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  1. fuindordm

    D&D 5E (2014) Published Campaign Setting or Home Brew?

    I run both. My current campaign is homebrew because I wanted to run an argonauts/sinbad/lost in space style campaign with Arabian themes, and nothing I own really fits the bill. But I've happily run campaigns in Eberron and Greyhawk, and would love to try other settings if WotC would just...
  2. fuindordm

    D&D 5E (2014) Some questions about spell damage.

    One reason the higher-level spells are objectively better is that monsters who resist the damage type are less common. Fire resistance is relatively common, and fireballs can catch your allies in the blast (unless you're an evoker). Flame strike does a mix of fire and radiant damage, so...
  3. fuindordm

    D&D 5E (2014) Unique psionic tricks

    Hm, I wasn't suggesting that they get TK equivalent to a 5th-level spell earlier than a Wizard; I was suggesting that they get TK starting from an earlier level, and implying (sorry for the confusion) that it would be weaker when first acquired, but that at equivalent levels the psi version...
  4. fuindordm

    D&D 5E (2014) Unique psionic tricks

    I guess "Unique" was too strong a word in the thread title. Maybe you have ideas along the lines of "What psionic powers should be objectively better than similar spells at an equivalent level?" :-) For example, if wizards have Detect Thoughts at 3rd level then should mystics have a power that...
  5. fuindordm

    D&D 5E (2014) So what's exactly wrong with the fighter?

    Offhand, I'd say spending 2 attacks is worth a whole-party buff, if you don't attack yourself. I think "Crack the Shell" is a decent example: one attack's worth of damage and a rider that benefits only allies who are free to take advantage of it. One could also imagine a warlord-style...
  6. fuindordm

    What Do You Want to See in the New John Carter Roleplaying Game?

    I love Barsoom but the books are a bit sparse on detail. This is actually a good thing, since it leaves plenty of room for you and individual DMs to add their own bizarre ideas. Frankly, I'm unlikely to buy such a book for play, but if it has lots of great art and high production values then I...
  7. fuindordm

    D&D 5E (2014) What is/should be the Ranger's "thing"?

    OK, my turn to take a whack at it. Some of the key changes to PH abilities are underlined. I think the stalker and Ranger Lore features are roughly equivalent in utility to the spells, and give the player incentive to do rangery things in the game. I don't have any class features in mind for the...
  8. fuindordm

    D&D 5E (2014) What is/should be the Ranger's "thing"?

    Riffing on this, the ranger could be improved by giving them picks from a menu of nature-themed defensive and utility perks. Surviving is something they don't do too well in the current version, apart from the hunter's high-level trick. I'd like it if Surviving were part of the base class. For...
  9. fuindordm

    D&D 5E (2014) What is/should be the Ranger's "thing"?

    Re. Background being sufficient to define a ranger--bunk. Not all musicians are bards. Not all priests are clerics. Not all soldiers are fighters. Not all scouts/hunters/explorers are rangers. Ok, maybe in the Forgotten Realms they are. But the default setting assumptions laid out in every class...
  10. fuindordm

    D&D 5E (2014) What is/should be the Ranger's "thing"?

    This is exactly why the story behind Favored Enemy falls flat in the context of the campaign. Sure, at 1st level you can pretend it is part of the character's backstory (gnolls killed my mommy), but for the professional adventurer it is too restrictive. FE implies the ranger stays in one place...
  11. fuindordm

    D&D 5E (2014) Unique psionic tricks

    True enough! That makes it all the more important to stake out psionic territory now, before a few hundred new spells are added to the game.
  12. fuindordm

    D&D 5E (2014) Unique psionic tricks

    So, here's a new topic for the conversation on psionics. I think we all agree that psionics should not be able to do things like summon elementals, turn someone into a toad, and reproduce many other classic spells. What abilities should be unique to psionics, and difficult or impossible to...
  13. fuindordm

    D&D 5E (2014) What is/should be the Ranger's "thing"?

    I don't mind the ranger having a little magic, but I'd rather see it in a subclass. I don't mind the ranger having bonus "quarry" damage, but I'd rather if it were skinned as a mundane ability (e.g. Something that kicks in after observing the quarry for 1 round, and can be switched to other...
  14. fuindordm

    D&D 5E (2014) Random Dungeon Creator

    I tried it, and came up with a level that I was satisfied with, but when the geometry started to give me ideas for what the dungeon was like, I started editing the rooms and corridors like crazy. So I use that sort of thing as an idea generator--the large-scale framework of the dungeon might be...
  15. fuindordm

    D&D 5E (2014) What is/should be the Ranger's "thing"?

    Well, that problem is exactly why I suggested that the ranger be able to use their FE bonus on whatever monsters happened to be in the area. In that implementation the FE problem goes away. It also gives them an incentive to scout and to try to ambush a small group of monsters before getting...
  16. fuindordm

    D&D 5E (2014) What is/should be the Ranger's "thing"?

    All the warrior types have a reliable way to do extra damage, and that is their main "schtick". I think that Favored Enemy is the best translation of the ranger's schtick into D&D rules so far, but I also understand its problems as implemented in 3E. To me, the ranger is the thoughtful hunter...
  17. fuindordm

    D&D 5E (2014) Monsters for a Second Monster Book

    My only disappointment with the MM is how much page count they wasted on dragons, and certain variant monsters that are nearly identical to the base monster ( e.g. Death tyrant). But I love the ratio of lore to stat block, so ideally yes, more of the same. We could definitely use more fey and...
  18. fuindordm

    D&D 5E (2014) Set for charge

    It's a good point. Even in 1E, I think it was mostly useful against animals, who wouldn't change their target just because they were holding a pointy stick.
  19. fuindordm

    Unearthed Arcana Psionics Hits Unearthed Arcana

    You're right, by leaving it out of the MM they basically locked themselves into magic/psionic transparency from the outset. But in 1E, my reading was that psionic character aren't very powerful out of the gate. Someone with 4 disciplines and 2 sciences, for example, only knows 1 discipline at...
  20. fuindordm

    D&D 5E (2014) Set for charge

    So in some previous editions spears and certain pole arms could be "set for a charge" -- ready your action to attack in an opponent charges you -- and would do double damage on a hit, but if no one charged you then of course your action was wasted that round. In the inverse situation, the lance...
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