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  1. M

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Well, yes, but we were talking about overcoming a passable battlefield obstacle. I've had DMs that said you only ever get one shot at climbing a wall or picking any lock. I don't like that style.
  2. M

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Thanks for calling that out. I was pulling a number out of my arse based on how other DMs have ruled it for me in the past, as there was an expectation in this thread that Ability checks were necessary to move through the battlefield. But yeah, I was incorrect. All that said, it further...
  3. M

    D&D 5E (2024) Find Familiar, the Alert feat, and the loss of the fly-by Owl.

    When I was younger, I agreed with you. But after losing lots of mundane pets in games throughout the years (it's a matter of when, not if), that tangible effect was a 100% prescripted misery, and it is recurring misery if you keep getting more mundane pets. Every mortal animal companion dies...
  4. M

    D&D 5E (2024) The Great Nerf to High Level Martials: The New Grapple Rules

    And there are also some martial abilities that push and prone or do something on a hit, without a save. Those tend to be re-usable, as opposed to spells that need limited slots to implement. There is a balance between power-level and use-limitation (at-will vs. spell slots, for one comparison)...
  5. M

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Stop what? I'm not inventing a straw man. I am questioning your very assertion. You are advocating for distilling all movement-based challenges into one ability that the PC is good at, and that realism arguments don't matter. In fact, your suggestion is about making Dexterity more of a Super...
  6. M

    D&D 5E (2024) Find Familiar, the Alert feat, and the loss of the fly-by Owl.

    This is why I say "combat pet" concepts are flawed unless the pet is an immortal spirit, or is a manifested extension of oneself (I tend to run familiar as an aspect of oneself, but I've considered opening it up to becoming bound to a specific spirit (fey, fiendish, undead, celestial, etc.) In...
  7. M

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    If your problem is an "odd kink", it sounds like you're assuming something not in the rules, or are inventing it. The rules do not say that a Dex-build PC is stopped cold if they have to climb a rope. It's pretty much a DC 10 Strength (Athletics) check to climb a rope. Even with a -1 total...
  8. M

    D&D 5E (2024) The Cleric should be retired

    Right. Attack rolls are controlled by the player, which feel better than saving throws, and are especially beneficial for those players who fudge rolls. But the DM controls saving throws, removing that direct player agency, and nerfing roll-fudgers. (Historically, I have had several roll-fudgers...
  9. M

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    First, casters have the same problem as martials. If they don't invest in the ability in question, they are going to suck at it, and casters RARELY have the spells they need to overcome an obstacle prepared unless they knew about the obstacle ahead of time. And if they do, they would have use at...
  10. M

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    It seems to me that the big reason why this problem exists is not the disparity between ability scores themselves, but what the scores are allowed to be (stat generation.) Many players want their character to be able to recognize immenent danger (Wis), and swing one-handed on a rope to save or...
  11. M

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Every acrobat and dancer who has plenty of strength and endurance has trained to be that strong and enduring. It doesn't mean that their Dex should be used in place those abilities. Want your 18 Dex character to be able to do well at Str-based athletics? Put points into Strength. Or play a...
  12. M

    D&D 5E (2024) Playtest 8 Druid discussion

    Sounds like useful language for template wildshaping. The most effective way to make it balanced and effective over the life of the druid is to make the stats be based on your progressive character stats and level/PB, not the form. shrug
  13. M

    D&D 5E (2024) How to buff healing, make it reliable and discourage whack-a-mole?

    So as long as you have 1 level of Barbarian, you can roll d12s for healing? Or do you only have 1 of those d12s, and the rest are d10s from fighter levels? If so, that is super confusing if you're not spending them. Still, don't like either way that shakes out.
  14. M

    D&D 5E (2024) How to buff healing, make it reliable and discourage whack-a-mole?

    In my game's narrative, any kind of magical healing, even 1 point, completely heals the major trauma of all wounds and broken ones (though the hurt person may still feel worn down from being low on HP). That way, HD healing from short rests and full HP recovery from long rests now work...
  15. M

    D&D 5E (2024) How to buff healing, make it reliable and discourage whack-a-mole?

    I am against HD as healing surges or cure wounds mechanics. Requiring the spending of HD completely nerfs the overall healing for the day. A level 3 fighter only has 3 Hit Dice. They can benefit from only 1-3 healing effects (depending on how many HD those effects allow you to spend), and...
  16. M

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    I also provided feedback this round that Template wildshape would be better.
  17. M

    WotC [Updated!] Hasbro Laying Off 1,100 Employees

    You seem to believe you have a good read on the internal workings of the D&D team. Calling out italicized, emphasized hate. I'm not aware of a public source of that insight. Are you someone who can represent those feelings for those employees? Otherwise... source?
  18. M

    D&D 5E (2024) How to buff healing, make it reliable and discourage whack-a-mole?

    Well, I love playing the healer, but I avoid casting higher level Cure spells if I think I could overheal and lose the excess healing. If I felt encouraged to cast higher level Cure spells, that would lessen the yo-yo effect because I can keep folks topped off if I want.
  19. M

    D&D 5E (2024) How to buff healing, make it reliable and discourage whack-a-mole?

    And I can't stand not being able to bring someone back into the fight. It's just an unfun death spiral that makes more spectators than players. I think the current changes will slow down experiencing the yo-yo effect, but HP-healed-over-MaxHP becoming THP would make it even better.
  20. M

    D&D 5E (2024) How to buff healing, make it reliable and discourage whack-a-mole?

    I think THP is a valid "other" option to keep your people alive, alongside normal healing... however... I'm starting to wonder whether excess healing should translate to THP. That way healing is rarely wasted. If you already have THP, take the higher value.
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