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  1. Z

    D&D 4E Original 4E Monsters

    I've been knocking out a ton of original monsters since the PDFs leaked... I wanted to run Kobolds without just the same old ones we first saw 4th Edition, so I churned out these guys. I figured there weren't enough Kobolds taking advantage of the face that they like to use critters to assist...
  2. Z

    Does anyone actually need the DMG?

    I didn't find it any worse than the 3.5 DMG. This one's predecessor seemed to waste a lot of space to me too, and even as a DM, I only occasionally checked the Trap and Unique Terrain rules. It was mainly there for players to check Magic Items and Prestige Classes. Hell, even as a DM that's what...
  3. Z

    Low level teleportation

    Yeah, I like the idea of a BBEG using the Eladrin's Fey Step against him... starting a fight with him while a team equipped with iron-wire nets waits to stop him from shifting back and capture him. Yeah, like the earlier poster said, there's no way I can give up Iron as a weakness of the Fey...
  4. Z

    Racial Feats for Gnomes, Orcs, others

    That's Fade Away, the second Gnome racial feature that the poster mentioned. Reactive Stealth lets them roll Stealth along with Initiative to escape notice at the beginning of an encounter.
  5. Z

    PVP/Penny Arcade 4E Podcast from WotC

    Another good thing this podcast may do is demonstrate how to scale KotS. I get the feeling that, if there are still Goblins in that encounter with the pit and rats(as hinted at by the Perception checks), there wont be many of them.
  6. Z

    PVP/Penny Arcade 4E Podcast from WotC

    Yeah, it's fun to see him really getting into it. The closest thing he's done to DnD is playing against Raid decks in the WoW card game. I like how it ended though. "Congratulations, you made the rats shriek." Poor old dependable Dwarf. XD
  7. Z

    PVP/Penny Arcade 4E Podcast from WotC

    Weird, I would have expected to see this linked to on the PA website. Maybe they just don't know it went up yet. Ah well, Tycho is hilarious, so I'll bite. *listens* EDIT: Nevermind, looks like they did update with a link today.
  8. Z

    Can a Warlock Multiclass into another Pact?

    Oh, I understand that the power choices aren't bad at all. The Paragon Paths are the problem. Anyway, that's not the point I was attempting to make. Basically, rules be damned, I think it makes sense for a Walorck to multiclass into a second Pact. You say it doesn't make sense from a fluff...
  9. Z

    4ed PDFs - Are you still getting the books?

    I can't even to get myself to read the whole thing. PDFs always feel like a chore to read through. Without pages to turn, I don't even want to use them for more than just a quick reference. Something about having to scroll through them just feels wrong to me. Anyway, even if I liked PDFs, I...
  10. Z

    Can a Warlock Multiclass into another Pact?

    Everyone has been commenting on the lack of choices Warlocks get due to the nature of their Pacts. I personally found their Powers to offer enough choices to deny that(I took a Star Pact Daily as a Level 1 Fey Pact, for instance), but when it comes to Paragon Paths, it's hard to refute. So...
  11. Z

    So is this indeed how it works?

    Reminds me of Godzilla vs. the Smog Monster. It just flies overhead, and everyone on the street just randomly falls down dead. XD
  12. Z

    Making your own power cards

    I'm late to this party, but how am I supposed to get the text-only format to work with MSE? It claims to require a 0.3.6 version before freezing up every time I try to access it, but from what I can tell, 0.3.6 doesn't exist yet. 0.3.5b seems to be the latest.
  13. Z

    "My hat of flight noes know limits"

    Arthur Dent invented the Fly spell.
  14. Z

    Just posting to make you all jealous, I HAVE THEM

    How about we see a Level 2 Utility Power and Level 3 Encounter Power for the Fey-pact Warlock and Bowman Ranger, so that we run those classes through KotS?
  15. Z

    Just posting to make you all jealous, I HAVE THEM

    It's got a massive range though. Burst 5 is hitting 121 squares, and the massive 20 square range is nice for a Wizard doing what he should be doing... which is to say keeping his distance.
  16. Z

    KotS_Zombies question for other DMs_Possible Spolier

    Where did the Combat Advantage bit come from? Immobilized doesn't grant any bonuses/penalties, other than prohibiting all but forced movement and teleportation.
  17. Z

    World setting, and your upcoming plans...

    Definitely give us some warning before that. That setting sounds amazingly fun to play in, although I doubt I'd use it for my own campaigns. I'm generally hesitant to use pre-made campaign worlds, although I don't mind stealing concepts or altering one. Anyway, I'm going with my own take on the...
  18. Z

    Keep on the Shadowfell Review

    Also, don't forget to scale encounters. Even though you gave every player 2 characters, the reason things probably took so long is that all those fights were scaled for a party of 5 PCs. Your party was also missing the Rogue, the only available Striker, although I'm not sure how much that could...
  19. Z

    Humans as monsters - many varieties needed

    Why can't nobles be minions? Sure, some practice fencing and swordplay, but others just sit on top of piles of money all day. I want the latter ones to go down easier than a Level 3 Zombie Minion, at least.
  20. Z

    Burst / blast?

    I thought Burst/Blast weren't too bad, name-wise. They sound very different when spoken, after all, and their meanings also match their types. I knew right from the start which was which without having to look at the PrC.
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