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  1. Remathilis

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Whatib mean by no mechanical consequences is simple: 1. The PC does not lose the class features/levels they already have. 2. The PC cannot be stopped from gaining new ones. The classic example is the AD&D paladin who, if the DM seems has not acted in a Good or Lawful manner, became a fighter...
  2. Remathilis

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Depends on what the trade off is. A paladin has to be true to his oath, but that oath does not need supernatural micromanaging. Especially when certain oaths (like crown or glory) aren't religious in nature. Though admittedly, I would treat not playing to your oath as the most grievous of the...
  3. Remathilis

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Oh, I HATE gray Jedi with a burning passion. It flies in the face of George defined the Force and deliberately mischaracterized the idea of the Force in balance. (The light side is balance, the dark imbalance. I wouldn't say you need to be perfectly healthy but also need cancer for you to be in...
  4. Remathilis

    D&D General Self-Defeating Rules in D&D

    My point was that most of those spells and abilities didn't help you "solve the dungeon" in a way that avoided combat. Read Magic wasn't going to get you to that sweet xp for gp, knowing the slope of a hallway might help you avoid a trap but it's not getting you any more gold that way. My point...
  5. Remathilis

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I mean, if I had a dollar for every "rebel Jedi who isn't part of the order" or "Force User not part of a Jedi/Sith traditions" I'd be able to afford some of those amazing Lego sets...
  6. Remathilis

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Absolutely. The player defines their relationship with their patron (or deity or other supernatural sugar-parents). In listed several options I have used to make a patron lesser or nonfactor and I much prefer Faith (not the deity) be the catalyst for divine power.
  7. Remathilis

    D&D General The Player's Quantum Ogre: Warlock Pacts

    For me, it comes down to four distinct types of pacts that, while they align to the four subclasses in the PHB, aren't bound to a specific patron type: Your soul is mine: the patron has claimed some greater prize from the warlock to be paid later, and thus doesn't care about the daily doings...
  8. Remathilis

    D&D General Ditching Archetypes 6E?

    Good for him. I am not in high school anymore and I don't have that kind of time while juggling work and family obligations. I'm lucky to get once a month, so if you are designing a game that requires me to play multiple characters at the same time for decades, you are basically shutting our...
  9. Remathilis

    D&D General Self-Defeating Rules in D&D

    I think even then the exploration pillar was mostly afterthought. Classic D&D had exactly one class that could sneak around: the Thief, and for the majority of his campaign live, he wasn't really good at it. (Those percentages were too low). The fighter wasn't sneaking around. Neither was the...
  10. Remathilis

    D&D General Self-Defeating Rules in D&D

    And yet, if D&D is about "solving the dungeon", it rarely happens any other way but combat. You got any stories about the Oceans Eleven style adventure where a group breaks in to the Steadying of the Hill Giants and sneaks past every guard to get their treasure. Or tell me about the group that...
  11. Remathilis

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Your game is not so special that I must submit to your every dictatorial whim. I want to know where you all live that you have such a pool of available players that you can kick them out over refusing to be bullied by their God/patron?
  12. Remathilis

    D&D General The Player's Quantum Ogre: Warlock Pacts

    And the player can decide the power-tripping DM can go kick rocks and take half the group with him. If your negotiating style is my way or the highway, you better have an infinite supply of fresh suckers willing to join your table to replace all the ones you alienate.
  13. Remathilis

    D&D General Ditching Archetypes 6E?

    Yes, but some people run whole campaigns in certain styles. Not everyone wants all dungeons all the time. And my time is prescious. If this week's adventure requires my fighter to sit an do nothing except provide color commentary from the peanut gallery, you (the DM) better a.) provide double...
  14. Remathilis

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I'm of the same opinion: the DM has complete control over the setting, the NPCs, the adventures, and rules arbitration. In return, I have complete control over my PC. In all areas where these two principles come into conflict, it is the responsibility of both parties to find a satisfactory...
  15. Remathilis

    D&D General Ditching Archetypes 6E?

    The issue comes up when the entire adventure (or even campaign) focuses on specific types of adventures. Adventures with little or no combat are boring to the fighter who can only attack things. An adventure without dungeons gets pretty boring for the thief. An all urban campaign isn't a good...
  16. Remathilis

    D&D General Ditching Archetypes 6E?

    Utility is a fancy word for "do everything". They were useful in combat (fireball, magic missile), exploration (invisibility, dimension door), social (charm person, friends) and knowledge (detect magic, see invisible). Yet they don't really map to a specific pillar or role the way fighter, rogue...
  17. Remathilis

    D&D General Ditching Archetypes 6E?

    My goal is not to be bored when playing my character. If all the fighter can do it fight, the cleric heal, the thief find traps and the wizard whatever (idk, become God? What even is the wizard's role?) and you just sit there because you can't contribute otherwise, you don't have an RPG, you...
  18. Remathilis

    D&D 5E (2024) NPCs, and the poverty of the core books

    Exactly one edition of D&D did this. Most of them did not. Basic and AD&D (1e and 2e) had entries in the MM for generic elves, dwarves and (hu)men. 4e used monster stat blocks for NPCs and 5e has generic NPC "monster" style blocks for any humanoid. Only 3e and it's offshoots demanded NPCs use PC...
  19. Remathilis

    D&D General Ditching Archetypes 6E?

    Bard:: a tribal poet-singer skilled in composing and reciting verses on heroes and their deeds. The term you are looking for is entertainer. That is the generic word for poets, minstrels, and the like. If you want to remove all cultural aspects from D&D classes, may I recommend: Fighter...
  20. Remathilis

    D&D General Ditching Archetypes 6E?

    The secret to understanding the D&D community is to understand that they are all currently embarrassed game designers who would totally take you world by storm with their personal homebrew if it wasn't for WotCs dominance of the market...
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