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  1. M

    Orb spells vs anti-magic?

    I would allow them to work if created outside and lobbed in with no problem. You summon an orb(maybe it is actually a glass orb filled with acid, fire, cold, or electricity) that is launched from your palm via a telekinetic force. You can use telekinesis to throw boulders into the AMF. Edit...
  2. M

    Eldritch special weapon ability

    Seems a bit on the powerful side to me. D6 damage of an untyped energy is probably a +2, ghost touch is a +1, it also looks like brilliant energy weapon with the ability to hit undead so at least another +4. As is I would say +6 or maybe even +7 enhancement bonus. Another thing I noticed is...
  3. M

    Are prestige classes still viable?

    The simple way to fix a lot of these problems from the DM's point of view is to remove some of the less important prereqs from prestige classes if someone in the party does something to help the organization. I think an invitation from an organization over-rides most prereqs. If you are a...
  4. M

    High level evil cleric, sorcerer and psion working together

    I would throw out the idea of Summoning some creatures for extra meatshields for them. One of them could throw out mass versions of buff spells to help them out too.
  5. M

    In what order is AC protecting you?

    I think I would go with cover, dodge, shield, deflection, armor, nat armor. With the other bonuses though like luck, divine/profane, morale, and insight it gets a little bit tricky. I guess my full layer would be cover, insight, dodge/dex, morale, luck, shield, deflection, divine/profane...
  6. M

    Adept base class

    I might have missed something in reading, but I don't see a cost for channeling. My guess is 1 point of focus = 1 spell level, not sure though. They have max of 10 focus points at 20th level. Not many spells off of base focus points, but as long as you don't want to do any moving and cast a...
  7. M

    D&D 3.x Any good Homebrew Monk Variants? [3.5e]

    In most one on one fights between a monk and a fighter the monk will lose. You lock them in a small room where the monk can't use his superior movement and skills he will lose. You throw them in an obstacle course or a place with some loose tiles where balance and tumbling might be useful the...
  8. M

    D&D 3.x Any good Homebrew Monk Variants? [3.5e]

    I don't think the monk needs a fix to be a playable character myself. They make a great class on their own. The animal monks has the demon monk variant, you give up some of your other class features for wings, strength and con boosts, nat armor gain, fire and elec resistance, darkvision 120...
  9. M

    D&D 3.x Any good Homebrew Monk Variants? [3.5e]

    Animal Monks is an ENworld Download, has some interesting variants in there. I think it was $1. Well worth it I think. And if he is a powergamer he should be able to use the standard monk and at least make him equally as powerful as other characters.
  10. M

    Legendary leader

    I don't think either of those feats is a fighter feat, so you might have to wait until lvl 9 to pick them both up. I can't recall where legendary leader is at though, which book is it in?
  11. M

    Touch Attacks and Critical Hits

    I see crits as solid hits that land and normal attacks as glancing blows myself. This is not RAW, but it helps me visual and understand them better. So for spells that are touch attacks a non crit might hit them in the leg, arm, or just catch the side of the torso. A critical is a direct shot...
  12. M

    Ranger Dervish Tempest...Scout?

    Human Scout 11/Ranger 9(Solitary Hunter)/Barbarian 1(Variant that gives pounce, can't remember where it is at) Str 20>26 AC 36=10+9+6+6+5 Dex 18>24 Fort 26=11+6+5+2+2 Con 16>22 Ref 27=13+7+5+2 Int 16 Will 19=6+6+5+2 Wis 14 Init 9=7+2 Cha 11 Speed 60...
  13. M

    How much ought feats scale per level?

    The scaling is a solution, but I don't think it needs fixing. I see a +1 bonus as a +5% chance of success at any point as long as it isn't a situation where it takes a 20 to succeed or a 1 to fail. I have found iron will to be extremely useful with my fighter types over the years. Many times...
  14. M

    Ranger Dervish Tempest...Scout?

    MIght want to think about improved buckler defense for a +6 to AC when you get your hands on a +5 buckler. Much better than taking the TW Defense chain or just sacrificing AC altogether. I know at a certain point AC is pointless in some opinions, but an extra 6 points of AC increases the...
  15. M

    Help with a gestalt debuffer build

    Hexblade/rogue makes a nice melee debuffer. You can use the feats that let you drop sneak attack damage for other effects and you have the hexblade curses. Gives you mettle and evasion, D10 HD, Full BAB, good reflex and will saves, Arcane resistance to help out with the saves too. Gives you...
  16. M

    Exotic Weapon Proficiency Feat "Question"

    Unless your DM wants to go through and make exotic uses for non exotic weapons. I would say simple things like using a short sword for slashing also, not just piercing. Maybe using some of the reach weapons against adjacent opponents. Might be better covered by a different feat/feats though...
  17. M

    Magic Weapons - 2 specific questions

    The one thing I see in common with all of those characters is a low base will save Mordenkainen's Disjunction
  18. M

    fatal flaw: low hitpoints

    I might have just missed it, but an amulet of health is the most obvious to me.
  19. M

    Ranged Weapon Mastery question

    I was wrong. Found the errata that I have saved for it. Page 81 – Melee Weapon Mastery [Substitution] Should read, “Gain +2 on attacks and damage with weapons that deal certain damage types.” Also, it should be noted that for a weapon like a morningstar, which does bludgeoning and piercing...
  20. M

    Ranged Weapon Mastery question

    Ranged weapon mastery specifically says it works for ranged weapons, melee weapon mastery specifically says it works for melee weapons. It doesn't work. I would let piercing/bludgeoning weapon mastery work together for the morningstar before ranged/melee weapon mastery for the bow. There are...
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