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    D&D 3.x Monk 3.5

    8,10,12,13,14,16 Those are not great stats for a monk character. But here is what I would do: Human, Dex-'Monk'ey4 Hp: 33, AC: 15, Init: +3 Movement: 40 ft. Atk: +6 (1d8) or Flurry of Blows +4/+4 (1d8) Str 10 Dex 16 Con 14 (+1 level adj) Int 12 Wis 14 Cha 8 Feats: Dodge, Mobility, Weapon...
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    D&D 3.x Monk 3.5

    From my experience with monks, the key is a good working knowledge of combat. Monks can usually get to almost any square, but you have to know why you are going and what you are doing with all your movement and AC. Some helpful hints: -Get in flanking position with a rogue or a fighter and...
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    Arcana Evolved with another setting

    Magister vs Runethane I did some comparisons with the Magister and Runethane, mostly for my own amusement. Here are the stats (which do not include Magic Items): Default Array: 15,14,13,12,10,8 Both are Human Magister3 vs Runethane3 Mag3 HP: 2d6+12, BAB:+1, AC: 11, Saves: F +3, R +2, W +4 S...
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    Arcana Evolved with another setting

    Sturdy is not a great feat, but its better than toughness. With a +3 Con mod, you get +6 hp at first level. Thats a lot of hit points for low-levels. Even if you have a +2 or lower mod, you get 4 automatically. And this is on top of the d12 HD. I don't see how a fighter compares favorably to the...
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    Arcana Evolved with another setting

    They get the same number of feats as the phb fighter, but some of them are automatically chosen (Sturdy at 1st, Weapon Spec at 4th, Crushing Blow at 8th, Armor Specialization at 12th, Weapon Size Increase at 16th, and Weapon Mastery at 20th). They also get some combat rites at higher levels. I...
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    core problem: duelist

    It has a tactical hook - take duelist to add your Int to your AC, gain a sneak attack-like ability, and some acrobatic moves. The class gets BAB +1 at every level, d10 HD, 4+Int skills from a decent list, Good fort and a middling reflex (thanks to Grace), and bennies at every level. Only in...
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    Entangle - A Little Too Strong For A 1st Level Spell?

    Your counterargument (if it could be called one) is getting stale. Entangle is a flavorful spell for the druid that has been in d&d for a long time. It doesn't actually *do* damage itself, it is a disabling effect. Yet Nail seems to continually counter with conditional high-damaging 1st levels...
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    Balance Powerful Build 0LA

    Well, I remember back in 3.0 Intimidate could be modified by Strength instead of Charisma if you were actively using your strength to intimidate, rather than words. Leaving Wisdom alone gives them the nature options (Barbarian, Ranger, Druids) which all rely on wisdom and hampers the mage...
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    core problem: duelist

    The duelist shines in a city setting, particularly one in which intrigue is an important aspect. In that type of campaign one does not always have armor on, but a rapier at your belt is there. The duelist wasn't designed for you. Not every class is equal.
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    Powergaming: Wizard vs. Sorcerer

    I say Wizard. Given equal access to everything (PrCs, feats, items) the Wizard wins out unless he never has time to make scrolls or add new spells to his book. 1. Int is a better stat than Cha - it affects skill points and some key skills versus Cha which is largely supplanted by spells at...
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    Best level to play?

    3rd You are at the top of the little guy heap, you can throw around mooks, but any arbitrarily large number of enemies is still scary, everyone has to watch their resources and no one is happy with their equipment so there is plenty of good stuff (that isnt magical) to set goals for. And feats...
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    Balance Powerful Build 0LA

    Its a good try. Here is what I would do: Skaggur Orc Bred with care from the largest Orcs and Ogres this servitor race has grown large under the heel of its Masters. Not alll Skaggurs remain in service however. Some are abandoned, escape or are born to free orc tribes. Nevertheless, they find...
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    Building a Duelist...

    His first quest will be staying on the wagon ;)
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    Building a Duelist...

    Ahh...it always adds to damage rather than situationally, its just creatures immune to sneak attack are immune to the extra damage! Thanks for the clarification! :) I briefly considered trying some kind of Ftr4/Sor4/DuelistX but it seemed to delay too much and with spell-casting never...
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    Building a Duelist...

    Thanks for the suggestions - I like Swashbuckler3/Fighter4/DuelistX, higher BAB than the rogue option though my Int will undoubtedly be less than 2d6 sneak attack. Still a worthy option. I'll repost when I get my stats and show how it turned out.
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    Why don't more people play high level campaigns? 13th+

    "Useless compared to the barbarian"? Are you implying that the damage disparity became too great? Because even at second level any barbarian with a 2-hander will both hit more often and out-damage a dual-wielding ranger. Skill-wise? Depends on the skills you picked. If you're referring...
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    Building a Duelist...

    Hi, I'm trying to build a duelist (as the PrC) since I've always wanted to and it looks like I may have the chance. There are a couple conditions: 1. I'm playing a human male (age 36, so -1 Str, Dex, Con and +1 Int, Wis, and Cha) 2. I don't have my stats and they will be rolled 4d6, drop...
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    Are Druids regarded as the most powerful class in 3.5?

    There is nothing in the book that suggests the Guild had access to atomics, and even assuming it did, it would be risking quite a lot to use them (almost certainly the guild would have been wiped out by the combined houses and the landsraad). Frank Herbert always gave the spacing guild the...
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    Are Druids regarded as the most powerful class in 3.5?

    The same motivation that a cleric of a pacifist god may have for adventuring. To increase their prestige (druids can be selfish right?) so that they can be better anti-eco terrorists. To look out for their friends and make sure they abide nature (much like a Paladin adventures to stop evil, a...
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    Paladin Variant Traits And Variant Aasimar Race Questions

    Seems like a good class to take a sorcerer with, but also balanced for paladins more than your other ones posted above (which usually had an ability net gain - something you don't find in LA +0 classes). Personally I would drop the Diplomacy and Sense Motive checks - first they are very minor...
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