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    D&D 5E (2014) How many combat encounters per adventuring day does your group have?

    3-5 fairly tough ones, as supported by the DMG.
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    D&D 5E (2014) The Mainstreaming of D&D

    Standard reminder that the DMG does not mandate 6-8 encounters if you read it for yourself rather than going on hearsay.
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    Rules FAQ How Do Opportunity Attacks Work In D&D 5E?

    This is why things like Sea Spawn and Vine Blights are great as minions.
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    Embark on a Terrifying Journey in Call of Cthulhu’s The Children of Fear

    They do seem to handle this stuff well. I was pleasantly surprised by the discussion of prostitution and LGBT+ culture in 1920's Berlin in one of the earlier books.
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    TSR TSR3 Blames Widespread Pushback On WotC

    I'd be more inclined to give it a chance if it wasn't for the fact that the only times Twitter ever comes to my attention as a non-user are because a bloodthirsty mob formed on it, or because someone said something stupid and unnecessary there, and wrecked their career in ten minutes.
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    D&D 5E (2014) Thoughts on Improving Martials

    Read the DMG. You will see it uses the 6-8 encounter as an example, if the encounters are at a certain threshold of difficulty. 6-8 was never ever presented as holy writ that you must adhere to or you're Doing It Wrong. Every time I read this, I become steadily more convinced that most people...
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    Unearthed Arcana Unearthed Arcana: Mages of Strixhaven

    From what I saw on the MTG wiki, it looks like a really cool setting and one I'd love to explore (I'd probably lean towards My Hero Academia and other "high school plus super powers" anime more than Harry Potter). It would be neat to see a dedicated lore discussion thread for this and other...
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    D&D 5E (2014) What rule(s) do you tend to ignore?

    Object actions and encumbrance use the "don't remove the urine" rule. Drawing two weapons, fine, carrying a statue round, less fine.
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    Describe your last rpg session in 5 words

    Snakemen or Atlanteans? Betray everyone!
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    D&D 5E (2014) If you're buying Strixhaven, will it to be to run a campaign there, or as a crunch sourcebook?

    Most definitely--beyond the obvious Harry Potter / Wizard of Earthsea inspiration, it also lets me tap into other "school for the gifted" types series, such as My Hero Academia, X-Men or Percy Jackson.
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    D&D 5E (2014) Van Richten's Ravenloft Campaign Ideas

    Were I to run a full campaign of this, I'd probably run it as half gothic Sliders and half Resident Evil 3--the PC's fleeing from domain to domain ahead of an unstoppable hunter that cannot be permanently slain, hunting them due to mysterious marks on their bodies--if they die, the mark jumps to...
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    D&D 5E (2014) 5e has everything it needs for Dark Sun

    You've just described the background system (specifically, custom backgrounds). Problem then is, there's a mechanically Best background, and players who have to choose between that and the one that actually describes their character.
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    D&D General Critical Role Ending

    I did wonder if Uk'otoa or Trent might be folded into the current arc, but it seems not now. Some of the danging arcs could be given a "dealt with for now" coda and followed up in one-shots with the group, or carry over to the next campaign. To take a random guess, Trent's crimes are exposed and...
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    D&D 5E (2014) My critic on VRGtR

    A lot of the time with cosmic horror, the characters technically aren't going insane, they're going "super-sane", seeing the true nature of the universe with an unhealthy degree of clarity and disillusionment. Of course, this often gets conflated with actual mental illness (including by the RPG...
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    D&D 5E (2014) Do you find alignment useful in any way?

    Thing is, like most attempts to say "It's really this simple.", it doesn't come down to that. Good need not be nice, evil can be friendly and chummy. For me, alignment has some nostalgia value, but that's about it. It doesn't really add much to the game, attempting to pin it down took the game...
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    D&D General Critical Role Ending

    I think the acid test for anyone who says they've run high level D&D is to ask them how many times they resorted to "[spell name] doesn't work here." The most common spells probably being Teleport, Detect Thoughts or Scrying. Even CR had to resort to "teleportation doesn't work here" in the...
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    D&D General Critical Role Ending

    I immediately thought of my nephew's parents attempting to logically explain to him why he should try a certain food. :)
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    D&D General Critical Role Ending

    I too have had a barbarian player who regularly needed to be reminded about reckless attack, and was obviously overwhelmed when he played a paladin. Mechanics were simply not what he found entertaining about roleplaying. Players like this are why I'm....sceptical of the forum consensus here...
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    D&D General Critical Role Ending

    I'd quite like to see them try a Cyberpunk campaign. Anyone who doesn't skip the ads at the start of each episode will know exactly why I'm saying that. :D
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    D&D 5E (2014) What D&D Does That is So Good: A Celebration of 5e's Advantages

    Were you really expecting anything else around here, though? Almost nobody on this forum appears to actually like D&D that much. Anyway, to answer the OP: --The trimming of unnecessary complexity. I largely skipped the 4e era, so I was mainly comparing 5e to 3e. And it feels like so much...
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