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  1. MadLordOfMilk

    Are you a Player or GM?

    90% DMing... BTW, why do you GM so much? Well, SOMEONE had to do it for our group :) I was the first one to offer to. Or why don't you play more instead of GMing so much? I'd like to play more, but nobody else really wants to make the commitment to DM regularly. Plus, I like DMing D&D anyway...
  2. MadLordOfMilk

    Will the MM2 have more than monsters...Forked from "advice to anyone still ..."

    The art. No, seriously, I've had friends buy the MM just because they loved the art in it despite having zero personal use for the statblocks. Some, of course, also like the lore stuff, but there's generally enough in there to make them interested without murdering them with details about a...
  3. MadLordOfMilk

    d20 Math: AC, To Hit, and Diminishing Returns

    @MichaelSomething: well, damage-wise, it does mean you need to keep increasing your damage along with your +hit. However, for the most part you shouldn't get too far into the extremes on either end of the table, given how 4e pushes for a general ~50% hit rate. Still try to max hit rate as much...
  4. MadLordOfMilk

    d20 Math: AC, To Hit, and Diminishing Returns

    All good points. And yeah, the key thing I think was said by Stalker0: "That's the thing you have to watch out for when looking at numbers like these is they don't apply all the time, and so are not 100% effective." ....*cough* Also, your miss chance scales linearly, not with the equation you...
  5. MadLordOfMilk

    The tragedy of 4e PCs...

    It brings us precariously closer to the days where there's TOO much time for porn. Horrifying thought, really, it'd make a good spooky campfire story.
  6. MadLordOfMilk

    d20 Math: AC, To Hit, and Diminishing Returns

    Very good point! Hmm... yeah, I should probably re-word that, it is a bit misleading as-is. I meant it in the sense of relative increases in damage, I hadn't thought about it in the way you put it. EDIT: How about that change? I changed the "5% to hit != 5% damage increase" thing and the final...
  7. MadLordOfMilk

    d20 Math: AC, To Hit, and Diminishing Returns

    I originally posted this on the WotC boards, but I thought it might get a bigger response here. Goal of this post: To point out that AC (or other defenses, I'll just use AC to refer to them all for the sake of simplicity) is worth more the more of it you have, and that +to hit is worth less the...
  8. MadLordOfMilk

    AV allows magic item power creep. Am I overlooking something?

    Sorry to bring it back up, but what do you mean "core" isn't a 4e term!? Am I the only one who's looked at the back cover of the books? "For use with these 4th Edition Dungeons & Dragons core products:" is on the back of all of the core books, I'm pretty sure it's on the DM screen, and it's...
  9. MadLordOfMilk

    D&D Character Generator FULL Version is OUT!!!

    Is there any way to install it to a PC without an internet connection? I know if you can connect to the internet once to download the database you should be set, but what if the computer you want to install it on doesn't have internet access? (or has a really, really crappy connection) You...
  10. MadLordOfMilk

    Wizard Sleep CSR Ruling

    Every stat effects a defense. :P Reflex is important but it's far from the only defense... hell, Will effects tend to be the ones that suck the most, but are admittedly less common than Reflex attacks afaik. However, the fact that it affects AC is definitely a boon. As far as +1 initiative IF...
  11. MadLordOfMilk

    Wizard Sleep CSR Ruling

    Gotcha. Well, dropping 1ref and gaining 1will in a way kind of cancels out, though REF is probably going to be targetted a bit more but by less annoying stuff, but wizards already get a +2 will... bah. Walking into the fray for combat advantage from flanking is always fun, but if it's provoking...
  12. MadLordOfMilk

    Wizard Sleep CSR Ruling

    *facepalm* fixed. I'm too used to thinking of characters that are level 30 whenever I roll up something in epic tier. Also, the only thing I really gave up before was +1 to hit from going 16int instead of 18. The double-roll for will attacks from Divine Oracle should help a lot for general...
  13. MadLordOfMilk

    Wizard Sleep CSR Ruling

    OK, lv21 Orb Wizard designed simply around being a controller. Does the sleep trick just dandy, without sacrificing anything to do so... I'm still not getting where the whole "you need to make soooo many sacrifices" thing is coming from. The Orb of Karmic Focus is a decent choice without needing...
  14. MadLordOfMilk

    Wizard Sleep CSR Ruling

    The point was more about the stat spread and everything else being very, very doable. Picking up one feat and adding stat bumps to INT/WIS is hardly making sacrifices, and all you need is one specific Orb to force that first save to fail, and it fits right into a normal orb wizard's build. As...
  15. MadLordOfMilk

    Dwarven Weapon Training and Superior Weapons

    Wouldn't 1d12 average 6.5 damage and only go up to 7.5 with brutal 2? (1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12) / 2 = 6.5; 1d12 has equal chances for 1-12 Get rid of 1 above and divide by 11 instead, and you get 7. So 1d12 goes from 6.5 to 7 average damage w/brutal 1, making it on par...
  16. MadLordOfMilk

    Wizard Sleep CSR Ruling

    The stat build is easy to pull off and still have a very solid character. See my example below. It'd be a feat; having to point-buy 18 WIS with an Eladrin would kill any chance of having the right stats to do the trick properly. The cost of the paragon path is definitely too high though, I...
  17. MadLordOfMilk

    Dwarven Weapon Training and Superior Weapons

    Well, if you want to number crunch actions.... let's assume 5 rounds per combat, for four combats, which means 20 rounds. Now, there will be two action points spent, allowing for 22 standard actions over those 20 rounds. Dwarves we can assume will get 22/20, non-Dwarves will get anywhere from...
  18. MadLordOfMilk

    Wizard Sleep CSR Ruling

    Realistically, you're looking at -2 from spell focus (paragon tier feat) and -1/-2/-3 (levels 7, 17, 27 respectively) from Phrenic Crown. Ultimately that means heroic tier will only have a constant -1 for 7+, paragon will only have -3 initially then later -4, and way way WAY deep into epic tier...
  19. MadLordOfMilk

    Dwarven Weapon Training and Superior Weapons

    You're also neglecting that the +1 to hit will be increasingly effective the more [W] we're talking about. The above is just for 1[W] :) The flat +2 damage is going to mean less compared to hitting more often the more the weapon's damage is multiplied. Thus, the +Str gets an edge again. Also...
  20. MadLordOfMilk

    Battlerager Houseruled

    Well, the rule is pretty easy: temp hp doesn't stack, unless you're a battlerager fighter and the temp hp came from an invigorating power. So even if you got hit for 1 damage 10 times and had a con mod of +4, you'd still only have 4 temp hp at the end. Now, if you used an invigorating power...
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