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  1. mattcolville

    astral seal

    We've had one with a Pacifist Cleric for several levels now and it's problematic. Going by the normal encounter rules, a lot of Normal encounters become Easy and Hard encounters become Normal. Part of the problem is that if I, as GM, want to challenge the characters, I have to ratchet up the...
  2. mattcolville

    Class Acts - Wizard

    I'd love to be a fly on the wall in the Wizard design discussions. They seem to be going toward "screw it, let's let the wizard do a lot of damage," which I'm not opposed to, since I think that's what people want from a Wizard. But I'd have liked to see them really dial up the controlling. I...
  3. mattcolville

    Class Acts - Wizard

    Me too. Seems like the kind of thing that should be Illusion, though. I feel liek Illusionists don't get enough love.
  4. mattcolville

    Background Sounds (Music)

    I bet you could get some great MP3s for that out of Baldur's Gate and/or WoW.
  5. mattcolville

    Multiclassing into racial features instead of classes

    I think Bob kinda hit on something important. The #1 awesome thing about being a Dwarf is the Second Wind as a minor action. If you give that to Humans with a feat, even as a move action, I'd be worried suddenly people would play fewer dorfs. But that's just a hypothesis. In play, who cares...
  6. mattcolville

    D&D 4E Strongholds and Henchmen for 4e

    There's no real expectation on my part that these rules will survive contact with the players. What I've learned is that when I introduce a house rule that I considered "Balanced" the players tend not to use it. A balanced house rule is at a disadvantage because, not being official, it's not...
  7. mattcolville

    Is a dying character still bloodied?

    Henry Kissinger. When you write a rulebook you sometimes don't realize that you needed to explain something, because you, the designer, know all the rules. You take things for granted that the readers don't. I'm not sure what evidence shreds look like. But I think the wording of the Revive...
  8. mattcolville

    Is a dying character still bloodied?

    Yeah, I know what the book says. I won't be surprised if it turns out dying characters are also bloodied. But I believe we're meant to understand they're discreet states.
  9. mattcolville

    D&D 4E Strongholds and Henchmen for 4e

    Here's what I got so far. One of the players is about to complete his Stronghold, another one is just starting his. Strongholds & Roles Strongholds enhance your Role, making you a more effective Leader, Striker, Controller, or Defender A Character cannot gain a stronghold before 7th level. A...
  10. mattcolville

    D&D 4E Strongholds and Henchmen for 4e

    I think I covered that. Well, again, as I said, there's never been anything stopping anyone from just spending their money and buying a tower. I covered that. But my players tend not to do it, and I want to encourage them to, because it is a style of play I like.
  11. mattcolville

    Is a dying character still bloodied?

    That seems spurious to me, no one is suggesting that if you are stunned you are also dazed. But people *are* suggesting that if you are dying you are also bloodied. In fact, the point of this thread is that many people take for granted that a dying character is also a bloodied character. In...
  12. mattcolville

    Are the Dune sequels worth reading?

    Dune Messiah is a kind of Coda to Dune. It was written to show the consequences of a charismatic leader like Paul, and Herbert was really not that Heinlien-sque political storyteller. He thought the arrival of Paul on the scene was a huge catastrophe for the Fremen specifically and the Imperium...
  13. mattcolville

    D&D 4E Strongholds and Henchmen for 4e

    I just introduced my own Stronghold house rule in my game. My goal was to encourage players to want a Stronghold. In other words, read the Stronghold rules, and think "that's awesome, I want one of those." Now, my players could always just spend some money and build a tower and just...have a...
  14. mattcolville

    Average rounds per encounter?

    This isn't the first time I've heard people say this. I think it's ignoring the function of Action Points. Action Points exist to make the choice "continue or rest" a tougher decision. The players have burned through some of their encounter powers and are considering whether to rest and...
  15. mattcolville

    Is a dying character still bloodied?

    I feel certain the designers intended them to be discreet states. I see how you could logically interpret it otherwise, but I don't think they intended it to be something you reasoned out.
  16. mattcolville

    Powers and abilities that grant a bonus after a Roll

    This is basically what I/we do. :D When I'm a player, we do the "process of elimination" thing where we write down the hits and misses until we deduce what the AC is. When I'm GMing I just say "you miss" until they hit, then I tell them the AC. I figure, once they hit, they should know what...
  17. mattcolville

    Powers and abilities that grant a bonus after a Roll

    This is one of those questions I don't even know where to look for an answer to. There are abilities like Iron Mind where you get a bonus to your defenses and can do it after the GM hits you, or the Elven Accuracy reroll which you can use after you missed. Is the expectation there that you...
  18. mattcolville

    Speeding up combat in 4th edition D&D (Reposted from general RPG area)

    I'm going to say something I just thought of, something I just realized, and which if I'd said 6 months ago, I'd have called myself crazy. The game speeds up the higher level you are. We take for granted that as we learn a system, we get better at it and gameplay speeds up. True of all...
  19. mattcolville

    So how is 4th edition?

    3E's great merit is its unparalleled robustness. I think this is what you're describing when you talk about "interconnectedness" of the rules. The example I always use is Grappling. It's 1,600 words (2.5 pages in any other RPG book, but the D&D3 PHB has incredibly high words per page for just...
  20. mattcolville

    Why aren't RPGs poplular

    In what manner is that a necessary component to an RPG?
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