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  1. Disco inferno part 5.jpg

    Disco inferno part 5.jpg

  2. JustinCase

    The Mourning After (Horror) (IC)

    Oh, and I'll update my character one-line sheet with the most current numbers: Maladiel. Speed 30, AC: 12, HP: 13/13, Passive Perception: 14, Spells: 3/4. FBTG: 1/1. SP: 2/2. (SP means Sorcery Points.)
  3. JustinCase

    The Mourning After (Horror) (IC)

    Maladiel releases his breath after the bottle stops clinking down the alleyway, and even though the appearance of an undead is most unwelcome, the half-elf is at least glad there is some clarity about what's hiding in the mist. On instinct, the charismatic sorcerer reaches for the strange...
  4. JustinCase

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    Caerth nods, appreciating the honesty. "Thank you," he says sincerely, his companions knowing how much the half-orc despises dishonesty and lies. "So you have ties to the Majestic dragons? One of our goals is to approach one or several of them, to seek their help against the evils of demons...
  5. JustinCase

    The Mourning After (Horror) (IC)

    Maladiel seems troubled by the mist and the shapes he vaguely sees in it, but at the same time he is glad it muffles his footsteps somewhat. Even though he appears uncomfortable, Mal is actually glad to be doing something again, even if it is dangerous. No good comes from sitting idly, and...
  6. JustinCase

    (IC) Against the Giants PBP Group 2

    Cursing under his breath in Draconic, Duvrael cannot find a good spot in the room to place a fireball. All these enemies and allies milling about, there's no sense in weakening his allies against these strong but dumb giants. Likewise he dismisses various spells he has prepared, as they would...
  7. JustinCase

    D&D 5E (2014) (IC) Scourge of Daggerford

    "Close them durn doors," Helgrim snaps, as the ancient dwarf steps forward to prevent the monstrous gnoll from coming after Lionel. With an ease honed through years and years of experience, he moves to the creature quickly and rapidly slashes with his battleaxe twice, each drawing blood. Then...
  8. JustinCase

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    Caerth studies Litrix as he responds to Aureus' tale, and his eyes narrow as he sees the strange scale-like pattern on the man's skin. The druid searches his memories for afflictions on animals known to cause these scales on otherwise non-scaled creatures, but he cannot think of any. An...
  9. JustinCase

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    After introducing himself to the stranger, Caerth mostly ignores him. Instead, he takes his horse and those of the others and secures their reigns to a tree so that they can feast on the grass and leaves nearby. Confident in his group's ability to take Litrix out in a fight if it would come to...
  10. JustinCase

    Against the Giants 5e PBP (Full)

    Happy holidays! As a special gift, I have returned. ;) But seriously, so sorry for my two-month absence. I blame life, being ill, and general procrastination. And of course, the boogie. And now it's my turn to do so. Wish granted. :)
  11. JustinCase

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    And just like that, two months passed since I last logged in. 😲 Good call, because here I am! Now, I shall need some time to catch up... Please bear with me. :)
  12. JustinCase

    (IC) Against the Giants PBP Group 2

    Duvrael sits crosslegged while waiting and receiving input from his familiar. He seems unconcerned at the moment, nodding to himself as the picture of the steading's defenses become more clear to him. After a while, he adds his own input to the strategy being devised. "Shortly before we go, I...
  13. JustinCase

    (OOC) Scourge of Daggerford (Full)

    Age is nothing but a number!
  14. JustinCase

    D&D 5E (2014) (IC) Scourge of Daggerford

    Helgrim rarely enjoys being old, but pretending not to hear arguments around him is one thing he savors. He does not respond to the back-and-forth at all, seeming oblivious in studying the insides of the room. He mutters a few dwarven curses under his breath as they all move out again, but...
  15. JustinCase

    The Mourning After (Horror) (IC)

    Hearing Yelisha's voice, or rather, voices, both disturbs and comforts Maladiel. He is glad she is able to speak and move, although what she says in different voices implies a lot of darkness in her creation. "Were you there when--" He stops himself, unable to ask what he was about to. Instead...
  16. JustinCase

    D&D 5E (2014) (IC) Scourge of Daggerford

    Helgrim studies the structure intently, moving up to any support beams or stone structures, almost putting his big nose into it. "Aye," he mutters to himself, nodding then repeating the process at different spots before reaching a conclusion. I could decide it's viable, but it's really up to...
  17. JustinCase

    The Mourning After (Horror) (IC)

    Maladiel is, for the moment, speechless. His eyes move over the amagalmation of woman and apparatus, at times wincing from what he sees. Finally he approaches the woman, and starts talking to her softly. There is only the tiniest of smiles on his face, not one of charm but of uneasy comfort he...
  18. JustinCase

    D&D 5E (2014) (IC) Fitz's Folly

    Moving into the room with the others, Wrok the broodguard keeps his attention on the fleeing skeleton. He knows the others will search the room, so it is his job to stay vigilant. Keeping eyes on the skeleton, preparing to alert the others if it comes back and to attack if it comes within range.
  19. JustinCase

    D&D 5E (2014) (IC) Scourge of Daggerford

    "Bwah, less talkin', more doin'," Helgrim grumbles as he moves to guard young Tommi should the need arise. He nods approvingly as the lad kills of the remaining gnoll, then motions for them to rejoin the others. "Gotta burn th' bodies," he says to everyone, hoping that prevents any...
  20. JustinCase

    (IC) Against the Giants PBP Group 2

    Duvrael sends his snake familiar to scout, counting on the serpent's small size and unremarkable nature to not get hurt. The wizard magically looks through the creature's eyes, reporting his findings in a monotonous tone. Yes, I could use a spell slot, but this works, too. :)
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