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    Dragon 399 - Heroes of Tome and Temple

    So of these new ones, bearing in mind the last lot: Ordained Priest: This one is solid and feels about the power level these should be. I love how they gave both a melee weapon and implement blast power for this, so that different characters can use it easily. The melee power is pretty neat and...
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    Dragon 399 - Ampersand

    The boggle is such a great monster and really weird. That is an impressive stat block for a level 3 lurker I must say.
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    Just got The Shadowfell: Gloomwrought and Beyond

    MY REPUTATIONS!!!1 Dazed gives you 1 action, no immediate actions and no opportunity actions. This creatures aura pretty much restricts an enemy to only attacking on their turn: So no warlord or leader granted attacks, which can really crimp a slayer or thieves day. It also inherently prevents...
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    Just got The Shadowfell: Gloomwrought and Beyond

    Nope, it has like 3 entire chapters of pure fluff about the shadowfell. Chapter 1 is a general introduction, chapter 2 is focused on the city and chapter 3 looks at stuff beyond the city. Chapter 3 is almost as exciting to me as chapter 4, which has the new monsters (there is also a book of...
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    Dispair Deck selling separately?

    The boxed set is more than worth picking up for everything in it. The despair deck is just an addition on top of some pretty solid stuff.
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    Just got The Shadowfell: Gloomwrought and Beyond

    It has one uncommon item (level 15+) called the seeing stone of yandere. It looks quite powerful for an uncommon, it's certainly better than a lot of rares anyway. It's also a ki-focus. Basically it gives you +1d8 damage per plus, +5 bonus to saves against fear effects and has a daily power to...
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    Feat Taxes, or, It's That Time of the Week Again

    The class with 2 (3 surges) without durable anyway, against a creature that has an MBA that reduces you by 2 surges when it hits (and can hit automatically with it on another power when he uses it)? Um, you need to rethink that statement a bit I feel :eek: Now if we're talking about a thief or...
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    Feat Taxes, or, It's That Time of the Week Again

    I am going to bet, with almost 99% certainty I'm going to see Lead the Attack on there (the original). In fact, if I don't see Lead the Attack I will eat my hat. Edit: Oh look! There it is! My hat is safe! In any event, showing you can beat Orcus is like demonstrating that a heavy weight boxer...
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    Just got The Shadowfell: Gloomwrought and Beyond

    So I have got back from my FLGS with Gloomwrought in tow. I must admit it wasn't an easy purchase, as I was most disappointed with Heroes of Shadow and there was the new version of Betrayal at the Haunted House. After careful consideration, DnD won out but it was a very tough decision. In any...
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    Vampire in play

    This isn't false in any way. Targeting NADs is not truly equivalent to a bonus to accuracy for a striker and neither does it significantly boost the vampires DPR. I do see what you're aiming at, but it doesn't work out this way in practice especially when you need to use your temp HP granting...
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    Themes article up

    I don't mean to cut down your post of rather valid points to this alone, but this is the crux of it for me. The ranger is a striker. This is his job. He should be - first and foremost - a striker who deals damage. People who insist that it should work in being an effective option for dealing...
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    Themes article up

    I agree, that would be an obvious solution and again: I wonder why that wasn't put into its rules in the first place if that was the intent. On the shaman spirit companion, I absolutely 100% disagree. For numerous reasons as well. Firstly, spirit companions cannot be targeted by bursts and...
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    Themes article up

    I would absolutely LOVE beast companions to get inherent bonus like additions to their damage. So they got an enhancement bonus like increase and critical damage. So a bear say hits like a dump truck on a critical dealing d12s, while a wolf might deal d8s and perhaps knock prone (this is just...
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    Vampire in play

    This is irrelevant. If there are two identical choices (and really that's what we're talking about as they share the same powers and general theme) and one is worse than the other, then yes, it is awful. The binder actually isn't as good a controller as the original striker warlock. That's how...
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    Themes article up

    I'm kind of confused because IIRC this only triggers on when an enemy makes a melee attack against the beast. Quite frankly, any enemy that is dumb enough to attack the beast companion with a melee attack is wasting a *lot* of time and effort unless forced to. Bursts and blasts trivially kill...
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    Vampire in play

    This is actually rather trivial. Cunning stalker will 9/10 do the trick and enemies that group up are asking to be wrecked by controllers. Anything else there is flanking and status effects. Getting CA a lot of the time is actually pretty easy. It's also not like it makes a huge difference to...
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    Themes article up

    The problem with the BMR is the BMR powers are absolutely terrible. In reality, you're a ranger with a pet that serves as a flanking buddy and does little else. That is kind of useful, especially for a bow ranger as it lets you have a melee presence as well - but it's also not actually very good...
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    Vampire in play

    Now you're saying what I do about the binder! :D Which is basically that the original Warlock does everything it does, with better control and more damage. That's what makes the binder awful, because it just doesn't do anything in the game that another class doesn't do better. At least the...
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    Themes article up

    Other than the poison damage reading that disease again it was one of more banana's (I like to keep to theme here) ideas that I have had. It was really annoying, because if you got affected at stage 1 you took a -2 penalty to will. At stage 2, you were automatically affected by powers with the...
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    Themes article up

    Just hope it wasn't trapped or enchanted to deal some kind of damage. Because after level 1, all of those effects will hit it automatically and then, well yeah you don't have it anymore for the rest of the adventure (until after level 5, then it's only until an extended rest!). Edit: It's worth...
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