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  1. Eric Zephlaer

    Upward from Land's End

    Realizing that they will be attacked once the Katalians see them or the dust of their movement, Cina separates from the group to prepare for an ambush. Britta moves in the opposite direction from Cina, though she is not as proficient at hiding. Cormorante and Kuwaia move straight at the...
  2. Eric Zephlaer

    Door to Nowhere

    Realizing that the creature was not alone, Plumeir plans to assault a second one by corroding its insides. He will attempt to affect more than one if he can do so at a distance so as to not endanger his friends. 65, 53
  3. Eric Zephlaer

    The Lunaedriac

    Once the greetings and the usual customs are passed, the party will negotiate for the trade of the shellacked carapaces, asking if any special deliveries are needed at a faster rate than the Maldrog barges can travel. Since no one in the party speaks Rheini, the negotiations will need to be done...
  4. Eric Zephlaer

    Upward from Land's End

    The party decides to retrace its steps and return to the Maldrog village at the foot of the falls. Sprthnt shakes his head, at one point. “While I could not complain about the view, anything we might find up here is too isolated to be of any real commercial use to the communities that we know. I...
  5. Eric Zephlaer

    The Lunaedriac

    Knowing that the commonly trapped fish of the lake do not feed at night, the innards of the snared animals are saved and placed on the boat to be used the next day. Having seen plenty of fish traps used by other, they also discussed trying to acquire a piece of metal that could be dangled inside...
  6. Eric Zephlaer

    Door to Nowhere

    While Astarte immediately attempts to stifle the sounds that the injured creature is making, understanding the nature of animals, Plumeir motions for the others and scans the skies to see if any more of the creatures are in the area. "Watch out for the barb on that thing. I am certain that it is...
  7. Eric Zephlaer

    Upward from Land's End

    The Sojourners thank the Kozzogs for the information and depart at first light to begin exploring the western edge of the lake, since crossing the river does not seem possible, as trying to swim it could prove fatal. Expecting that game animals use the lake as a constant water supply, the...
  8. Eric Zephlaer

    The Lunaedriac

    The next morning, everyone will bathe in the lake then continue sailing toward Recompensa-do-Rio. Since it will still require more than two days to reach that destination, the party will stop for the night at Yamamidori, visiting with Jei’s parents, before continuing on in the morning. At the...
  9. Eric Zephlaer

    Upward from Land's End

    Once some communication is established, Britta decides to share the coal find with the Kozzogs. There is no one else near enough to use the information. The party also shares that they are simply exploring the region and asks if there is anything of note of which they should be aware. Originally...
  10. Eric Zephlaer

    The Lunaedriac

    The youths will take turns manning the rigger so that no one gets excessively fatigued. Not immediately realizing the distance of the trip, once this is determined, the boat will we sailed directly toward the eastern shore of the lake, so that camp can be made on land each night. After several...
  11. Eric Zephlaer

    Some Stories Are True

    Astrid, who is lying on the ground unable to move, will do the only two things that she can at that moment. She will increase her own rate of recovery, and she will increase the mystical illumination in the room, making it much easier for everyone to see. 55, 86
  12. Eric Zephlaer

    Door to Nowhere

    Seeing the shadow a second or so later and hearing Astarte's words, Plumeir exclaims, "What in the Six Hells is that!?" He sees no point in attempting to throw one of is good knives at it; instead, he will cause the air around its body to become caustic, hoping to cause it some physical harm...
  13. Eric Zephlaer

    Upward from Land's End

    The two young men are, once again, able to capture some small game in their snares. This practice is a matter of routine for sustaining food. It no longer even has the potential for provoking curiosity or discussion. At such a remote location, Kuwaia and Cina decide to ignore any large...
  14. Eric Zephlaer

    The Lunaedriac

    Ceo relates all of what she sees in each tomb, noting items in similarity and describing the differences in the frescos. “There does not seem to be anything of value buried with these people. Everything seems more personal and I do not understand anything about the clay jars.” When the jars are...
  15. Eric Zephlaer

    Upward from Land's End

    Cormorant and Sprthnt look at one another, both having heard the songbird singing. Cormorant asks, “Do you want to investigate?” Sprthnt runs his left hand through his hair, pulling it back from his face, a sign he was thinking. “No, not really, I am not that curious, especially since songbirds...
  16. Eric Zephlaer

    The Lunaedriac

    Jei calls the others over to the first block. “These are evenly spaced. They also look like they are covering something; although, I do not know if we could move one.” Falk cocks his head to one side. “Maybe if we work together. We do not need to try to lift one, perhaps we can push one aside.”...
  17. Eric Zephlaer

    Upward from Land's End

    The Sojourners thank the elder for his words of caution; but of course, this could in no way dissuade them from further exploration. The intention is to climb into the mountains, staying near the falls, and keeping an eye out for anything of interest. 82, 70
  18. Eric Zephlaer

    The Lunaedriac

    Jei first states the obvious. “This is really out of place. I do not recognize these symbols. We should look around the immediate area and see what else might be here.” Jade ran her fingers over the etched symbols. “This looks like writing, but it is not Maldrog.” Falk takes a closer look...
  19. Eric Zephlaer

    Upward from Land's End

    Britta steps ahead of the party members and boldly greets her fellow kinsmen. “Guten tag!” The other party members drop any maintained obscurement and wave after the Maldrogs look toward them. Following the lead of Britta, the party engages the Mhytres in friendly conversation and tries to...
  20. Eric Zephlaer

    Door to Nowhere

    Leaving the first structure, Plumeir shakes his head for Taylar and Leutheo. "Nothing in there but a big cat. No reason to bother that animal." He then responds to Astarte. "Yes, that is why we are here. You and Taylar should take the lead. I will follow with Leutheo. I do not think that child...
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