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  1. Mustrum_Ridcully

    Spoilers Star Wars: The Acolyte [Spoilers]

    Subtleties and shades of grey work better if not everything is based on people failing to communicate properly on a very basic level, and people trained for discipline taking rash and irrational actions. That's something that is more for comedies. We're probably in the medium place - we get to...
  2. Mustrum_Ridcully

    Star Wars: Skeleton Crew - coming Dec 2024

    Well, if it's a Star Wars response to Star Trek: Prodigy, it could be fun. Is "has kids in it, it is not a kids show" code for "we want adults to watch this, too" or code for "it's really not kid-friendly". Prodigy is the former, and works well IMO as adult, the latter sounds kinda...
  3. Mustrum_Ridcully

    D&D 4E D&D 4E Post-Mortem

    This seems to be a surprisingly common issue, it's a topic for software engineering, too. Customers know wether they like what they got, but getting the description of how it would need to be beforehand can be very hard. Some of the "Agile Development" methodoloy in software development is...
  4. Mustrum_Ridcully

    D&D 4E D&D 4E Post-Mortem

    That sounds like a challenging situation, kudos to you. The lack of solid tool support for 4E now kinda sucks, I agree. It never occured to me that it would be extra bad with the younger generation of players because they rely mostly on smartphones! I guess I am lucky that my group is mostly...
  5. Mustrum_Ridcully

    D&D General I'm a Creep, I'm a Powergamer: How Power Creep Inevitably Destroys Editions

    This might be true in a turn-based table top RPG, but it isn't true for all games. In a real-time game, power creep on the offensive side can lead to the game being much faster than it used to be. I've personally experienced this with Star Trek Online (PvP has always been a bit of an...
  6. Mustrum_Ridcully

    Trailer Star Trek: Section 31 | Teaser Trailer | Paramount+

    The trailer is definitely not selling it to me. I am going to watch it anyway, because I am too much of a fan to miss out on it, I'll need to see it for myself. Fundamentally, Section 31 only works for me if either it isn't as black ops and evil as it made out to me, or if it is exactly as black...
  7. Mustrum_Ridcully

    Space: 1999 Coming From Modiphius

    Knight Rider RPG. Everyone has their own talking car with turbo boost, and you're fighting crime. I guess an A-Team RPG would work much easier, the A-Team is actually a party of different roles!
  8. Mustrum_Ridcully

    D&D General Words which replaced "race" in fantasy games

    Hmm, I think Shadowrun always used metahuman for its "races", so I guess that doesn't count. Shadowrun is also "special" in that regard as they originally really all were normal humans until magic returned and the meta-human genetic differences expressed themselves. IIRC, people could change to...
  9. Mustrum_Ridcully

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    Maybe it's more a factoid to know - he did create the foundations of a game I like, but he had also views that I don't share, views that maybe were more common at the time, but ultimately excluded and harmed people. In the end, he's dead now, and there isn't really much he can do for or against...
  10. Mustrum_Ridcully

    Spoilers Star Wars: The Acolyte [Spoilers]

    I suppose one could argue that is why the setting is called "Star Wars" - the fundamental corruption of everything always will forever lead to new conflicts, and the setting is forced to go from war to war, with no end in sight. Of course, that doesn't seem the real reason - the original...
  11. Mustrum_Ridcully

    Spoilers Star Wars: The Acolyte [Spoilers]

    This one felt a little bit too short, and we get yet another delay of Sol telling the full story in a way that really feels annoying, just padding the story instead of getting to the good stuff. The good stuff of course would have been more Qimir. Jason has gone a long way from his Buddhist monk...
  12. Mustrum_Ridcully

    Spoilers Star Wars: The Acolyte [Spoilers]

    No, it's OSHA, it was an ironic choice because of the flammable stone used in construction of the Force Witch Temple. And that spirit will live on in Imperial architecture and Cloud City. ;) I am more sure than ever that they'll reveal more about what happened there, but it probably won't feel...
  13. Mustrum_Ridcully

    Spoilers Star Wars: The Acolyte [Spoilers]

    Yup. I am sure there are mysogynistic (or maybe androphile fans) that want nothing but this, but the best Star Wars in the last decades for me was Andor, which didn't even have light sabers and features both men and women as protagonists or antagonists. And before that, it was probably Rogue...
  14. Mustrum_Ridcully

    Star Wars: The Acolyte starts June 4

    Space ships in Star Wars fly at the speed of the plot, the same as all sci-fi shows. But the plot now always requires faster ships. It doesn't mean the plot is actually faster, though.
  15. Mustrum_Ridcully

    Spoilers Star Wars: The Acolyte [Spoilers]

    I am clearly thinking too much about this: The whole crashed prisoner ship subplot really feels pointless and way too random. Maybe it will become important later, so we know the prisoners, or the hack-the-droid-seat-pilots, or the weird prisoner mask - Someone is going to wear it later and...
  16. Mustrum_Ridcully

    Furiosa

    Just watched it. I prefer Fury Road because of its relentlessness. Furiosa is more based on showing important bits of Furiosa's life, not an almost uninterrupted sequence of events. It does spend more time in building the world and the characters. Chris Hemsworth is definitely a great villain...
  17. Mustrum_Ridcully

    D&D General New Interview with Rob Heinsoo About 4E

    That reminds me of one thing - when I read the D&D 4 rules, and played them, I realized in what way it was in a tradition of D&D very well: It was pretty much a response to D&D 3E, and fixing all the problems we experienced after playing it for many, many years, so for me it felt like "in the...
  18. Mustrum_Ridcully

    D&D General New Interview with Rob Heinsoo About 4E

    The D&D 4 rules presentation worked pretty great at the game table, in my opinion. Everything was pretty well layouted, even without physical power cards it was easy to look up your abilites, and overall the rules were organized well. But a good organization is not neccessarily something that...
  19. Mustrum_Ridcully

    Exception-Based Design?

    The way I understand it, in a "non-exception"-based game, Tide of Iron as a single power doesn't exist. Instead, there is a combat rule for shoving people around, and it states modifiers and actions you need to take to do so. Everyone acn do it, and this is pretty much the only way you can do...
  20. Mustrum_Ridcully

    Spoilers 3 Body Problem

    I wondered about this, too. Apparently in the book, they used a similar method and got into more details about how it wokrks. But I haven't read the book, so I don't know the details. What I figured - they had a rough idea what kind of hard disks they might use, and what material they would...
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