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    D&D 5E (2024) Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.

    It's easier to patch damage for fighters and rangers. There is a question about how you patch it, I suppose, since fighters have to pick one fighting style without feat investment. I suppose you could have separate fighting styles so TWF adds your dexterity bonus or +2 to damage, whichever is...
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    D&D 5E (2024) Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.

    Yeah I would be fine if only strength added to melee damage and there was no damage bonus to missiles from stats. You could build a damage bonus +1 to +3 into crossbows' base damage based on size, bring back mighty bows, etc. You could then add damage bonuses to fighting styles to give dex...
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    D&D 5E (2024) Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.

    Lol! Yes, this is the most amazing description of the position I have heard to date! Yet I still can't seem to get off the merry-go-round! Wheeeee!
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Yes, it's not that I think that's a bad idea, it's that I can't think of a way to implement that in 5.5. This is a layer of jam on the existing bread. They aren't throwing the bread away to make a curry. I can think of ways to make fighters better, such as letting them apply disadvantage to...
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    I am usually responding on tea break at work so apologies if some points may get conflated over time. I'm playing Devil's Advocate rather than making accusations as I am interested to see what ideas come out of these discussions but all we often see aspirations rather than solutions. I do...
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Hmm ok, if none of the existing 'patches' float your boat, what alternative solution are you proposing?
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    I actually agree with everything you said there. I'm just playing Devil's advocate. Realism can sometimes be more abstract for the purposes of game mechanics. Sometimes game balance is its own reward. As far as movement goes though, in 1e heavy armoured character carried a bow to get off a...
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Ok, I do get that, as far as combat goes, strength and dexterity are competing for a lot of the same space. That said, it isn't ALL the same space. The point of the game is that your DM is supposed to challenge you, so you may not be making a mistake if placed in a position where your best...
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Yes but that's the point. It's easy to point to the flaw but what's the solution? I was just looking at Level Up and there are some interesting efforts to beef up the benefits from strength. Basic combat manoeuvres inflict damage based off your strength score so a tumble manoeuvre requires...
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    I think I understand the broad gist of what you are saying but none of the specifics. I think I don't understand how putting points in strength makes a character noticeably weaker in combat. It enhances strength-based options that may not be optimal (partly because some of them already key off...
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    We only ever used the full encumbrance rules in 1e but in that edition armour had a significant effect on movement, being halved for those wearing plate mail. It's much easier to just apply a simple penalty to movement of say 5' for medium armour and 10' for heavy armour but you could say jump...
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    While playing devil's advocate, it occurs to me that there is one elephant in the room that we haven't addressed, which is why jumping, climbing, and swimming are not affected by heavier armours and encumbrance? It might well be that a weak rogue in light armour should actually be better at...
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    If you are absolutely certain that there is only one way to achieve what you want then just do that in your game. Acrobatics is an amalgam of the 3e tumbling and balance skills and there were discussions about trimming the skill list before they did it partly because there were not enough skill...
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Yeah, I think merging the 3e skills into two broad categories was bound to cause issues and calling one of them Acrobatics conjures mental images of things that weren't originally covered by the 3e tumbling and balance skills.
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    The game will always have flaws. Patching one flaw in a way that makes other flaws worse isn't the best patch. So again, we come back to a feat and a subclass feature, which allow specific builds without wider consequences. Doesn't the athlete feat need beefing up?
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Wait, so swimming in difficult waters AND climbing should be Dex? ;-p I already suggested my fix but I would say though that I do allow alternate stat use in appropriate circumstances. Swimming through a narrow opening underwater - Dex. Swimming against the tide - not Dex. I'm struggling...
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Except, far more people tout Dexterity as the uber-stat in 5e as it is now. Expanding that further doesn’t feel as sensible as a feat or a subclass feature for specific acrobatic builds.
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    I do get the frustration but in earlier editions the acrobatic monk and thief-acrobat classes both had Strength requirements of 14-15. In more recent editions, the requirements were removed but not all the consequences. The current system is already a compromise. Again, what is being argued...
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    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Yeah I was going from my very poor memory. Plus Level Up probably has traditions that do it. Definitely some design space to improve overruns and charging for fighters there though.
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