Search results

  1. Orius

    D&D General Haste: The (system) Shocking History of the Spell!

    Well, I've been running the 2e combats like that since the party was about level 6 or 7, and they're pushing about level 11 now. Yes, the fighters are huge combat machines especially coupled with the tinkering I was doing weapon mastery from the Player's Option material. It doesn't really...
  2. skeleton-guard-got-bone-pick-with-wasnt-funny-really-thought-humerus.png

    skeleton-guard-got-bone-pick-with-wasnt-funny-really-thought-humerus.png

  3. Orius

    D&D General Haste: The (system) Shocking History of the Spell!

    You're definitely twisting my words, Snarf. I ought to send a dozen bards over to your place. Bards dressed up as clowns.
  4. Orius

    D&D General Haste: The (system) Shocking History of the Spell!

    Yes, Snarf ended the original post right before things got interesting. Aging penalties were one of those old school things that Gary thought "balanced" things out but really didn't work in practice. It seems to have been more of a psychological deterrent to the players than anything else, so...
  5. simon-jarjarfunkel.jpeg.jpg

    simon-jarjarfunkel.jpeg.jpg

  6. running-normal-campaign-curse-strahd.png

    running-normal-campaign-curse-strahd.png

Top