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  1. DeviousQuail

    D&D General Traps, Agency, and Telegraphing Dangers

    Traps are tricky. I lean towards a very limited number of traps that are telegraphed in my dungeons. This has more to do with how boring I find the gameplay of constantly checking for traps than anything else. I also really hate traps that don't make sense. One example that really irks me in...
  2. DeviousQuail

    Portal Fantasy Idea

    There are two settings from Monte Cook that could work really well here. Numenera is a setting that is a billion years in the future and technology is mostly seen as magic. The locals have roughly medieval technology, but a scavenged piece of tech fashioned into a belt might let you levitate...
  3. DeviousQuail

    D&D 5E (2014) [+] What can D&D 5E learn from video games?

    This mostly came out of my dislike for the dragon breath recharge mechanic in 5e. I don't like that the recharge can happen on the dragons turn and the players have no chance to react to it. I wanted the recharge roll to come at the end of their turn. From that came the idea to also let a dragon...
  4. DeviousQuail

    D&D 5E (2014) [+] What can D&D 5E learn from video games?

    That's a pretty solid list in the OP. Telegraphing: this is something I only got to implement for a little before handing over the DM reins. Having boss monsters use an action, bonus action, reaction, etc to telegraph their next turn's action is something video games do way better than 5e. For...
  5. DeviousQuail

    Unique British aspects of D&D in the UK?

    I'm in the Seattle area and I've noticed more and more roundabouts being put in over the last 20ish years. I really appreciate them on the backroads between towns because stopping at a 4-way with no one else in sight is annoying and inefficient. I've visited the UK a couple times and the sense...
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    20230716_123650.jpg

  7. DeviousQuail

    D&D 5E (2014) Question from a newbie about cantrips

    To my knowledge, if you know a spell you always add your proficiency bonus to attack rolls. Doesn't matter where it comes from.
  8. DeviousQuail

    D&D 5E (2014) 5E Survivor - Armor

    Studded Leather 5 Chain Shirt 9-2=7 Breastplate 9+1=10 Chain Mail 7 Plate 1
  9. DeviousQuail

    D&D 5E (2014) Pitch me a new WotC setting (+)

    It'd be cool if they made my homebrew setting into a WotC setting so that I don't have to fund the art for it. Anyway, the basic tropes for it are: Otherwise, give me a modern setting. Make sure it's a new world. I don't want modern Forgotten Realms. Give it a late 90's or early 2000's level...
  10. DeviousQuail

    D&D 5E (2014) 5E Survivor - Armor

    Studded Leather 7 Chain Shirt 20 Scale Mail 3-2=1 Breastplate 16 Chain Mail 16 Plate 8+1=9
  11. DeviousQuail

    D&D 5E (2014) 5E Survivor - Armor

    Studded Leather 11 Chain Shirt 20 Scale Mail 7-2=5 Breastplate 19 Chain Mail 20 Plate 10+1=11
  12. DeviousQuail

    D&D General Flip or Twist A D&D Cliche

    PC ability scores get a +5 modifier at 10 and 11 and decrease by one point the further away they get from them. Players must still use 4d6 drop the lowest.
  13. DeviousQuail

    D&D 5E (2014) 5E Survivor - Armor

    Studded Leather 10 Chain Shirt 24 Scale Mail 13-2=11 Breastplate 18 Chain Mail 22 Plate 14+1=15
  14. DeviousQuail

    D&D 5E (2014) 5E Survivor - Armor

    Studded Leather 13 Chain Shirt 23 Scale Mail 21-2=19 Breastplate 23 Half Plate 7 Chain Mail 26 Plate 16+1=17
  15. DeviousQuail

    D&D 5E (2014) 5E Survivor - Armor

    Studded Leather 16 Chain Shirt 28 Scale Mail 22 Breastplate 21 Half Plate 6 Ring Mail 7-2=5 Chain Mail 25 Plate 14+1=15
  16. DeviousQuail

    Which game has your favorite magic system?

    Kids on Brooms, specifically for settings that have a Harry Potter-esque approach to magic. Effectively infinite magic use, emotions/attributes affect your magic, go to school to learn, etc. It doesn't have any set spells. Instead you create them as you go or on the fly. You have to roll to see...
  17. DeviousQuail

    D&D 5E (2014) 5E Survivor - Armor

    Studded Leather 18 Chain Shirt 23 Scale Mail 23 Breastplate 21 Half Plate 8 Ring Mail 17-2=15 Chain Mail 24 Splint 4 Plate 15+1=16
  18. DeviousQuail

    D&D 5E (2014) 5E Survivor - Armor

    Leather 6 Studded Leather 17 Hide 3 Chain Shirt 25 Scale Mail 21 Breastplate 23 Half Plate 7 Ring Mail 19 Chain Mail 24 Splint 10-2=8 Plate 17+1=18
  19. DeviousQuail

    D&D 5E (2014) 5E Survivor - Armor

    Leather 10 Studded Leather 17 Hide 9 Chain Shirt 25 Scale Mail 21 Breastplate 22 Half Plate 10 Ring Mail 18 Chain Mail 22 Splint 14-2=12 Plate 18+1=19
  20. DeviousQuail

    TTRPGs with simultaneous instead of turn-based combat

    That sounds a lot like how crpgs like dragon age or baldur's gate work. Thanks for the suggestions.
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