Search results

  1. R

    Worlds of Design: Is Combat Now Passe?

    I said about 25% and that hasn't changed too much. Depends on the session of course and what the PCs are up to. And platoons? I've played since 1974 and we never had large numbers of troops around until we got mid level or better. And the troops weren't doing dungeon delves. Our NPCs were...
  2. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    You have fallen into the real world trap of thinking "Evil is wrong", that's how we think, but... not in D&D. In D&D Good and Evil are two ways of looking at the world. They both think they are "right" and the other is "wrong". So, you can be Evil, and think those Good fools are just wrong...
  3. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    I didn't say it couldn't be good. Or right :) Loud is no guarantee of either though.
  4. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    Loud is not right, it's just loud :) So, to summarize the article , 5E didn't do a good job with alignment. Let's get rid of it. Oh, and ability scores too. There are plenty of things in 5E (and previous editions) that people have felt were not well done. Alignment tops a few lists. Then...
  5. R

    RPG Evolution: Retiring as a Game Designer

    I teach myself, so that is funny. One thing teachers have though is a retirement system. I'm within a year (maybe 2) of retiring myself. I own my home. My youngest is finishing college this year (which obviously affects my retirement plan :D ). We are considering moving to be closer to my oldest...
  6. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    My point is it should and can. In many cases they are "out of alignment" :D That's fixable. I like digging in and making things work / fit. 45 years of changing alignments and behavior / fluff can make that problematic. So, rather than dump alignment in a future edition I think they should...
  7. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    I think a lot of problems have emerged when alignment and behavior don't mesh. A result of (imho) mislabeled alignment, and behavior which was not thought through in respect to the stated alignment. Changes in alignment between editions and an increasingly extensive body of behavior exacerbate...
  8. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    I see your point on Devils, their choices might be constrained. I don't have Devils in my game and my knowledge is from reading the various Monster Manuals over the years, not using them in game. Change Devil to any other LE group... say Hobgoblins (I had to check the 5E Monster Manual on their...
  9. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    I would say the motivations are different, but the systems may end up looking much the same. Different motivations resulting in similarly brutal systems of oppression. I think of Devils, as I indicated above, as being company guys. Lying, spying, backstabbing, on the make for a promotion...
  10. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    The simpler something is the less argument you get. The more defined something can be, the less argument you get. A lot of people saw 3E (and 3.5E) as empowering players vs. DMs. I saw it as an attempt to define and establish as much precision as possible about the game. Short of writing a...
  11. R

    Worlds of Design: Medieval Travel & Scale

    Not a real world example, but a game example. M.A.R. Barker had vast empires in his world (Tekumel) with three tiered raised fortified highways, known as Sakbe Roads. Merchants used connectivity maps which indicated the time needed to travel from one city to another. There were no large scale...
  12. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    It has to do with why (in my opinion / game) the Orc does what he does (obey). He fears an individual personal consequence resulting from fear of a superior power. That is Chaotic (individual consequence / fear with nothing to do with any group) and Evil (he's going to be killed) by an...
  13. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    I know what alignment does in my game. I know it affects certain spells and items on a less arbitrary level in the game. Alignment tells me about a groups (individuals may differ) attitudes to groups / structure and ethical positions. Orcs, in my game - not sure about the current edition without...
  14. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    I had dropped out of this for obvious reasons (the same arguments being made repetitively by slightly different groups of posters)... but you found something I need to reply to. Congratulations :D Getting rid of "nonsense mechanics". Some people find many things in D&D "nonsense". The magic...
  15. R

    RPG Crowdfunding News – Nightfell, Veil of Ruin, SCIENTIFIC BARBARIAN, and more

    The Ender 3 Pro and Ender 5 Pro. $250 and $400 on Amazon respectively were the 2 they printed the models shown on. The Ender 3 (basic model) is about $220. That's a much lower price than I was seeing in Fall 2019. Looking over others they start at about $200 and run up to about $650. Beyond that...
  16. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    We apparently see different depictions of Red Dragons. Enslaving a few creatures and paying for spies to protect your vast pile of treasure in you're isolated lair doesn't strike me as particularly lawful. Paranoid and sadistic, sure. Twisting society into a dark mockery more to the Green...
  17. R

    RPG Crowdfunding News – Nightfell, Veil of Ruin, SCIENTIFIC BARBARIAN, and more

    That makes 3 of us. I like it for terrain more than minis. The prices are coming down, and the quality is getting better. The wife wondered if I wanted a new computer. I'm thinking 3D printer :D Suggestions would be welcome on brand / model while I ponder the possibilities... edit The Vallis...
  18. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    Pack is family in a sense. It's not like Gnolls are forming large social networks and building towns. They are a pack led by the strongest individual. Red Dragons build their lairs in solitary places... they have a treasure hoard to defend after all. They may devastate the area around their...
  19. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    So, alignment offers you nothing of value... Chaotic eh? :D Let's see... they are all about their own power, they enjoy inflicting pain / death, and their level of social organization is on the individual level unless something with superior power forces them to work for them. Yep, nothing...
  20. R

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    Hmmm... at a wild guess you want it out right :D If it's that easy to add in / remove and it has some use in the game (to some) why bother to remove it? It has a function in the game as a general descriptor of behavior, you just don't like it. You want to... describe the motivations of every...
Top