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  1. pdzoch

    D&D 5E (2014) Anti-DM Tips (AKA what NOT to do!)

    7. Insist the party have a certain mix of classes and races, so that they will succeed. (Otherwise, they just won't have any fun if they are not prepared for your adventure).
  2. pdzoch

    Banner Changes?

    FWIW -- the text clarity issue in the new banner appears to be a monitor setting issue. The new banner looks great on my primary computer and only a negligible flaw on my other lower quality monitors.
  3. pdzoch

    D&D General Spell Slot Cards

    In a discard pile. Or flip them over to show them as spent. And return them face up or in hand once regained after a short or long rest.
  4. pdzoch

    D&D General Spell Slot Cards

    I've created a style template for Spell Slot cards. The style template uses the Magic Set Editor files for the Spell Cards I've provided in the downloads section. Below are four samples of the spell slot cards. The first theme is the simple style -- Each Spell Slot card contains the Spell...
  5. spellslot2.jpg

    spellslot2.jpg

  6. Spellslot3.jpg

    Spellslot3.jpg

  7. Spellslot4.jpg

    Spellslot4.jpg

  8. Spellslot1.jpg

    Spellslot1.jpg

  9. Spellslot4.jpg

    Spellslot4.jpg

  10. spellslot2.jpg

    spellslot2.jpg

  11. Spellslot3.jpg

    Spellslot3.jpg

  12. Spellslot1.jpg

    Spellslot1.jpg

  13. pdzoch

    D&D 5E (2014) Spell Cards for D&D 5E using Magic Set Editor (MSE)

    New style file has been added to create Spell Slot cards. Style file has four themes: simple (number centric), bold (color centric), classes (class icon identifiers added), and black magic (with unique spell effects on each spell slot level). The style file can be used to create spell slot...
  14. pdzoch

    Banner Changes?

    It definitely looks better on the phone screen. That's a plus. If anyone if really bothered by the current banner, they could always just change their setting to one of the other forum skins.
  15. pdzoch

    Banner Changes?

    Banner fonts look a little crowded, but maybe its my eyesight.
  16. pdzoch

    D&D 5E (2014) Changing a player's race mid campaign

    I would let her change the character to Human, swapping out the racial bonuses and traits. Allow her to use current wealth to purchase new weapons, and go from there. As for story continuity, I would just say that her character "sure looked like an elf all this time, but she was a human after...
  17. pdzoch

    Puzzle Room / Escape Rooms / Puzzle Manipulatives in game

    Looks like I may have found a solution. It may be too much base on the time required, but it should provide some inspiration. These are all escape room games, but the puzzle elements should be adaptable. https://boardgamegeek.com/boardgame/193560/escape-room-mystery-stargazers-manor...
  18. pdzoch

    D&D 5E (2014) You find a magical _____, it does _____

    Well done! I was stumped with the red and blue sand flowing different directions.
  19. pdzoch

    D&D 5E (2014) SURVIVOR Conditions: Paralyzed is the condition you're in.

    Blinded 25 Charmed 20 Exhausted 9 Frightened 24 Incapacitated 13 - It is just a sub-condition of many other worse ones to come Invisible 26 Paralysed 25 Prone 23 Restrained 18 Stunned 29 Unconscious 15 Stunned condition causes more disruptions to encounter plans than any other condition...
  20. pdzoch

    D&D 5E (2014) Should short rest be an hour long?

    There was a poll on this a while back. My short rests are assumed to be at least 20 minutes long. One hour seems a bit long to be sitting idle in one location, especially during a dungeon crawl. As the DM, I control the pacing of the adventure, so there are natural breaks where a long and...
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