Search results

  1. A

    Help with magic item selection

    Warden: Belt of Mountain Endurance Seeker: Hungry Spear (will allow him to use a Greatspear as a Heavy Thrown) Ardent: Dwarven Armor. Sorcerer: Lightning Weapon (Sorcs have a rather bad power selection and every single Storm Sorc I've ever met wanted to pick all Lightning/Thunder powers, no...
  2. A

    List of Broken Powers

    You misread that. Though after a little research I guess they clarified this at some point with the following FAQ. So the Cleric can be one square away from the burst. 1. The Dragon Storm power has a zone that starts in a close burst 2, but can be moved. How far can I move it? You can move the...
  3. A

    List of Broken Powers

    Moveable Zones end automatically if the Caster is not within Range of the Power, using the Power's Range, at End of Turn. The Zone is a Moveable Zone, the Range is Burst 1. Therefore if the Cleric ends turn not in the zone, it ends. PHB1/MM1/MM2 is where the rule shows up (I don't know why it...
  4. A

    List of Broken Powers

    Who said anything about bullrush? Enemy controllers have slides/pushes/pulls/fear effects. Solos basically always have them, especially these days. A four square push/slide/pull+a melee monster moving up next to the Cleric so it has to provoke an OA (minimum) to save the zone is hardly an...
  5. A

    List of Broken Powers

    Or "Close Burst 1" is a range (it is, according to the PHB) and the Cleric must always remain in the zone or it ends at the end of his turn (Moveable Conjurations don't end instantly, they end at EoT if they are out of range). Also supported by the official FAQ on Spirit Companions (Close Burst...
  6. A

    How does one beef up damage dealt by 2nd lvl Wizard?

    Play like an idiot. Die. Reroll a striker, let someone else take over being the controller (which can be a pretty important job depending on your DM and how good you are at it). Even optimized Genasi Blaster Wizards and Tiefling Fire Wizards don't really compete with Rangers at the same level...
  7. A

    Attacks That Damage Adjacent Creatures

    It is a highly positional Epic Striker Daily. If it wasn't nasty, it'd be pointless. Perfect for Sorcs to, normally AE striking just isn't that good but being able to do mods x4 if you can get three things grouped up is awesome. Indeed, at epic, since flight is so common and bursts/blasts are...
  8. A

    Attacks That Damage Adjacent Creatures

    Twice. It is a creature, and it is adjacent. Note "Creature" means all creatures, including allies. Be careful.
  9. A

    Whatever Happened to Power Cards?

    Have always made my own with Magic Set Editor.
  10. A

    Teleport + Prone + Acrobatics = ?

    Falling doesn't provoke OAs (Rules Compendium, relatively new rule).
  11. A

    Teleport + Prone + Acrobatics = ?

    No, can look up the exact wording the devs used when talking about it if you want. Source below, should be easy to find. ‘Ask Wizards: 07/12/2008′, D&D Insider.
  12. A

    Divine Fury Power

    Yes, each of those counts as a hit. In the right encounter, with the right group, it is a pretty good power. Which is about right for a daily.
  13. A

    Divine Fury Power

    Both of your scenarios are the same. I believe you meant for the second one to be "Per Attack Power." Twin Strike is an Attack Power that makes two Attacks. Answer is yes, Twink Strike (if both hit) would be 20 hp.
  14. A

    Defenses and To Hits for Your Party ~ Averages

    Ohhhh. No, I was presenting a solution with no issues. Your solution opens up feat qualifications with zero sacrifice. A Polearm (insert class here, figher or MC Fighter or Hybrid Fighter) who doesn't need to make any sacrifices to qualify for both Polearm Gamble and Polearm Momentum would be...
  15. A

    basic attack replacement & charge

    There are weapons that do work for Barbarians on a charge. Thundergod, Vanguard, etc. Use those.
  16. A

    Help optimize lvl 15 brawler punchbot

    Brawlers can start with a 20 Str post-racial and be completely fine (and should, it ups their Fort by 1). Whoops! Browser Settings Incompatible Fighter handbook. Whoops! Browser Settings Incompatible Easily the most optimized Brawler Fighter build. Poach ideas as needed.
  17. A

    Optimizing my Dragonborn Thaneborn Barbarian

    Whoops! Browser Settings Incompatible Dex should be what nearly all your stat boosts go to, regardless of which type of Barbarian you're trying to be, so you can stay in Hide. Given that, Mastery feats are in no way difficult to qualify for. Post #15 has sample builds, one of which is a...
  18. A

    Defenses and To Hits for Your Party ~ Averages

    I am not honestly sure what you're confused about. CriticalBastard's solution is extremely straightforward, he lists the reasons and the solutions in his post. I might add that for most characters free Paragon/Robust Defenses and one free epic NAD feat (to the their lowest NAD), and then...
  19. A

    Defenses and To Hits for Your Party ~ Averages

    That is an option, but it presents other issue. Whoops! Browser Settings Incompatible
  20. A

    Parcel Distribution: Missed Parcels & Creative Income

    1. I shift it to later (though I might change the items in the parcel to less desirable ones). 2. I subtract it from a later parcel. Actually what I do is every level I make a list of things they are going to find (usually with some different options like I pick 2-3 magic items for the level X...
Top