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    NEW Immortals Handbook - Ascension thread

    Here's one: What if you include text saying that if you take 2 synergistic portfolios, you can only take one of the two portfolio's weaknesses? It messes up the exact ECL balance of the portfolios, but provides a good, meaningful incentive to take two related portfolios VS one double portfolio...
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    Challenging Challenge Ratings...again

    I think (I don't quite remember) the formula for Xp awards was 150 x Encounter level (EL). EL is equal to the party level, plus or minus the modifiers. Lets say Bob the Fighter and company fight a Balor. Bob and Co. are 10th level. Bob and Co kill said Balor. The Balor, being twice their level...
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    Challenging Challenge Ratings...again

    Well there 'were' 4 of them, level 8, but with very poor equipment for their level (Only one had a magic item, and it wasn't a useful item in combat) so I reasoned their ECL was lower than 8 because of poor equipment and the fact that none of them had a very 'sturdy' (Read: Power gamed)...
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    Challenging Challenge Ratings...again

    Meh, I don't see what all the uproar is about. Oh noes, just add +1 to EL for multiple monsters. The system as a whole works fine. Heck, following U_K's CR guidelines, the other night I threw 3 Mindflayers at my poor ECL 5 party. Only 1 death, but they came out victorious. Normal D20 CR/EL...
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    NEW Immortals Handbook - Ascension thread

    Double Death & Double Entropy... Perhaps 'triple' hit dice then? Thats still a lot of Energy Drain. Mathematically, it auto-defeats any god of lesser status. And Quadruple is worse, being almost as powerful as Omega effect...
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    NEW Immortals Handbook - Ascension thread

    There were no Avatar/Aspect limits, but since they cost Quintessence (especially avatars), no deity would want more than 1 avatar or 100 aspects.
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    NEW Immortals Handbook - Ascension thread

    Well, by taking those powers, it has limited itself to what it 'can do'. The sample first one you mention is tough. Really tough. Juggernaut tough. But that encompasses so many divine slots that it basically becomes a major facet of their being. But if the First One can do it, The Demiurge can...
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    D&D 3.x ToB: Bo9S - Nifft's Compendium

    As a DM looking for more reasons to use Bo9S, this looks pretty interesting. The 'medical ninja' appears to be a yin/yang chi type of discipline. The only maneuver I wonder about is the Soul Tether; how similar is it to Raise/Rez/True rez? The others seem of pretty fair balance VS other Bo9S...
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    NEW Immortals Handbook - Ascension thread

    U_K! Just skimmed the update. Some of the new portfolio powers made me cackle at how ludicrous they are :). Especially the destruction portfolio. The entire thing. Destroying Timelords!?! (The ability is vague. I take it it means one can ignore transmortality? Since beings of Timelord stature...
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    Placing a Wall of Fire

    Here's a question: It says a 'sheet' of fire. It doesn't say clearly that this 'sheet' has to be in a straight line. So could one make a wave-length-like pattern across the battlefield? That would make the best use of this spell a spiral, with the <whatever> in the center. Anything trying to get...
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    Immortals Handbook - Epic Bestiary (Epic Monster Discussion)

    Well, because everything from the under-dark is cooler/more dangerous.
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    Melee Evasion from PHB II

    It might be worth it in a lower-magic game, where the DM can throw low-to-mid challenge foes at high level players. Even then, though, its still not as good an option as using Combat Expertise, or its big brother, Superior Expertise. (Printed in Oriental Adventures, and Complete Warrior, IIRC)...
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    Gods & Monsters - New Immortals Handbook Supplement

    If I recall, back when I was in to Vampire, and other White Wolf games, someone told me the 'back-story' to vampire, and I recall Cain's progeny including Grendel's Mom from Beowulf. The Beowulf epic says this, but doesn't obviously say she's a vampire. Grendel is, however, described as being...
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    NEW Immortals Handbook - Ascension thread

    I think U_K did say his CRs in the Bestiary are a bit on the low side. (As in, the monster is a bit more deadly than the numbers would suggest) They arn't so far off as to be unusable or arbitrary, but are conveniently off just enough to make the monster a lethal threat even at an EL +0...
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    Help w/Supernatural phenomina and fantasy weather

    I once tried to create a 'master weather table' for random weather. Here are some of the more extreme: Meteor Showers. (With Meteor Swarm meteors.:)) Marsh Fog. (Equivalent to a Cloud Kill) Richtor-Scale-11 Earthquakes. (Pretty much the 'end of the world'-type earthquake. Easily annihilates...
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    What would you guard a gate to the Abyss with?

    If you are just a paladin yourself, its hard. If you have other party members, like a wizard, its easy. Build a 'dungeon' around said portal. The traps should simply be millions of cheap, permanent magical traps. (Explosive runes, Sepia Sigils, Symbols of Insanity/fear/weakness/death, Glyphs of...
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    Upper_Krust: Fix This

    Very true. I am giving him the benefit of the doubt; The player is playing a character very contradictory to his own personality and previous character styles, so I give him a bit of leeway on the code of conduct. The player isn't very experienced at the game, but otherwise isn't too bad. And...
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    Would you prefer the new monster/npc stat block in IH products?

    Yea, the old NPC stat block is pretty bad. Granted, the new one isn't too much better. It has redundant info, and unless you happen to have read a certain article on the WotC D&D site, you can't find anything in the darn thing. The one thing the new block does well is save space. (Sometimes) But...
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    Would you prefer the new monster/npc stat block in IH products?

    From what I have seen the new stat block has 1 advantage: If you don't know what any of the creature/npc's abilities or feats do, it can spell them out. (Under 'attack options'; only relevant if it's filled out in total) I would much prefer the new stat block to the old npc stat block. (The...
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