Search results

  1. Dannager

    TORMENT - Tides of Numenera

    Absolutely. Massive.
  2. Dannager

    TORMENT - Tides of Numenera

    Yeah, no. First, this has nothing to do with patents. Second, the IP area one might actually be concerned about (trademarks) is covered - inXile has had the Torment mark registered for quite some time now. I'm not a lawyer, but I understand this to mean that they are on pretty solid legal...
  3. Dannager

    TORMENT - Tides of Numenera

    Also, I have some real issues with the title of this thread. The project's name is Torment: Tides of Numenera. I'm not sure why Roland55 made the thread's title what it is (Planescape: Tides of Numenera makes about as much sense as Star Wars: Star Trek into Darkness), but it really ought to be...
  4. Dannager

    TORMENT - Tides of Numenera

    There are like...eight things wrong with this post.
  5. Dannager

    New digital offering from WotC?

    The "coming soon" tag makes me think it's probably not D&D Next related, but who knows?
  6. Dannager

    Kickstarter The REBUILDING EN WORLD Kickstarter Project

    Congrats, Morrus. This is one hell of a testament to the strength of this community and our desire to see it continue to grow.
  7. Dannager

    Kickstarter The REBUILDING EN WORLD Kickstarter Project

    The incredible power of stretch goals.
  8. Dannager

    Kickstarter Questions on Kickstarter and the Tabletop Community

    Does a low ($10 or less) contribution level encourage you to take risks on Kickstarters you might not have otherwise backed? Do immediate backer rewards (early access to specific things, for instance) encourage you to back risky products?
  9. Dannager

    D&D 5E (2014) D&D Next will succeed or die on the basis of its digital apps.

    They only need to be valuable to some people. DDI's tens of thousands of subscribers are all the evidence you need that they are. We're not discussing reliance. We're discussing availability. I don't think anyone is suggesting that RPGs make themselves reliant upon a digital tool set. But...
  10. Dannager

    D&D 5E (2014) D&D Next will succeed or die on the basis of its digital apps.

    What a product requires to be successful is a function of the market. If competing products which are otherwise comparable offer digital app support and your product does not, the typical consumer will have a clear reason for choosing your competitor's product over yours.
  11. Dannager

    Kickstarter Questions on Kickstarter and the Tabletop Community

    Great info! Another question: For higher-tier (including novelty) rewards, what balance do you strike between setting the price of the tier versus how much the reward itself will cost to produce? For instance, if you made one of the reward tiers include a commemorative dice set, how much of the...
  12. Dannager

    D&D 5E (2014) D&D Next will succeed or die on the basis of its digital apps.

    That would be a cool feature implementation, especially if you could set it up to push those buffs to allies they are cast on. Say you're dropping Haste on three of your party members. Tap the "Add Buff" (or whatever) button, tap the names of your three allies, and tap Haste, and you're done! In...
  13. Dannager

    D&D 5E (2014) D&D Next will succeed or die on the basis of its digital apps.

    As has been pointed out, WotC has used this strategy in the past, and it hasn't gone well. IIRC, not only was e-tools developed out-of-house, but so was the original VTT project (the one that rendered the game table in 3D). There may be other components that were developed out-of-house that I'm...
  14. Dannager

    D&D 5E (2014) D&D Next will succeed or die on the basis of its digital apps.

    I don't quite get this. What "typing away" do you imagine taking place? There'd likely be very little typing going on - probably only to take the occasional note, just as you would on paper (and even that would be sped up, given the massive boost in speed while typing over speed while writing)...
  15. Dannager

    D&D 5E (2014) D&D Next will succeed or die on the basis of its digital apps.

    I agree with this completely. It's really easy to miss this distinction - that there's a difference between an app that is required to play, and an app that is so helpful that you'd be crazy not to want to use it. I can create a character with pencil and paper and a sourcebook in 4e with no...
  16. Dannager

    D&D 5E (2014) D&D Next will succeed or die on the basis of its digital apps.

    What do you consider "published"? If you mean in-physical-print, then probably not. But I think we're moving past that. If "published" includes adventures published digitally, then the number is far higher than 25.
  17. Dannager

    D&D 5E (2014) D&D Next will succeed or die on the basis of its digital apps.

    They are great, sure. Digital aids have the potential to be much, much better. I've had the opposite experience, both as a DM and as a player (and as a DM whose players use digital tools). While I won't deny that digital tools can require that you stay wary of distractions, it's also plain to...
  18. Dannager

    Kickstarter Questions on Kickstarter and the Tabletop Community

    I'm in the process of getting familiar with the Kickstarter model for getting tabletop gaming products to their funding goals. I know that there have been a handful truly incredible runaway successes - not the least of which is the ongoing EN World Kickstarter Morrus has going - and a lot of...
  19. Dannager

    D&D 5E (2014) D&D Next will succeed or die on the basis of its digital apps.

    Paizo is also actively developing (and is in internal beta for) their own in-house-developed digital tabletop app. It's expected to enter external beta within the next few weeks, though it's been pushed back a few times already. It's just really hard to be a game company - of any stripe - and...
  20. Dannager

    Flipping Module Conversion on its Head

    Yeah, this is one of the changes that makes me more comfortable with running it quick-and-dirty-like. The increase in character strength at 1st level without a similar increase in monster strength makes that single goblin ranger a less-than-credible threat to a party of adventurers (whereas in...
Top