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  1. Dannager

    D&D is not a supers game.

    Did they! No I don't. I'm acknowledging that they enable that possibility. That's not necessarily true, either. That's very not true.
  2. Dannager

    In the heat of battle, is hit point loss a wound?

    Not at all. First, let's stop resorting to "common sense" as an explanation for anything. "Common sense" is a rhetorical crutch, and there's no good reason to resort to if you can deliver your argument in a way that makes actual sense. Second, there is nothing unbelievable about altering the...
  3. Dannager

    In the heat of battle, is hit point loss a wound?

    Consistency requires no such thing. Or, perhaps more accurately, the game does not require consistency of that sort to function properly. Why not?
  4. Dannager

    In the heat of battle, is hit point loss a wound?

    Not only from the perspective of a playtest, but for language in general. "The living language is like a cowpath: it is the creation of the cows themselves, who, having created it, follow it or depart from it according to their whims or their needs. From daily use, the path undergoes change...
  5. Dannager

    D&D is not a supers game.

    What I am advocating is that you do more harm to the game by making 1st-level characters fragile than you do good. Yes, you enjoyed your first D&D experience despite the loss of your PC (or perhaps because of it, for reasons unknown), but you probably would have enjoyed it if you hadn't died...
  6. Dannager

    In the heat of battle, is hit point loss a wound?

    Right, we're saying to stop describing every hit as dealing physical damage. We're not saying that no hits deal physical damage. But for some reason, you're telling us that that's exactly what we're saying. We're not. No one is telling you that a hit never results in physical damage. We're...
  7. Dannager

    D&D is not a supers game.

    You are not a new player.
  8. Dannager

    In the heat of battle, is hit point loss a wound?

    That's what we've been saying, this entire time. What we haven't been saying is that every single hit point is represented by all of these things at once. Some hit point loss can be chalked up to loss of endurance. Some hit point loss can be chalked up to pushing your luck. Some hit point loss...
  9. Dannager

    In the heat of battle, is hit point loss a wound?

    There is nothing about this that requires extrapolating to non-poisoned weapons for the sake of consistency.
  10. Dannager

    In the heat of battle, is hit point loss a wound?

    That's not what I'm saying at all, and it's weird that you've decided to see it that way. What I'm saying is that the game of D&D defines - and has defined, for literally decades now - certain terms according to certain guidelines. If you choose to reject those definitions, as you have clearly...
  11. Dannager

    In the heat of battle, is hit point loss a wound?

    There are many of us who have run into no problems with narration or immersion when dealing with hit points in 4e. Clearly, therefore, problems with narration or immersion are not a necessary function of abstract, 4e-style (and I don't really mean 4e-style hit points, since hit points are...
  12. Dannager

    D&D is not a supers game.

    And it's arbitrarily-targeted, to boot.
  13. Dannager

    D&D is not a supers game.

    Being able to do cool things does not mean that you have any kind of heroic "status". You still have to earn your notoriety. Why are you trying to conflate the two? It won't attract players. What it will do is help retain them. And, given that you're not a new player, your opinion on the value...
  14. Dannager

    Alternatives to At-Will Magic

    As long as it doesn't cost more than arrows, that's fine.
  15. Dannager

    D&D is not a supers game.

    So advocate for the game to include a "level 0" optional module that allows you to start out sucking. Just don't return D&D to the days of, "Welcome to D&D! Roll initiative! Oh, a 1? I'm sorry! The orc attacks you! Ooh, a natural 20! What's that? It deals more damage than your hit point total...
  16. Dannager

    D&D 5E (2014) Poll on the Reaper: is damage on missed melee attack roll believable and balanced?

    Yeah, but if your version of "speaking up" is, "Hey, that thing that other people enjoy and that I'm in no way obligated to make use of myself? We should get rid of it because it just doesn't suit my personal preferences," then I'm not sure you should be speaking up about it. It's contrary to...
  17. Dannager

    D&D is not a supers game.

    You start off being able to do cool things. You don't start out as superheroes. And you certainly don't start out anywhere near as powerful as you will be at paragon and epic tiers. If you can't find enjoyment in that, you're probably actively trying not to.
  18. Dannager

    D&D 5E (2014) Poll on the Reaper: is damage on missed melee attack roll believable and balanced?

    You don't have to houserule anything. Just don't take the feat for your character. Unless you're the type to try and restrict other people's characters based on your personal tastes. Which is not only kind of a dick move, but is also completely antithetical to D&D Next's stated goal of allowing...
  19. Dannager

    In the heat of battle, is hit point loss a wound?

    That question does not allow for a particularly nuanced answer.
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