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  1. Scars Unseen

    D&D General No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures

    But enough are that being able to take whatever you want would broaden your options. It would do so even without taking class synergy into effect. I wouldn't find them to be good for doing so either on their own. But they can certainly help when trying to find ways to do so with low risk of...
  2. Scars Unseen

    D&D General No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures

    So would no fixed racial traits at all. But that doesn't necessarily mean either is good for the continued lines of distinction between racial options. And it wouldn't help at all if the desired result still lies outside the bounds of the stat generation method you're using (e.g. a clumsy...
  3. Scars Unseen

    D&D General No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures

    RAW can't account for every option a player may want to try. Even an 8 is only slightly below average, so I'd say that the array method already doesn't allow a truly clumsy character regardless. Sometimes you have to take advantage of the fact that the game has a human element to its...
  4. Scars Unseen

    D&D General No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures

    Fun fact: if you want to play a character that goes so completely against the norm that the rules don't explicitly allow it, you can still play that character usually if you talk to the DM and aren't using your idea as an excuse to intentionally break the power scale. "Hey DM, I want to play...
  5. Scars Unseen

    D&D General No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures

    Honestly? I do agree with you on this. I think that there should be a reassessment and separation of what biologically (mechanically) makes races distinct, and what is better served as interchangeable cultural fodder. It's just that I also think that if you're taking away stuff that isn't...
  6. Scars Unseen

    D&D 5E (2014) Less killing

    Only if you take the quote entirely out of context. When it's said in response to a post claiming that previous editions - which had more quantity - were better supported - an assessment of quality - it's an implication of disagreement with the post in question. It is essentially saying "no...
  7. Scars Unseen

    D&D 5E (2014) Less killing

    Not automatically, but generally it does, just by dint of there being more to choose from. In any case, it definitely does when it comes to D&D. Aside from the people who swear that the original Grey Box is the one true sourcebook for Forgotten Realms, most who have been around long will agree...
  8. Scars Unseen

    D&D 5E (2014) Less killing

    That makes the pretty baseless assumption that less quantity leads to greater quality, or on the flip side, that greater quantity leads to fewer products of quality.
  9. Scars Unseen

    D&D General No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures

    The problem is that my first paragraph is worthless without also having the second paragraph happen. You need that campaign specific fluff (and occasional crunch) to make each campaign feel distinct. And so far 5E hasn't delivered on that(and 4E definitely didn't). Combined with WotC's...
  10. Scars Unseen

    D&D General No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures

    I'm not sure what's not to get. A toolkit is versatile, sure, but it's also work by default. Worse than that, it's about as flavorful as instant ramen with half a spice packet. The DMs (and possibly players depending on how much authorial control the DM is asserting over the setting they're...
  11. Scars Unseen

    D&D General No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures

    On the subject of nebulous vs definitive: I've said earlier in the thread that generalizations are acceptable as narrative short hand in fiction, and I stand by that. That doesn't necessarily mean that I prefer concise prescriptive societies over ones with more nuance. In fact, if I had to...
  12. Scars Unseen

    D&D General Thaco the angry clown... really?

    Ask your doctor if Tihaczed is right for you.
  13. Scars Unseen

    Level Up (A5E) It's Here! It's Time To LEVEL UP Your 5E Game!

    That's nearly 3.5 million Norwegian kroner!
  14. Scars Unseen

    Level Up (A5E) It's Here! It's Time To LEVEL UP Your 5E Game!

    I asked in the tier planning thread, but I figured I'd post my question here too in case this has more of an official eye on it at the moment. I live in Japan. I do have access to a US mailing address that I can use, but considering the current state of the US postal service, I'd rather leave...
  15. Scars Unseen

    Level Up (A5E) Plan your pledge tiers...

    Is that only available on some tiers? Not seeing it for the Collector's tier.
  16. Scars Unseen

    Level Up (A5E) Plan your pledge tiers...

    Okay, question: Is it possible to have my reward shipped to Japan? I don't see an option for shipping there.
  17. Scars Unseen

    So what are you reading this year 2021?

    Pretty close to Worm, then. Worm is around 11,000 pages long (serialized), and the sequel, Ward, is around 4,500 pages.
  18. Scars Unseen

    So what are you reading this year 2021?

    Finally closing in on finishing my 7th reading of Worm. Debating on moving on to another reading of the sequel or picking back up where I left off on Pale before I got distracted.
  19. Scars Unseen

    Star Wars: Knight of the Old Republic remake announced!

    It's not Bioware remaking the game, so no danger of that. The developer remaking it is Aspyr, which up until now, primarily ported games to new systems, including both KOTOR games. On the down side, this is their first major game, so it's hard to tell where to put expectations, quality-wise...
  20. Scars Unseen

    D&D General Replace a class with a similar idea for a class

    Barbarian - Runic Warrior - paints arcane runes over exposed skin to enhance or even modify their body Bard - Spellsinger - taps into the arcane through song; lyrics optional Cleric - Avatar - channels the power of a deity directly through their body (with or without the consent of the god), at...
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