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  1. M

    IC: Dichotomy's Age of Worms Redux, Part III

    As the new threat arrives, Kushnak greats it coldly. attack #3, +6, 2d6+4 w/shaken and bless. If it drops, move 15' SE.
  2. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Hampered as he is by the difficult terrain, Kushnak attempts to alleviate the situation, and Kelanen responds to his request. He moves into the room then, to engage the creatures. Cast longstrider. move 15' S.
  3. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Kushnak wipes his blade before continuing. "That was hardly satisfying. The real battle must be ahead yet."
  4. M

    [IC] The Trouble at Durbenford

    Gil unloads another volley into the remaining visible creature and it falls from the wall, landing with a satisfying thud. The others reorganize and prepare further for battle, Jasper healing the injured rogue, and Konstantine maintaining the illusory safety net. The creatures appear to have...
  5. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Kushnak searches for better footing and continues his assault.
  6. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Somehow flowing in his weighty garb, the half-orc continues his assault on the unknown foes. Kill the next one. p.s. I don't know when my buffs will run out. It was my intention to cast them before entering a door behind which I thought there was an actual threat, but I wasn't very clear...
  7. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Kushnak, without a word, wades through the pillars, carving with his sword as he moves through the cavern. Quickly stepping south, he brushes aside the morningstar of the humanoid assailant and swings with his greatsword. kill #1. +9, 2d6+8 i think.
  8. M

    [IC] The Trouble at Durbenford

    The party makes a strategic withdrawal as the remaining visible spiders continue their arcane assault on Gil. He returns in kind, though, dropping one and injuring the other. Zagnak guards the rear, and sees an occasional leg or mandible pierce the illusion. If the monsters can overcome their...
  9. M

    IC: Dichotomy's Age of Worms Redux, Part III

    As she stalks ahead, Kushnak follows with blade ready, 10' back.
  10. M

    IC: Dichotomy's Age of Worms Redux, Part III

    "Get moving!" Kushnak whispers harshly. If the rogue doesn't move at a more speedy pace, he shoulders past her and leads the group himself.
  11. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Kushnak advances on the merits of his darkvision. Looking for trouble.
  12. M

    IC: Dichotomy's Age of Worms Redux, Part III

    "I've been decided since we got here." Kushnak stands beside the blank door and waits for it to be unlocked.
  13. M

    IC: Dichotomy's Age of Worms Redux, Part III

    "Are you done poking about now, girl?"
  14. M

    [IC] The Trouble at Durbenford

    Konstantine turns the tide momentarily by taking the spider-like creatures to the south out of the battle. The others begin peppering the things with arrows, Gil connecting soundly with one of those that returns to lob more missles. Gil, I had delay until he could see #7 again. P: gets out...
  15. M

    IC: Dichotomy's Age of Worms Redux, Part III

    "Smenk said the Erythnul worshipping heathens were still here, so we should start..." As they decide, Kushnak makes himself ready by casting a few spells. Know: rel +6 for the symbols. gonna do a bull's strength, magic weapon right before we go in a door.
  16. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Kushnak goes along with the others' desires for the moment, visibly excited for the possibility of a coming battle. He notes to Erdolliel, "There's little chance we'll go unnoticed once we enter the mine, as we'll need to carry light for some to see. There's little magic can do to shield...
  17. M

    IC: Dichotomy's Age of Worms Redux, Part III

    Kushnak prepares with the others as necessary, then awaits the appointed time, preferably that evening. "Get us past the non-combatants then, boys. Then we can start the real dance."
  18. M

    [IC] The Trouble at Durbenford

    Ruathen attempts to disable one of the spiders, and though his spell is successful, the thing's spellcasting is not affected. The barrage of force-missiles continues as the spiders scuttle about the cavern, some of them up the walls. The two humanoids cower as the spiders move past them...
  19. M

    IC: Dichotomy's Age of Worms Redux, Part III

    "It's a new experience for me, paying for the privilege of doing work. I suppose that would ensure the employee really has their heart in it," Kushnak comments as the group leaves. "I wonder if he treats his miners with the same respect." "In any case I have a few hundred gold to contribute."...
  20. M

    [IC] The Trouble at Durbenford

    The map.
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