not being on Earth, and 2. Not being Human
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    D&D General One thing I hate about the Sorcerer

    Oh, nowhere that I'm aware of. I'm not looking to prove anything. Just trying to suss out the bits to be called out. In this case, if it's adequate to remind players that settings are not the same as Earth in all respects, though they may be similar in many ways.
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    D&D General One thing I hate about the Sorcerer

    Why? Edit: (whisper: the answer is because the game says so.)
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    D&D General One thing I hate about the Sorcerer

    Separately. And again. Humans are also 1 of 9 races in the PHB.
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    D&D General One thing I hate about the Sorcerer

    What specific set of traits allow humans in Fantasyland to manipulate the supernatural elements of creation?
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    D&D General One thing I hate about the Sorcerer

    If they were Earth humans, they couldn't be wizards or sorcerers.. How do I know this? There are no wizards or sorcerers on Earth.
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    D&D General One thing I hate about the Sorcerer

    The potential to do it exists within the race. That potential does not exist in Earth humans.
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    D&D General One thing I hate about the Sorcerer

    So if at level 12, the fighter got the ability Combat Toughness Experience has made you better able to weather the blows you receive. Now you can reduce incoming B,P,S damage by 1/2 your level plus your Con mod. Then, we're good?
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    D&D General One thing I hate about the Sorcerer

    Would.. "Players should keep in mind that, while in many ways the setting for their adventures may resemble Earth..such setting are not of Earth and may differ in important and unexpected ways. The DM will help them navigate those differences as they arise" ..suffice?
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