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  1. JustinCase

    D&D 5E (2014) (IC) Scourge of Daggerford

    Helgrim watches his allies move into position. He's not sure what the plan is, but by now the others have moved too far to call them back, and in any case that magical mist won't last. Silently complaining, the ancient dwarf makes his way to the edge of the fog, ready to jump in if any gnolls...
  2. JustinCase

    (IC) Against the Giants PBP Group 2

    Duvrael barely has time to register the bed flying towards him. He moves faster than one would expect from a wizard, and with a serpentine grace he moves to the side. If only he had moved right instead of left. A massive bedpost hits him in the side, and the air is knocked out of him. He finds...
  3. JustinCase

    D&D 5E (2014) (IC) Scourge of Daggerford

    Helgrim puts away his crossbow and grabs his axe again. "That was lucky," he grumbles, obviously not impressed by the plan but not calling out anyone in particular. Quietly he orders everyone to stick to their strengths, then he starts making his way to the camp proper. Yes, moving downhill...
  4. JustinCase

    [5e] "Into The Woods" Horror one-shot. [FULL][OOC]

    Thanks KS, so did I!
  5. JustinCase

    [5e] "Into The Woods" Horror one-shot. [FULL][OOC]

    Thanks, it was a fun ride! :)
  6. JustinCase

    D&D 5E (2014) (IC) Scourge of Daggerford

    But Escella's 14 damage plus Helgrim's 9 means it's already dead before Lunn's attack... ;)
  7. JustinCase

    D&D 5E (2014) (IC) Scourge of Daggerford

    Cursing softly as he sees the surviving worg attack his companions, Helgrim takes a few steps forward and shoots his crossbow again. This time his aim is much better, and the bolt drops the creature dead. Move to Q-27 to get a better shot, then shoot at the worg: 1D20+3 = [18]+3 = 21 (hit)...
  8. JustinCase

    (OOC) Scourge of Daggerford (Full)

    Fine by me.
  9. JustinCase

    (IC) Against the Giants PBP Group 2

    Duvrael smiles as he sees the pair of enormous giants enter the fray. Quickly assessing the right place to target so as to minimize the harm to his allies, the yuan ti wizard takes out the appropriate components from the pouch on his bandoleer, waves it around with intricate arm motions, then...
  10. Duvrael casts yet another fireball.png

    Duvrael casts yet another fireball.png

  11. JustinCase

    Into the Woods

    Bimpnott shrugs, then starts walking back towards Mertrand. He eyes the specres warily for any movements.
  12. JustinCase

    The Mourning After (Horror) (IC)

    Maladiel listens to Vesile and Len, speechless for the moment. He takes it all in, trying to memorize the little details of what is said and, more importantly, what is not. He looks at Lazharis again, sizing up the strange elf with a new curiosity. "Surviving the night seems like a good first...
  13. JustinCase

    D&D 5E (2014) (IC) Scourge of Daggerford

    Not sure, but if so, here's a roll: Advantage roll if applicable: 1D20+3 = [10]+3 = 13
  14. JustinCase

    D&D 5E (2014) (IC) Scourge of Daggerford

    "Someone create a distraction," Helgrim whispers, hoping one of his magically-inclined allies knows of a way to do so. The old dwarf grabs his heavy crossbow from his back, the weapon appearing almost as old as the warrior himself. With practised movements he readies a bolt and aims for the...
  15. JustinCase

    Into the Woods

    Bimpnott screws up his face in thought, as he, too, looks back at the crumbling house. "Do you guys think there was never a missing boy?" he says uncertainly. Having been knocked out several times today, the firbolg is glad to have made it out alive, and he is now uncertain if the life of an...
  16. JustinCase

    D&D 5E (2014) (IC) Fitz's Folly

    Wrok the broodguard moves as instructed, only hesitating for a moment about what 'help the lady' means in effect. He decides that since Miss Imogen is attacking, his course of action is to close in on the target and assault it, too. He bounds towards the enemy, meagre claws ready to rend.
  17. JustinCase

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    "Weapons aplenty," Tuck mutters back to his companions, briefly glancing at the cutlery and various plates on the table before them. He shrugs, settling into his chair but not quite finding the right way to sit on the decorative but uncomfortable seat. Realizing this is not his world, the...
  18. JustinCase

    Into the Woods

    Taking his cue from Albrecht, Bimpnott helps wherever he can. Unfortunately he cannot protect Albrecht from the falling timber, although he does try to help out Terry by shielding her from the debris. Did you mean Dex checks, or saving throws? In case of the latter, add +3 (proficiency and...
  19. JustinCase

    Into the Woods

    "We need to get out alive first!" Bimpnott grabs the chest, hoping to carry it out without opening it up just yet, then ushers the others out, Umbril first. I'm hoping I can just take the chest, what with the firbolg's Powerful Build feature. If not, I'll leave it. Seems like the whole place...
  20. JustinCase

    (IC) Against the Giants PBP Group 2

    Satisfied with the pandemonium his spells have created among the enemy ranks, Duvrael carefully saunters after his companions. The wizard carefully steps over the bodies of giants and mentally prepares himself for the "ma and pa" giants to come out of the next room. With a hint of sadness...
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