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    NEW Immortals Handbook - Ascension thread

    Yea, he meant to quote me. :) I think Transtemporal is ok, mainly because it is a power available only to Elder-god types. Not just anyone can transcend time itself after all. Upping the Ante with immunities is one way to differentiate between different power level tiers within the game...
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    NEW Immortals Handbook - Ascension thread

    The advantage of divine damage is that there are no resistances to it. Period. Wanna damage a Time Lord? Divine blast will do it (if you can hit). You could arguably construct an epic spell to resist force effects. (Mimic resistance of force dragons? Ad-Hoc force resistance?) But yea, divine...
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    Ways to cast in armor

    Actually, I think you can enchant robes. I don't know of any Core examples other than the Robe of the Archmagi, but in Complete (Arcane?) there are those Impervious Vestments, which have a +9 Armor bonus (using the same formula as the Bracers, but not epic) and some other powers like...
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    The EN World FREE Character Portrait Request Thread!

    Wow, I had not checked this thread in quite some time, and so I appologize for not commenting on this earlier. It looks quite good. :) I know how hard it is to draw with the mouse (a electronic tablet or even a Laptop touchpad are much easier IMO) so I have some idea as to how much effort went...
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    Is there a feat that...

    Not that it would crush game balance entirely, but a feat like that would be very abusable, since it would double the number of spell like abilities you could use in a turn. It's the same reason 3.0 Haste was changed; It was just too potent. Quicken Spell Like ability is almost as good (and in...
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    NEW Immortals Handbook - Ascension thread

    U_K! Hows that Ascension art coming? I know you probably are hashing together Gods & Monsters, but is Ascension nearing completion? I think getting people to help with future IH books would be a good idea. I'd offer to help, but theres so much going on in gaming right now for me my OCD can't...
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    Must iterative attackes be in order?

    The only time I can think of where using the lowest attacks first would be beneficial is if you fought someone with Mirror Image up. The images have a very low AC, so you could rapidly remove them without wasting your good attacks.
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    Post your gods!

    I gave them a pretty good lookover, and they seem about right. There are some things you might want to know if you decide to convert him to the IH rules: A couple of his abilities (like Beloved of Banisia and Soulfont) are of Cosmic-level potency. (Or would be very, very strong divine...
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    How many Demigods to one Greater God?

    I voted B: 8:1 Demigod:Greater God ratio. Statistically, its not too important, but the doubling mechanic (2 lesser tier entities equal one entity twice their power) is both aesthetically pleasing and easy. Fluff-wise, it doesn't seem likely that 8 Demigods could challenge the Head of a...
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    Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)

    As I see it, there are two limits on technology: The Physical Limit, and the Cognitive Limit. I define the physical limit as the most advanced, efficient, powerful technology possible within the laws of the universe. Time travel, for instance, may not be possible due to the way the universe is...
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    Maximum Enhancement for a Bane weapon?

    I think the debatable issue is the wording of "... effective enhancement bonus is +2 higher..." would be less fuzzy if they didn't use the word "effective" and used a more concrete term or phrase. Such as: 'it's enhancement bonus increases by 2 for all purposes, such as overcoming damage...
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    Feat or PrC: Retain Essence

    Sounds ok, but if you plan on allowing players to play Artificers (as the class), you may want to limit this feat to a 2:1 conversion to pool ratio. (IOW, for every 2 xp the item was worth, the player gains 1 into his craft pool with this feat) Otherwise I think few people (Though I don't know...
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    Is this fair?

    This is a fine stance to take for running a game, but remember not all evil characters are over-the-top archvillains or homicidal maniacs. Most have a reason for why they do what they do. Example - In a game I run currently, one of the players is playing an Assassin. During his back story, at...
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    Running "Never Miss" Traps

    Perhaps the use of another appropriate skill could be substituted for the Search skill. So, in the sample trap, everyone in the room can make a free make a listen check each round during the onset delay to notice the trap at DC 15. Also, it might be generous of a DM to allow Non-Rogues to use...
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    4th Edition and the Immortals Handbook

    To convert to 4E or not is a big question... I really depends on how different 4E is to 3E. If it is more akin to a "3.75" but with Fighter replaced with Warblade, conversion is a simple process. But if its a totally different game, then a lot of change is in order. I guess we won't know until...
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    Resist Energy, Mass - Encounter Problem

    As others have noted, use non-damaging environmental effects to challenge them. Cold: Slippery Floors, fog, sleet storm, Thin Ice over running water (a killer with a couple of giants on the other side). Fire: Molten Lava, poison fumes from said lava, lack of oxygen in some areas. Also, you...
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    Anyone had a paladin Fall and then dropped the PC?

    I think playing a fallen paladin is a good roleplaying opportunity. Sure, they are not very effective in combat, but they can still hit things with a weapon, at least. That said, I think it would be cool to play a fallen paladin as long as I, the player, initiated the fall, not the DM. What I...
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    NEW Immortals Handbook - Ascension thread

    I think, for the sake of simplicity, that a cost multiplier be used for now. X1.5 sounds good to me because the math comes out nice and even, and if included in Ascension, it would take less space to explain that then to institute a complex drawback system. (Or even to spell out guidelines)...
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    Concerns about House rules in my first DnD group.

    Thats a problem that might be tricky to deal with. First of all, what about the other players? Do they enjoy the game at least? If not, your best bet is to sit down, as a group, outside the context of the game and discuss & courteously debate what you like and dislike in a roleplaying game. You...
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    Confused Customer

    Only U_K can answer this :) because it hasn't been clarified what it takes yet to create a universe. (other than possibly a 120th+ level spell) It is hinted at that there is some benefit or option (or possibly as a means of limited destruction) for a Timelord to lose its dominion over a...
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