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  1. mattcolville

    Digital Initiative Character Builder: Data Validation?

    What I want, and I know I'm not alone in this, is an online character generator and editor that will let me build legal characters using all the rules in the books and supplements. I want my players to be able to make their characters online, update them after adventures, and access them...
  2. mattcolville

    D&D 3.x 3e Made Me Into a Gronard

    It's, ah, "grognard" actually. :)
  3. mattcolville

    What's so Hard About Grappling?

    Given how complex it is...that seems a loaded term, let's say "robust." Given how Robust it is, it would have to be very, very effective to motivate the players to wade through all the rules. But that's not my main point. My main point is; it's so robust as to be discouraging. Most players...
  4. mattcolville

    What's so Hard About Grappling?

    The issue is one of proportional complexity. It's no good to say "I understand it" or even "it is comprehensible." The issue is; is it too complex for what it's trying to do? Now, your opinion, "you" being any designer including me, doesn't really matter here if the people reject it. And with...
  5. mattcolville

    D&D 4E Is my friend's unwillingness to try 4e irrational?

    There's no moral imperative to be rational. If he doesn't have a reason, that's fine. Some people are haters, I work with a couple of people who's first reaction to...well, everything, is to hate it. Some people instantly turn off as soon as someone else turns on. I have friends whom will...
  6. mattcolville

    What's this so-called MMO influence????

    Those aren't roles, they're character classes. If you've played WoW, you know that WoW has classes and roles. Up until now, D&D only had the former. The concept of "role" exists to help the player. Roles help the player, especially the first-time player, understand what their job is which, for...
  7. mattcolville

    WotC Rodney and Mearls: custom NPCs so easy

    Based on the stuff I've read, I suspect there won't be an online character generator/editor of the sort we're hoping for. I think we're going to get something more akin to a form-fillable PDF. I.e. there's a place for all your stats, but you could put "L" under strength and it wouldn't know any...
  8. mattcolville

    WotC Rodney and Mearls: custom NPCs so easy

    40 minutes for 19 levels of bad guy. That's pretty damned good. I once spent SIX HOURS making one 9th level bad guy. He lasted about 9 rounds.
  9. mattcolville

    D&D 4E Will I Be Able To Continue My Campaign In 4E?

    Man, that's ALL they're playing! It's a freakin' All Displacer Beast Party. The Wizard has the Gelatinous template!
  10. mattcolville

    D&D 4E Will I Be Able To Continue My Campaign In 4E?

    That's how I felt. In fact, I took it for granted. But when Bill said "just start a new campaign" the warning bells went off. How different must 4E be for him to say "don't even bother, just start a new game."
  11. mattcolville

    D&D 4E Will I Be Able To Continue My Campaign In 4E?

    Bill Slavicsek said, as I recall, that there'd be no point in trying to "convert" your 3.5 game to 4E. "You'd be better off just starting a new game," I believe he said. Or words to that effect. This has me kinda worried because my group have basically stopped playing in anticipation of 4E...
  12. mattcolville

    Dragonborn - will you ban them?

    I completely understand why the DevTeam thinks Dragonborn are a good idea. And I don't think there's anything wrong with them in principle...except for the part about female lizards having mammal parts. But to me, and I think to many others, they read as something you'd have in a high fantasy...
  13. mattcolville

    Blade Runner: Final Cut

    I saw the Workprint at the Nuart here in L.A. in, I think, 1990? '92? It was hailed at the time as the "Director's Cut" and, indeed, was the first time the phrase had been used. It was pretty amazing to see, but it obviously wasn't any kind of final cut. Watching it at the Nuart did feel like...
  14. mattcolville

    D&D 3.x 3.5: Out With A Whimper

    While the PS2 still outsells the PS3.
  15. mattcolville

    DMG to include a "starter town".

    Is there a difference between hand-holding and time-saving? I'm an experienced GM and I love it when they give me stuff already done, that I can tweak or use as I see fit. The thing I like about this is that a whole generation of D&D players will have this communal experience to talk about...
  16. mattcolville

    D&D has been officially wikified!

    Why would you? It's recognizably a D&D game in progress.
  17. mattcolville

    D&D 4E 4E Roles and Classes

    I think I'd be happy with making it entirely a session-to-session metagame choice by the players. So this week I can be the Controller, next week I can be the Leader. Some races and classes do this better than others, but none of them suck at it.
  18. mattcolville

    D&D 4E 4E Setting Concept: Out with the Old?

    I certainly see it as Old School vs New School, which is not the same as Old Gamer vs New Gamer since many of the New School used to be Old School. Wheras by definition a New Gamer cannot also be an Old Gamer. But what Rich is describing certainly sounds like both A: what was implied by old D&D...
  19. mattcolville

    Let's talk about boardgames, especially RUNEBOUND and DESCENT

    I played Descent and Runebound about 20 times each. My experience with Runebound is that it's less interactive than Talisman. We parallel process all players turns to speed up the game. That's not much fun, as the whole purpose of getting together to play games with your friends is...
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