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    D&D 5E (2024) Playtest 6: Stealth Rules

    It's tricky with static bonuses. Pass without trace gives you +10. Disadvantage on their checks might be better?
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    D&D 5E (2024) Playtest 6: Stealth Rules

    Personally, I would not require an invisible, stationary character to make a stealth check until they do something, such as move. If the monster has special sensory skills though, I might require one sooner.
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    D&D 5E (2024) Playtest 6: Stealth Rules

    I think the thing that breaks the stealth rules is allowing passive checks for free (except when an opponent is on guard but I think technically being on guard is actually holding the search action?). I sort of approve of DC15 to stealth as a starting point. It makes group checks in heavy...
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    D&D 5E (2024) How is Flex still a thing?

    They sacrificed a fair bit of flavour for simplicity. Level up has made a few tweaks but largely the same. I think you might be disappointed.
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    D&D 5E (2024) How is Flex still a thing?

    Yeah those are arguable. They seem like baseline weapon adjustments though. I've not seen any evidence suggesting that they are into that beyond tweaking Lance, trident, and net. Possibly you are casting your net too wide?
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    D&D 5E (2024) How is Flex still a thing?

    I understand the rapier dilemma. I'm unconvinced that ramming the dice up for Strength only weapons is the answer. I think it's doubtful they will be looking to do this with cleave on the table
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    D&D 5E (2024) How is Flex still a thing?

    So bump all mastered weapons up by a die? Or give them two base options one of which in increased damage and you need to choose each round?
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    D&D 5E (2024) How is Flex still a thing?

    A one die bump is not enough? Are you suggesting that versatile weapons should do more damage than two handed weapons but be usable one handed? This is at will first level and can be acquired via a feat. You will need to work harder to convince me that this a good idea.
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    D&D 5E (2024) How is Flex still a thing?

    What do you think they could do to tweak it?
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    D&D 5E (2024) How is Flex still a thing?

    The issue is more that all martial classes are being given masteries at level 1 when it should probably only be for fighters and maybe monks. That would explain why fighters got very little else. It's understandable as it's easier to playtest them from level 1. Flip side is that mastery...
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    D&D 5E (2024) UA Ranger (Playtest 6)

    Wait, so Rangers don't get expertise in survival or investigation checks to track/obtain information from tracks? That feels like a very weird and obvious oversight. I know they stepped away from tracking as a DC based off type of terrain, number of targets, and weather but if someone is...
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    D&D 5E (2024) Martials getting specific weapon masteries.

    Having playtested a group of a fighter, ranger, and barbarian, giving weapon mastery, to all the martial classes does make fighters feel like everyone turned up at the prom in the same dress but the others have better hair and make-up. Given the thinking behind cunning strikes, I wonder if...
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    D&D 5E (2024) How is Flex still a thing?

    Listen to what you saying though... That fighter has options!
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    D&D 5E (2024) How is Flex still a thing?

    Yeah, I think I would escalate the fighter's mastery progression and treat masteries like skill and armour proficiencies, maybe only giving a single mastery to anyone multiclassing. I don't think application of two masteries to weapon attacks would be that overpowered for fighters e.g. if you...
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    D&D 5E (2024) How is Flex still a thing?

    Isn't flex there for fighters? A damage boost that gets more interesting when you can layer it with other mysteries at higher levels?
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    D&D 5E (2024) Playtest 6: Rogue and Cunning Strike

    I'm not sure it's substantial since you stll need to use a finesse weapon suppose you could either double weapon damage and sneak attack damage and specify that the damage isn't doubled if you also score a critical hit. Or rule that you inflict 3d6 additional sneak attack damage or double your...
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    D&D 5E (2024) Playtest 6: Rogue and Cunning Strike

    Just rule that you double your sneak attack damage. Job done.
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    D&D 5E (2024) Unearthed Arcana Playtest Packet 6 Video

    I have reservations about weapon mastery being an at-will that is poachable at level 1 but presumably there would be little point in martial classes taking more than one via multiclassing. It might be more about other classes taking a dip to get it. It might work out OK if it starts small and...
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    D&D 5E (2024) Revisiting Classes from OneD&D

    I really hope the combined lists die but either way, that's not a change I will be implementing.
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    Level Up (A5E) O5E to A5e subclass compatibility overview.

    Is there a way to tweak Battlemaster to merge its benefits into the traditions without unbalancing either? E.g. Lv3: Student of War: At 3rd level, you gain proficiency with one type of artisan's tools of your choice. You may also choose one of the following specialties: History (War)...
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