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    D&D 5E (2024) 4/26 Playtest: The Fighter

    Personally, I would say not if you strip out the extra damage (maybe say they are added only on a crit) e.g. two at level 2 and two more at level 5 or 7. You could just give the champion a set list of specific manoeuvres if you want to keep it simple (they can buy others anyway via feats or...
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    That does have the virtue of being simple but the main reason I would not want to do that is because it is a level 2 rogue ability and I am leery of stealing other class features wholesale. Maybe it should be Level 2, fighting withdrawal, bonus action apply disadvantage to attacks against you...
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    If it's free, it doesn't really matter how small it is at later levels, because it's still better than what you had before. It might matter at level 1 though, especially taking into account multi-class dipping. If there is an opportunity cost, e.g. sacrificing one attack to get it, then I can...
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    I still think I would call it Fighting Withdrawal since it depends on your fighting style whether you are fast or just soaking it up but Temporary hit points until the start of your next turn could be one possible method - perhaps keyed off your fighting style: Fighter level + Dex for duelists...
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    Maybe all the fighting styles need a higher level power up based off fighter levels only?
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    The problem we have in our playtest is that we are being overwhelmed. Escaping one opponent isn't so bad but it's escaping when you are close to being surrounded that is the issue. Sacrificing one attack to gain dodge against opportunity attacks feels like it still leaves some room for the...
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    Started a brief playtest yesterday and pleasantly surprised at how a mixed group of fighters is suddenly thinking tactics. One shortcoming - does anyone else think fighters should get to dodge as a bonus action when leaving a threatened square as a sort of fighting withdrawal? Disengage really...
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    D&D 5E (2024) Hit Points: the change I would like to see

    We've played the 2HD version at level 1 from the start of 5e. It makes level 1 a lot more fun and gets buried in your hp as you level.
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    D&D 5E (2024) Mix multispecies traits

    I loathe half this and that but sometimes I can see some story potential. I have one NPC that was the dead dragonborn wife of another PC whose spirit was in a magic item and has now transferred into the body of a nimblewright. I need to come up with a half dragonborn / warforged to have a...
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    D&D 5E (2024) How should the Warlord be implemented in 1DnD?

    https://www.dmsguild.com/m/product/174898 Maneuvers and Commander.
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    D&D 5E (2024) How should the Warlord be implemented in 1DnD?

    The 5 minute workday 3pp book had quite a few Warlord style suggested manoeuvres, versions of some having now been brought into core, but they also did their own version of the Warlord on top of that with a formal sub list of Warlord manoeuvres. There are so many slight variations of the...
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    D&D 5E (2024) How should the Warlord be implemented in 1DnD?

    I suppose you could add a variant high level class feature that allows warlord-type manoeuvres to two targets or maybe by sacrificing two attacks to apply to a number of targets up the the fighter's intelligence bonus?
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    D&D 5E (2024) How should the Warlord be implemented in 1DnD?

    That's quite an interesting idea. I wonder if that could be ported onto the Banneret chassis. I think that Bannerets should get superiority dice usable on Charisma checks instead of proficiency in Persuasion. Your class feature could expand that to cover the Warlord style manoeuvres as well I...
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    D&D 5E (2024) They butchered the warlock in the new packet

    I half agree, in that it's not just the inability to take short rests as and when you run out of slots, it's also the fear of that inability which might lead you to hoard your slots. I started off building more casting into my PC by picking Tome Pact, feats, a magical wand, and invocations...
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    D&D 5E (2024) So... What happened to sorcerer and ranger bonus spells?

    Yup. I am not a fan of all access. It reduces flavour and will end up with different classes all using the same powerful combos.
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    D&D 5E (2024) 4/26 Playtest: The Fighter

    In place of endless arguments about which is the 'right' way to compare the old and new changes, why not simply run the analysis your favourite way so that an additional analysis is in the mix? Feats got boosted so it's looking likely that stat boosting feats are only going to be used...
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    D&D 5E (2024) They butchered the warlock in the new packet

    I browse the forums regularly and I see absolutely no consensus on what is and is not a dominant style of play. There are now tons of games to choose from and it would be silly to exclude certain playstyles, whether fading or not, by making all those games identical. D&D is experiencing a...
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    D&D 5E (2024) The New Warlock spell progression + Eldritch Smite Invocation

    The new rules for paladin smites would apply equally to warlock ones. There might be an issue with the knockdown on top but overall damage would be less than a Paladin, I suppose.
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    D&D 5E (2024) They butchered the warlock in the new packet

    Yeah I'm not sure why either but I assume it is because otherwise you just have daily or at-will and that too could have balance problems.
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