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  1. Mustrum_Ridcully

    D&D 5E (2014) We Would Hate A BG3 Campaign

    My guess, you talk about it. Why does the GM not want evil PCs? What does evil mean in his campaign? Why does the player want an evil PC? How does he think will it affect the campaign? Say, the GM says he doesn't want evil PCs because they want the characters to be motivated into action simply...
  2. Mustrum_Ridcully

    D&D 5E (2014) We Would Hate A BG3 Campaign

    But isn't that the kind of thing EzekielRaiden is talking about? You don't say: "Dwarves are extinct, end of discussion!" You say: "Dwarves are extinct. What interests you in a dwarf, maybe we can do something about it without changing the world too much?" What that ends up with might be up to...
  3. Mustrum_Ridcully

    D&D 3.x 3rd Edition Revisited - Better play with the power of hindsight?

    You could see it as something that sets a feel for the power of characters in 3E. 8 ranks is more than just modest training... If a Level 5 Bard can disguise himself so that they can convince a husband the bard is his wife, than that tells you how powerful Level 5 really is compared to the real...
  4. Mustrum_Ridcully

    D&D 5E (2014) We Would Hate A BG3 Campaign

    I DMed a lot, and there is always the risk that you end up creating something that isn't as much fun to the players as it is to you. It might have been a lot of effort and I put a lot of thought in it - but if it doesn't work for the players, that doesn't do any good. The goal as DM isn't just...
  5. Mustrum_Ridcully

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    The interesting was also how it interacted with the CR. WotC didn't say Level = Challenge Rating, possibly because they realized that despite their standardization of PC and NPC mechanics, it just didn't work. But you see hints of what in 4E became Elite and Solo monsters. Dragon was a type with...
  6. Mustrum_Ridcully

    D&D 3.x 3rd Edition Revisited - Better play with the power of hindsight?

    One thing to consider IMO is that 3E might have been the first edition to really fall so heavily under "digital scrutiny". It's not that powergaming, rules-lawyering and character optimization didn't happen before, or don't happen in other games. But it was maybe the first edition of D&D, and...
  7. Mustrum_Ridcully

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    One thing I liked about DMing 4E was that I basically didn't need to know what the players exact powers or spells were. I mean, you pick up some stuff over time, but most of the time you can just let yourself and your NPCs get surprised, while you use the NPC uglier tricks to surprise them...
  8. Mustrum_Ridcully

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    I think that was also a neat feature of D&D 4. That the core package for your class usually gave you enough to be competent at whatever role it was supposed to fulfill, and you couldn't go horribly wrong unless you made choices that were basically already called out as bad in the class...
  9. Mustrum_Ridcully

    D&D 5E (2024) Playtest 8 Spell Discussion

    Not quite sure if this is the right place for the spell discussion thread, but I would like to note that this concept doesn't work as well as one like in most games. The problem is mostly the action economy, which usually doesn't scale with level (and if you do, it can cause its own problems)...
  10. Mustrum_Ridcully

    Buried Submarine Encounter

    I assume "realistic" means we don't have mutants or aliens or what not that would be lurking in there. A written account of events related to the apocalypse that are not generally known? Still incomplete, because they had to stay hidden Videomaterial of the crew's life after the apocalypse...
  11. Mustrum_Ridcully

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    The thing to wonder about though: Is the boss fight always at the end of the day? What if you have a bunch of additional encounters that day but no boss fight? And a Fireball is good for a fight with lots of enemies, but if you're fighting an elite or solo "boss" supported by some artillery, you...
  12. Mustrum_Ridcully

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    Another aspect about the encounter/daily abilities was that you could use every ability only once. That meant that even if you had found that one super exploitable always perfect power - you only had it once, and even if you had found 3 encounters and 3 dailies of that type (which probably is a...
  13. Mustrum_Ridcully

    Grade the Pathfinder 2E Game System

    No, I don't need to do all of that, and I can (and did) drop some. But ultimately I want to be able to do a bit more of that than PF2E really allows, it makes character builds feel very constrained, especially because it feels like I am sacrificing combat competence vs non-combat/social competence.
  14. Mustrum_Ridcully

    Grade the Pathfinder 2E Game System

    For the character specifically: Athletics, Acobatics, Deception, Intimidate, Diplomacy, Society, Stealth are all skills that I would see as relevant for my character in his assigned story role. And if I don't keep them up, they will quickly become irrelevant because level appropriate DCs expect...
  15. Mustrum_Ridcully

    Grade the Pathfinder 2E Game System

    Yeah, 3E had its own problems, that's for sure, but I think 5E and this "bounded accuracy" thing was really the best approach to skills and attacks. It allows any type of skill, attack or challenge to remain relevant, and still leaves enough room to be really good at something and make it count...
  16. Mustrum_Ridcully

    Grade the Pathfinder 2E Game System

    That describes pretty well one of the things I noticed. Your character starts at 0, and you are likely going to plan your character for the next 19 levels at Level 1 (even if you might not fully realize it, but you will quickly notice that if you hadn't planned for it, it's probably not a god...
  17. Mustrum_Ridcully

    Disney's disastrous year

    The "best" conspiracy theory I've herad is that Musk was basically financially supported by the Saudi Arabians because they realized that Twitter was a useful tool used by regime-critical activists they rather not have organized or active. But I think he could have done that a lot less...
  18. Mustrum_Ridcully

    Unpopular Geek Media Opinions

    Well, the claim is that the Game of Thrones producers/writers/whateverhollywoodtitleiscorrect learnd the end Martin had in mind for the story. If they actually filmed that, they failed at his problem in a different way - they just went to the end, without making sure it feels plausible and earned.
  19. Mustrum_Ridcully

    [Netflix] Bodies (spoilers)

    No. Nothing yet, but I wish to know more.
  20. Mustrum_Ridcully

    D&D 5E (2014) Minions with Damage Thresholds?

    I used something similar in my 4E based Star Wars system. I had a condition you recieved for seeking cover (a minor action that required you to have some sort of cover nearby) that would reduce ranged damage in half. (I wrote the system in German, the closest translation of this condition might...
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