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  1. ComradeGnull

    Wondering is a program like this exists

    You might check out Roll20: Web-based online virtual tabletop for all roleplaying games (RPGs) - you can either create the map using their (somewhat simple) tools, import it after creating it in something like Campaign Cartographer (which is quite complex and full featured). Find or create some...
  2. ComradeGnull

    D&D 4E I would rather not have 4e combat "powers" in D&D Next

    Regarding how similar 5e maneuvers will be to 4e AEDU powers, you're entirely right- we really don't know what it will look like. But given the statements that MM & co. have made regarding support for that style of play, if it's substantially different it seems like it might be hard to...
  3. ComradeGnull

    D&D 4E I would rather not have 4e combat "powers" in D&D Next

    That's a good point- the combination of damage + effect with a guaranteed use vs. effect alone with situational use gives the 'powered' version a little more oomph. Though under that scenario, is the AEDU fighter also barred from trying non-AEDU maneuvers (the 'trip only')? If he isn't, than...
  4. ComradeGnull

    D&D 4E I would rather not have 4e combat "powers" in D&D Next

    So here's what I find a little hard to suss out about the whole 'modular' thing: In a base/core system where DM/player negotiations and reasonable-ness are the major rule, it seems like a fighter should be able to execute some combat maneuvers- disarm, pushing the opponent, tying up a weapon...
  5. ComradeGnull

    Strip "Background" out of classes

    I think so far there hasn't quite been enough published to let people distinguish what is a background vs. a theme vs. a scheme. I'd say I'm in the middle on the class vs. theme spectrum- I'd like to see all the 3rd ed. base classes from the PHB (which to me seem to be the 'core'/'iconic'...
  6. ComradeGnull

    [June] What are you watching?

    I've been thinking about doing the same with TNG now that the main new shows I watch are off until the fall. I've heard the early seasons were a bit shaky, but it's been so long since I've seen some of them that I'm curious now.
  7. ComradeGnull

    [June] What are you watching?

    Re-watching Generation Kill at the moment. Random fantasy movies on Netflix: Time Bandits: classic, and uses real dwarfs, not CGI- I feel like there should be a certification label for that, like 'Made in the USA'. Labyrinth: Solid fairy tale-like plot, interesting to see it as an older...
  8. ComradeGnull

    Snow White and the Huntsman (spoilers)

    Watched it, liked it, but not as much as my SO did. Production design was great- everything looked fantastic, and I can be happy seeing movies just for their visuals. Yes, there were some plot holes (the Queen keeping Snow White alive could have been easily explained away in one line- they...
  9. ComradeGnull

    D&D 5E (2014) Bring back the hobbit-like halflings for D&D Next!

    I've always liked WFRP v2's hobbits: superficially Tolkien-like, but gluttonous, amoral, and sexually depraved.
  10. ComradeGnull

    Warhammer FP:Rule differences between 1st and 2nd edition

    You might check out the various Liber Fanatica books if you find yourself missing anything from 1e- they have their own website, but it seems to be down at the moment, so you can get the first several volumes from Whymme's website here: Liber Fanatica - Liber Fanatica I never found the need to...
  11. ComradeGnull

    Does anybody know how well D&D has been doing?

    It's interesting to note that a poke through Hasbro's recent investor relations docs shows almost no mention of D&D, or any other WotC property. Magic gets a nod or two, but that's it. Implies that D&D is small potatoes to Hasbro from a revenue standpoint. That can be interpreted a couple...
  12. ComradeGnull

    Benifit of being poor?

    Personally, the bonus to Endurance seems like the most logical choice. Peasants will be accustomed to working and living on reduced rations (taxes typically get taken by the upper classes first, and the peasants get the remainder), and live in much more close quarters where they are exposed to...
  13. ComradeGnull

    Do you want/are you ready for a D&D 5th edition?

    I voted yes primarily because of curiosity over the direction that WoTC is going to take for D&D. I currently foresee that they could either make me interested in committing to the game again with a new version, or pretty much kill my interest in it altogether and leave me playing Pathfinder...
  14. ComradeGnull

    Getting away from miniatures.

    I played without minis for many years. It speeds up combat because you will tend to ignore things like movement, cover, etc. That eliminates a lot of tactical options. It's all about what game the DM and players want to play. If you run 3/4e without some kind of mapping, a lot of PC and NPC...
  15. ComradeGnull

    DnD system grit

    I don't think grim & gritty necessarily needs to equate to lethality. While dangerous combat and rare healing are one way to add that feel to a game, there are certainly others that don't necessarily lead to character death. Things like tracking ammo, food, water, and travel more closely...
  16. ComradeGnull

    Should PCs be forced to act a certain way because of their stats?

    It's comes down to a prescriptive vs. descriptive vision of character :p In my opinion, what the PC does in-game is 'the character', not some stuff on a piece of paper. A barbarian might well 1) come up with bizarre and brilliant schemes to solve problems, but 2) fail every attempt to...
  17. ComradeGnull

    RPGs and "Bodily Functions"

    WFRP referenced this at least twice- in the same publication, I think. In the adventure 'With a Little Help from my Friends', one of the tactics the party can use is ambushing a gangster as he uses the privy outside a townhouse. In a magic item description later in the book, there is an indoor...
  18. ComradeGnull

    Should PCs be forced to act a certain way because of their stats?

    I think decision making should always be the domain of the player. Otherwise you're limiting the player's autonomy way too much. Characteristics, like alignment, should be a tool and not a straight jacket- in the real world, no one is ever clever, cautious, insightful, stupid, etc. 100% of the...
  19. ComradeGnull

    Weather in your Games?

    I use weather a lot in my play-by-post games. PbP means that I can sit down and roll up weather as needed without it disrupting play at the table. It also helps establish passing time, which can be a challenge in PbP games where a single in-game day can take a long time to play out. For...
  20. ComradeGnull

    Good Vehicle Rules

    That raises an interesting point- I wonder if vehicle combat is actually easier to do in space. The abstract scale and general emptiness of the terrain seems like it eliminates a couple of the big sticking points to, say, running a car vs. car combat. I wonder if that was part of why WEG SW...
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