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    D&D 4E Halivar's 4E auto-calculating character sheet v.2.03 (OpenOffice, Excel & blank PDF)

    One problem: the defenses are calculated wrong. It takes the best of Str or Con for Fort, Int or Dex for Ref, and Wis or Cha for Will. It forces just Con, Dex and Wis into those spots.
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    KotS humor: Spoilers

    I have only one emote to make. XD
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    Excerpt: Swarms

    I wasn't bashing, Boarstorm, it was a joke.
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    Excerpt: Swarms

    So summarize swarms: play as a dwarf or else.
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    "Solo" players?

    Still, without extra power uses, they're just going to be using At-Wills twice as often as a normal character... which is boring. I think they'd need twice the number of Encounter/Daily/Utility powers they'd normally have, at the very least.
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    Deft Strike and OA's?

    Not trying to doubt you Mouse, but where did we see that? I hadn't heard of it popping up again.
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    D&D 4E What are you planning for your first 4E character?

    (assuming I ever get the chance to play as a player, which isn't likely): I plan on running a Fey-pact Eladrin Warlock, who passes himself off as a regular elf to the PCs. He'll pass off both his racial and class powers as the result of a pact with some high level Fey, when in actuality he's an...
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    D&D 4E The "Yay we're finally getting to play 4e!" thread

    Stupid me. I don't know anyone capable of DMing in San Diego any more, thanks to a few key players joining the Marines, so I'll probably never get to go through the adventure as a player. ;_; Ah well... I'm actually getting the adventure today, so at least I'll be able to run it for other...
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    Yet another look at KotSF/4th Ed.

    Aw, Endorren changed his mind early. I was just about to comment on the non-combat stuff that's confirmed in the DMG/PHB and say that the argument will pretty much be over as soon as we all just agree that Keep on the Shadowfell has some flaws and isn't the perfect 4th Ed. experience. ;)
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    D&D 4E 4E combat illustrated

    They did, they just work in reverse now. :D
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    D&D 4E How Do You Plan to Fix 4E?

    Only thing that worries me about that option is that the only thing it might do is force the PCs to rest far more often. This could in turn cheapen the impact of Dailies, Action Points and other per-day resources. Of course, upping the power of a Leader's healing abilities may let that balance...
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    D&D 4E Online tools for Gridless 4e Gaming (Article)

    I've pulled off 3.5 games in common chat programs like AIM without feeling like anything changed from the tabletop experience, minus actual voices and the fact that I'm a better writer than I am a speaker. 4E's focus on movement makes this harder, but Twiddla certainly looks like an excellent...
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    Zombie Minions are too weak

    I think the damage is what matters most with Zombies, as they're meant to be encountered alongside the standard, grabbing zombies, which will likely allow them to deal their 5 damage more often than the goblins or skeletons deal their 4. As for grabbing minions... it wouldn't work. Who cares...
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    Help with KotS Wizard Pregen

    Wait, how are things like Sleep and Acid Arrow, the spells in question, anything like what a Fighter does? Or the various Cantrips they have access to? Magic missile is the one ability that even comes close to the description you're putting out there, Olgar.
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    Excerpt: Archons (merged)

    Nice. I can easily see these two being threat even into low epic levels. The Rimehammers form a wall, their rough terrain and slowing OAs preventing the Defenders and Leaders from breaking through their lines. Meanwhile, the Hailscourges rain death upon the party, their allies resistances...
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    Minions are:

    I'm not here to say "YOU'RE WRONG!" or anything, but I do want to offer a few other options for minions before you write them off entirely. For one thing, an encounter against a tough leader who gets significantly stronger by being surrounded by allies, allies who are in this case minions, makes...
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    Anything on what's in the DMG II?

    At least we know we wont be buying it for Magic Items. That's in the PHBs/Adventurer's Vault respectively.
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    When did you enjoy 3.x?

    Hmm... well, I started playing 3.x back in '05. I had been participating in several forum rps that used everything from custom rulesets to BESM. A couple (short lived) 3.0 games cropped up on the forum at one point, and I hopped on board and dove into the SRD. I'd played AD&D when I was really...
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    A Possibly Brilliant Strategy?

    Shadow Walk could help, but not Eyebite... it can't make an opportunity attack against something it can't see.
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    Humans get what?

    *rimshot* Sorry, I couldn't resist. Good one though. XD On topic- I'm partial to Eladrin. The teleport, especially the rp opportunities its unique features allow for, make it the ideal choice for me. Not to mention it fits well into a Feypact Warlock's character background.
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