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  1. R

    Worlds of Design: The Benefit of Experience

    I never ran it, just read it. We picked up so many RPGs that we didn't have time to run / try them all. I always found them worth a read though. You never know what idea might show up and be useful. The maximum encumbrance in RQ was based on the average of Strength and Constitution iirc...
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    Worlds of Design: The Benefit of Experience

    Thanks! I think my brother has our copy of Swordbearer. Nice to know I can pick up a PDF of it for reference / nostalgia. We collected pretty much every RPG that was published back in those days. Often ended up with multiple copies but we managed to grow up (mostly) and divided the pile up. I...
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    Worlds of Design: The Benefit of Experience

    That's going back to the early 80s iirc. Does anyone still publish that one? Still Runequest was 1978, so "things" has been around for quite a while and the plural is easy to use. "Gear" and "kit" suffer from the association with equipment (not a specific load / weight) and are more descriptive...
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    Worlds of Design: The Benefit of Experience

    Hmmm... I like that. Really. "Gear" is one I thought of but it seems a bit... tool or equipment centered. It's certainly better than "junk" which was one of my players suggestions :D
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    Dungeon Master's Screen Wilderness Kit: An In-Depth Review

    I agree. The Dungeoneers and Wilderness Survival Guides were 2 of my favorite AD&D books. 1885 or 86 though iirc. Mid 80s anyway :)
  6. R

    Worlds of Design: The Benefit of Experience

    The "spend the money bit for XP" although attractive is not one I've used because of the bookkeeping aspect you mentioned. It's easier to just total it up front. It eventually gets spent :) The "accounting" problem is there in a lot of areas in the game (experience points, encumbrance...
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    Worlds of Design: The Benefit of Experience

    Talk to Fafhrd and the Gray Mouser. Mercenary wretches and adventurers. One advantage of treasure as XP in original D&D and 1E, 2E is it's easily quantified. If deadlier monsters guard more treasure (generally true in D&D / AD&D) it's also a measure of the difficulty in overcoming your...
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    Pop-Up Terrain: Is This The Best Thing Since Sliced Bread?

    Keranova makes a fairly large range of buildings for medieval towns / villages. I've seen it on Amazon before and considered getting some. It looks good, but I have questions about the durability. I also have this thing about buildings etc. being just what I want, not "close enough". They are...
  9. R

    Worlds of Design: Baseline Assumptions of Fantasy RPGs

    Then too, there could be social reasons to not pursue magic for power. Magic could be seen the way commerce was by late feudal nobility - a middle class pursuit of those avaricious lowly town based burgers :) Or, more likely imho, it could be a variant of "one for the Church", with non heirs...
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    OSR Low Fantasy Gaming Offers A Delicious Blend of Different D&D Editions

    I'm curious, what part of 2E do you miss? Most people saw it as a continuation of 1E with a couple of fixes and a dose of political correctness. Oh, and higher level limits for demi-humans and arguably worse art in the core books. I played it after 1E (kept the Assassin, didn't rename Demons...
  11. R

    Dragon Reflections #35

    As a Traveller fan, this was a good issue. That's one of the things I liked about the earlier Dragon (and White Dwarf), they weren't just house organs. They catered to a wider audience.
  12. R

    The Horror! of a Game That Never Ends

    I've used the same setting since 1974. It's expanded and evolved of course. A "new" campaign was typically the result of a move or an edition change. I had largely the same players for the first 7 years (high school and college). Changing from the original game to 1E didn't really have any...
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    D&D 5E (2014) Here's Tasha's Contents Page

    Some interesting things besides character options. I haven't done anything but DM in 3 decades so... PC options are interesting primarily as NPC ideas. And, some things just make me smile. 2 pages on "Parleying with Monsters". You mean people didn't know they could talk instead of fight :D ...
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    Dragon Reflections #34

    Multi-classing was the great advantage of demi-humans. The other demi-human traits were useful (especially infravision - but it was spoiled if you adventured with any humans) but not overwhelming. Multi-classing helped demi-humans offset the level limits they had. Humans had no level limits...
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    Dragon Reflections #34

    The cover of that issue was great. We played Divine Right when it came out anytime we weren't playing D&D . Missing a couple of key PCs on game night... Divine Right it was. Waiting for everyone to arrive... Divine right :D Fun game. As for "dual classing"... my players pretty much said "no...
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    RPG Crowdfunding News – The Wagadu Chronicles, Stargate SG-1 RPG, and more

    So the SG-1 art is not too great... it's all relative. I bought the original D&D in 1974 :D
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    RPG Crowdfunding News – The Wagadu Chronicles, Stargate SG-1 RPG, and more

    OK. You guys have pretty much said what I wanted to :) WWN was automatic, $80 for the win. I love SWN, perfect for use with Traveller. I expect WWN to be the same for D&D (any edition). SG-1 because... I loved that show. And Wagadu... interested in the setting book, but not in an MMO. The video...
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    D&D General Baldur's Gate 3 Early Access

    I have it on Steam. Your computer has to meet the specs and you have to tell your AV that it's OK. Sure it's limited, but that's early release for you. My laptop gaming rig is three plus years old now, but it was a beast back in the day and it handles it easily. My daughters 2 year old gaming...
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    D&D 5E (2014) Kate Welch on Leaving WotC

    This thread has been going a while. So, to sum up a lot of conversations... D&D has always been taught to new players by an "master / apprentice" system where experienced players (or DMs) mentor new players and bring them in to the game. Some people want it to move to an "academic /...
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    Worlds of Design: Escaping Tolkien

    The article was about culture, but the thread has certainly centered around Tolkien :) Personally, I like the look of the house. I do enjoy subverting what people expect their Elves, Dwarves etc. to be like. I did this with the world too. I want things to look like "the real world" and...
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