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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I think I would have a tendency to interpret Druids in the same way as Hussar. In 2e druids were nature priests, they were a specialist type of the same class as an example of how to do other specialists. In 5e they are a completely different class and there is a seperate nature domain. If...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Well I agree that halflings shouldn't be added to new settings just because... But what about the Magic: the Gathering crossovers? They don't have halflings do they? On the other hand we saw with 4e that Wizards of the Coast wanted every PHB race in a setting, regardless of the history of...
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    D&D General Why defend railroading?

    There's probably two ways to think about railroading. 1) It's something that the GM does, either deliberately or through enacting bad design from an adventure module. In this case it generally means either never offering the players meaningful decisions or invalidating their decisions by...
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    D&D General Why defend railroading?

    See? It can mean anything!
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    D&D General Why defend railroading?

    1) Railroading is ill defined, so people aren't always thinking the same thing when the word comes up. 2) People see other people talking about railroading and decide that it applies to the way they run their game. This means they can then take umbrage and defend themselves, something people on...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Nostalgia, and the current conservative (small c) moment in popular culture is the real issue here.
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Ok so. Halflings are common, and other things are unfairly uncommon. Do we go back in time to 2014 and change that?* Or go forward in time to 6th Edition? At which point the question seems moot because that very distinction needs to be abolished. *If we're presuming that we can influence...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Perhaps it has. I think I largely disregarded it as a rhetorical flourish "...and they're a core race too". Because it seems so obviously trivial. It also seems weird that people are now declaring that the problem is specifically that halflings are a "Core" race, when I remember pages on...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I'm not. Why would I care? Shuffle the deck chairs however you like.
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    D&D 5E (2014) "If They Have a Name They Get Death Saves. . ."

    I had an incident in one game when the party rogue followed a masked NPC into a build, got spotted and got into a fight with the NPC and then reduced him to 0 HP. He then took off the NPCs mark realised that the party was potentially in big trouble and there followed 3 rounds of failed attempts...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Actually that works really well as something to do with halflings. Forget the halfling gods (because like all demi-human gods they're boring and make fantasy religion more boring) have the halflings be recent converts to some kind of new religion. Perhaps their whole farming schtick is...
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    D&D 5E (2014) Crazy house rule idea: One Level Exhaustion to take a Long Rest

    It seems...awkward. It strongly incentivises a long rest right before a final battle, which strongly favours long rest over short rest classes - and kind of removes any point of wearing players down over time before that final battle. I've had exhaustion for a short rest as a once only deal...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    An utter triviality. It binds no one and I suspect most people ignore it. Earlier in the thread people were at least arguing about whether they should be in the PHB or not. Are we now supposed to care about how they're classified?
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    D&D 5E (2014) Removing the bonus action - analysis

    No the answer is to fold bonus actions into regular actions. You're missing the whole point of removing them. It's not to allow people to do more things. Bonus actions slow the game down by having people do too many things on their turn. It pushes people to look for things to do with their...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    That doesn't make any sense. How are they favoured instead of gnomes instead if they are both in the PHB and don't get any attention? You could argue that halflings are favoured because they are in the beginners' box I guess, but since I seem to have been the first person to even mention that...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I'm confused. How is there favouritism towards halflings? I thought the whole issue here was that they don't get enough attention?
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Isn't this whole design approach supposedly redundant now anyway?
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I don’t recall anyone mentioning the beginner’s box before I brought it up. So I have a hard time seeing how that is the crux of the discussion. In any case I would think the reason to put halflings in the beginner’s box is recognisability of concept - or in other words the assumption that...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    One we get to the point that we’re talking about what subheading ( which is largely ignored by all) to put halfling under in the phb we are entering the realm of the truly trivial.
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Who cares? The only point at which this matters is in regards to what goes in a beginner’s box. How much lore would you expect to see there?
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