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  1. fuindordm

    New D&D Survey: What Do you Want From Older Editions?

    I tried to limit myself to a few options on each question. For settings, I love many of them but only voted for my top 3: Eberron, Dark Sun, and Greyhawk. I wish I'd thought of asking for a Binder update in the comments.
  2. fuindordm

    D&D 5E (2014) MUSING: An Evergreen, static Fifth Edition...

    I would keep playing 5E, but I would be disappointed to be unable to give WotC more of my money for the kinds of products I like. I very rarely buy modules or APs, but I devour campaign settings and rules supplements.
  3. fuindordm

    D&D 5E (2014) Sane Magic Item Prices

    I've noticed these discrepancies too, but after combing through the magic item list and trying to build a more sensible price table, I came to the conclusion that there weren't too many things that needed adjusting. I did divide each rarity range into three prices, and flag some items as being...
  4. fuindordm

    D&D 5E (2014) My Players Didn't Like 5e :( Help Me Get Them Into It!!

    PF is a great game for people who like building characers. You can have hours of fun just designing your character, and it's satisfying to play the game with a character that has some intricacy. So I understand your players when they say they miss the feeling of control over character design...
  5. fuindordm

    D&D 5E (2014) Anyone played to 20th level and kept going?

    Thanks for the link, Luz. Ben
  6. fuindordm

    STR Bonuses increase with Size category

    I'd be more inclined to represent this with larger creatures using bigger damage dice, which might already be the case (I don't have my MM in front of me.)
  7. fuindordm

    D&D 5E (2014) Psionic Spells

    You could make an argument for psionic necromancy under the umbrella of spiritualism, seances, and possession. I would put these in the clairsentience category, personally. e.g. Detect Evil Speak with Departed (like Speak with Dead, but you only need an item strongly associated with the...
  8. fuindordm

    Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?

    Regarding ability score dependence: I would like the ability score driving powers to be intelligence, because we need more classes that are dependent on intelligence and because traditionally genius-level intelligence is something D&D associates with psionics (both characters and monsters). I...
  9. fuindordm

    Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?

    You're right, that is a matter of personal taste. I like psychometabolism in my psionics, but not gross physical transformations like polymorph.
  10. fuindordm

    Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?

    The same argument could be made about clerics and warlocks, yet they have very different spell casting features.
  11. fuindordm

    Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?

    No, they're enough, I was just suggesting a little more granularity. For example, if we saw a 9th level spell that would be really appropriate as a psionic power, then we could add it to the table under rank 5 but also add an extra level prerequisite to that power. Alternatively, give each...
  12. fuindordm

    Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?

    Not very important, the level of transparency can be a campaign option rather than baked into the class. But given the prevalence of magic spells in the game, I think it makes sense if the psion class has access to a couple of powers that interact with magic spells in any setting, like the more...
  13. fuindordm

    Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?

    Steeldragons, your class is definitely heading in the right direction. Some brief thoughts: * There doesn't seem to be an equivalent to 6th-9th level powers, although Collective Cognition and some of the specialty capstones come close. Maybe when you reach 5 ranks in one of the disciplines, it...
  14. fuindordm

    Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?

    Although I'm a strong advocate for mechanical and thematic differences between psionics and magic, I don't think it's necessary for them to have no overlap whatsoever. Consider: In many literary and real-world magical traditions, having "talent" is a prerequisite to learning ritual magic...
  15. fuindordm

    Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?

    It's a good thing, but like any other thing it is a design tradeoff. You can't simplify without also making things more uniform. 4E took this to the extreme. I think 5E is a pretty good compromise, but I'd be willing to accept more complexity in exchange for more specificity among the classes...
  16. fuindordm

    Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?

    It's a fair point that giving mechanics a mechanical distinction benefits only the players, not the fictional characters in the campaign and how they see the world. And yet... Most importantly, the game is for the players and not for the fictional characters. As a DM if I care most about the...
  17. fuindordm

    DRAGON+ Now Available For Ratings

    I don't understand the backlash either. Yes, the name "Dragon+" got our hopes up a bit, but did anyone really think it would contain 50 pages of gaming articles? It's not like they've called for submissions or anything. In this issue there was an interview with Ed Greenwood that I found mildly...
  18. fuindordm

    Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?

    Isn't it? 2E introduced the single-class bard, which stayed through future editions. 3E introduced the raging barbarian and sorcerer, which stayed through future editions. 3.5E introduced the warlock, which was a big hit and stayed through future editions--and this was a major departure from...
  19. fuindordm

    Dark Sun Conversion

    This is really excellent work. I never played Dark Sun, but this makes me want to give it a try! And the bard conversion is really creative. I *think* the poison use is enough to make up for not having spells... at least, it's enough to make me willing to play the class, and it's great to have...
  20. fuindordm

    D&D 5E (2014) Critical Failures & House Rules

    So far, only setting-specific rules: no dragonborn, no sorcerers, all warlocks are genie pact (efreet=devil pact, djinni~fey pact), tieflings look mostly human, dwarves are denser than water and have disadvantage on swim checks. We're eight sessions into a new cinematic campaign, and so far...
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