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    D&D General Why defend railroading?

    I'd be more along the lines of: "Is everyone else really cool with taking the game in this direction?"
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    D&D General Why defend railroading?

    Thing is with things like robbing shopkeepers, it's not just the GM's fun that is at stake. It's potentially destructive of the other players fun too. Of course there's better ways to handle that situation then railroading. But it isn't necessarily something the GM should just be a neutral...
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    D&D 5E (2014) Possible Changes to Rebalance the Ability Scores

    The default rules do tie ability rolls to skills, but then they also don't include Endurance, so if we're changing things... To me the test of whether something should be a skill is "is there anyway to directly leverage this to accomplish your goals" as I suggested above in the city example. I...
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    D&D 5E (2014) Possible Changes to Rebalance the Ability Scores

    Most of the situations in which you would roll Endurance are arguably passive. Generally running is Athletics - that's the active part - weathering conditions is pretty passive. If your having any kind of long distance running competition I would think it should be Con (Athletics), snowstorm...
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    D&D 5E (2014) Possible Changes to Rebalance the Ability Scores

    Not convinced those are different enough to be worth two proficiencies.
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    D&D General Why defend railroading?

    To me this depends mostly on how it feels to the player. I'm not particularly interested in if it is railroading technically, but a Rakshasa is a monster the DM needs to handle with care, or it may feel like railroading. And in the end there is no neutral court the DM can appeal to.
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    D&D 5E (2014) Possible Changes to Rebalance the Ability Scores

    The question is do these really happen often enough to justify having a skill? I say this as an endurance athlete who really likes playing characters who are good at endurance and did so quite often in 4e and still for all that found it very hard to actively make use of the skill. If I want to...
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    TSR TSR5! A modest proposal. Paizo (or Modiphius or Free League) buys TSR, for a true rebirth

    I'm sure it is. That "If" was intended to do a lot of work.
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    D&D General Why defend railroading?

    If the argument against illusionism is that players will always find out eventually then there's no point discussing specific examples. It could after all be theorectically fine in the abstract but practically a bad idea. If you're going to argue that illusionism is bad in the specific then it...
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    D&D General Why defend railroading?

    Something similar is, I've found, actually quite common. This is when the GM has something prepared and everything else is just dull. So you arrive in town and there's something happening in the noble quarter. If for some reason the party don't wan't to check it out they will wander around...
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    TSR TSR5! A modest proposal. Paizo (or Modiphius or Free League) buys TSR, for a true rebirth

    I could see Free League making an offer for Star Frontiers if they thought there was an audience. Kickstarter limits the risk somewhat, and they've already revived Twilight 2000. What I can't see is why they would want to buy the TSR name.
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    D&D General Why defend railroading?

    Just on random encounters. It's a common misconception that randomness is antithetical to linearity. If a game consists of A-Random Ecounter-B-Random Encounter-C etc, then from the players perspective it isn't really any different to the GM having prepped all those encounters and forced the...
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    D&D General Why defend railroading?

    Then there's nothing to discuss because it's clearly not railroading unless we're assuming things that are unstated to be the case. That's why I brought up the original context. Because it's absolutely worthless without it.
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    D&D General Why defend railroading?

    So? Go back to 2011 and take it up with them then.
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    D&D General Why defend railroading?

    My example is directly equivalent to the orginal quantom ogre situation. Or if you think it's not you can explain why you think I've got it wrong. Now if you have the wrong understanding of what the quantom ogre situation actually is then I have provided quotes and links so you can rectify that.
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    D&D General Why defend railroading?

    No one has suggested such a ridiculous thing. See the post right above yours. That's not relevant to the issue at hand,
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    D&D 5E (2014) How many combat encounters per adventuring day does your group have?

    It's not the time the combat takes, it's the time the things that aren't combat take.
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    D&D General Why defend railroading?

    It doesn't have to be ogre related. In the original situation the GM gave the players a choice - but that choice was meaningless. That's the loss of agency. The GM could have just skipped asking the party where they wanted to go first and aggressively framed the scene. "Ok so you choose one...
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    D&D General Why defend railroading?

    Ok think about it this way. My character has 1hp and this is an old school game where 0hp is death. I know that if I have to fight a monster my character will probably die. However, we are this close to finishing the adventure. I decide that even if the chance of finding the macguffin is...
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    D&D General Why defend railroading?

    No. It's about the GM improvising the encounter on the spot. Think about it this way. The GM for some reason decides to roll a random encounter before the session. He rolls a 4. He doesn't even check what that encounter is. He just rights down a 4. It so happens that 4 means an Ogre. So...
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