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    THP close burst question

    "Dying" "Dead" and "Undead" are all different things. Revenants who fight below zero are Undead who are Dying, but they are not (atm) Dead. Apply similar, but different, distinctions to the rest of that list. No, no rules updates to the RC yet, and only parts of it have made to the Compendium...
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    Druid Class question

    You begin with three at-will attack powers. Throughout your career, at least one of those powers, and no more than two, must have the beast form keyword. By this means, you have access to useful attacks in either beast form or humanoid form. Relevant section bolded.
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    Speeding up combat: Ditching the Damage rolls.

    Roll damage and the +hit at the same time (particularly relevant to blasts/bursts). Also have an order for blasts/bursts. My group uses ROYGBIV. From the first target each color of d20 applies to the target in that order (white and black are tacked on at the end). Then as you ask the DM "Hit?"...
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    THP close burst question

    It is clear in the RC. Interrupts can cancel the action which contains their trigger. Reactions can react to their trigger, which can sometimes negate the action. Dead creatures don't do damage. If you find this confusing you're not alone... it makes very little sense in terms of how the game...
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    D&D 4E PHB1 4e Human Cleric questions

    It isn't even possible to super-optimized a PHB1 Cleric. :cool:
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    D&D 4E PHB1 4e Human Cleric questions

    I would strongly encourage you to talk to your DM about getting advice online. 4e is built around different assumptions then earlier versions. Rolling stats, not giving out magic items (you should start with 3 at level 4), can really skew the game. For a level 4 one-shot with just the PHB that...
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    THP close burst question

    I can agree with that, I was objecting to the "invalid" part. It works for Close/Area.. if oddly in a lot of circumstances. Very oddly.
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    Question about Conductive Defense

    15. "Hit" is an explicit thing that happens to a given target of an attack. Three hits, three instances of the damage. It would also, for instance, apply if the enemy hit the same ally 2 times (like Twin Strike). 2 hits, 10 damage.
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    THP close burst question

    The Ranger can decide to use Disruptive on a given attack roll, but it only interrupts the given attack roll in the sequence. If he kills the creature no damage is done not because it wasn't done in the sequence, but because Interrupts can specifically invalidate the entire action that contains...
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    THP close burst question

    Uh... "if multi-target then repeat". That is the explicit RAW order of attacks, RC page 214. Many people, purely for practical purposes, roll damage then attack, but that isn't the actual order of operations, and they are not applied in that order. It is merely a convenience and is not a...
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    Would Love An Explanation on Marking...

    You would overwrite your own Mark, and it would be Marked again till EoNT.
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    Would Love An Explanation on Marking...

    1. You need a feature, power, or ability that allows you to Mark. By default only Defenders have this out of the box. 2. You mark whenever the power, feature, or ability you have that allows you to Mark says you Mark. 3. See 2. 4. If they can, see 1. 5. However long it says it does, Marks...
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    THP close burst question

    There isn't really a concept of "Simultaneous" in the actual rules for 4e, and when there are there is usually a rule (BRV's feature, for instance). In this case the attack order in the RC is what we should look at. Step 1: Pick Power. Step 2: Select Targets. Step 3: Roll d20 Step 4: See if...
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    A Total Freaking Noob With Battlerager Vigor ?

    From another source, you're a Dwarf, you have an item that increases THP gained, you... this is a long list. It was an example.
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    A Total Freaking Noob With Battlerager Vigor ?

    First, make sure you're trained in Endurance. Invigorating natively gives anyone who is trained in Endurance Con Mod THP when they hit with an Invigorating Power. Moving on. Any Attack that hits and lacks the Invigorating keyword, you get con mod THP (BRV Feature). Any attack that has the...
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    Early Access to Paragon and Epic Tier feats == disaster?

    Those wouldn't interact with each other. PM requires an attack with a spear that pushes/slides. The push/slide in this case is coming from Hammer Hands, not an attack, and it is specifically a separate action ("As a free action"). There is some debate if that is RAI (and there is an errata...
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    Adventurers! Mount Up! [Or how the hell do mount mechanics work?]

    Initiative: The mount and rider act on the rider’s initiative count, even if the mount had a different initiative before the rider mounted it. The two continue to act on the same initiative count after the rider dismounts. A monster and its mount have separate turns, whereas an...
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    Adventurers! Mount Up! [Or how the hell do mount mechanics work?]

    Worth noting that the mount rules in the DMG are almost entirely errata'd. Mounts Size: Your mount must be larger than you. Adjacent: You must be adjacent to a creature to mount it. Willing: You can use a creature as a mount only if it is willing. Saddles: The rules assume that you ride a...
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    Immediate and Free Actions - how many?

    That is true, but No Action and "Not An Action" are also equivalent according to the rules, No Action is just whey they call it in powers (also the phrase Non-Action has now started to show up in the RC). Still the same point: the change was intended to fix something it didn't, while it broke...
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    Two-Handed weapons

    2d8 > 2d10 would be a Large weapon (if you actually had a weapon which is 2d8 natively). PHB equipment section.
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