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    D&D 5E (2014) When it comes to clues, it’s better to error on the side of “obvious” rather than “subtle."

    Finding the clues is not the issue. Gumshoe and the like provide mechanical solutions, but the basic principle is not too difficult - don't gate necessary clues behind rolls. But it's figuring out what a clue means which may be the real stretch. Ultimately if everything is obvious and the...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Yeah. I think so. I don't remember it that well now, and I expect the differences wouldn't look as big now looking back. But elements of Kender worked their way in. I think Lidda, the iconic character also did a lot of heavy lifting. The bumbling chubby homebody was replaced with a tough...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I agree with you in regard to their literary purpose. But this seems in many ways an issue that has been brought to the fore again by 5e's efforts to return Halflings to something along the line of their hobbit roots. It's weird because I expressly remember the widespread praise when 3e...
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    With the Sphere's of Might one it's intended to be used with the Spheres system, so that's where a lot of the power would come from. Mind you I haven't played it, or analysed it in depth, so it may still be underpowered. The Star Wars one is probably closest to what people here are talking...
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    Spheres of Might Star Wars D&D Hack See also Adventures in Middle Earth for a third take.
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    I tend to think the character who leads primarily fits better with what, in a lot of 3e iterations, was usually called the 'noble'.
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    Except for spells. Spells can be shared between classes. But that's magic I guess, so it can overcome the laws of game design.
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    D&D General Story Now, Skilled Play, and Elephants

    There's a few tactical trade-offs. As support can be significant, you may be better off sometimes choosing to support another PC than attempt to progress the task forward. If you have two skills that are relevant but the support one if more likely to succeed well in this situation, then that...
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    The Battlemaster was intended to allow you to play something like a 4e Warlord yes. A lot of people don't seem happy with it. I think I would personally be a bit more happy with it if the combat mechanics didn't have to do all the work. If there actually was a simple mass battle system and...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Firbolgs were the most popular race in my recent game. I had two of them! Of course that was after I reskinned them, slightly tweaked their racial abilities and moved their Wisdom bonus to Charisma and said they were Ogre Magi - with a back story borrowed from the OSR setting Yoon Suin. I...
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    Birthright, which grant's you a magic sword and not just combat uses is a subclass feature. That is from the Weaponmaster subclass, but the Knight Subclass gains you something of a similar nature. You can see how these particular rules tie directly into the game's social pillar - the...
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    See my posts earlier in this thread with examples from Adventures in Middle Earth.
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    D&D 5E (2014) (+) What would you want for 5e Dark Sun?

    You didn't need clerics for healing in 4e. Yes. My preferred to approach to 5e Dark Sun would really be to do what Adventures in Middle Earth did and build basically a new PHB onto the exiting system. But that won't happen, so at the very least I would want specific domains for elemental...
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    D&D 5E (2014) (+) What would you want for 5e Dark Sun?

    I liked some aspects of the 4e take and didn't like others. I thought the themes were quite good conceptually, but a bit awkward to fit over some of the existing classes and all over the place quality wise. The no divine power source thing was fine but in many ways the existing primal classes...
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    D&D 5E (2014) (+) What would you want for 5e Dark Sun?

    I really think Dark Sun needs it's own dedicated subclasses, and enough of them to replace the ones that don't fit flavour wise. Sure you can reskin things, but as I found with 4e, it doesn't tend to be the same. If I was hacking together a completely different system to run the setting on my...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I always thought that sooner or later everyone played in a game when the Halflings filled the main civilised culture niche of the game and humans were the crude barbaric beings living in skins in the wilderness that occasionally wandered into civilised lands. I thought it was pretty much a rite...
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    When 3e came around we had been playing point buy systems for years. The Fighter class seriously looked like a character 'that guy, eg the munchkin' would make in a point buy system, with all abilities pooled into hitting things with a sword and basically nothing anywhere else. In the early...
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    Ok. Whatever. See my post above. This argument is over.
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    D&D General Story Now, Skilled Play, and Elephants

    Perhaps, but I don't think I'd want any more complexity for a set of rules that have to cover such a wide variety of different types of tasks. If I had something I wanted to focus on specifically, then I would want something with a bit more nuance. As I said Savage Worlds has it's own chase...
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    Yeah this thread has drifted into a completely different area because of an inability to understand the key points about what people want. The issue is not can you give up combat effectiveness to become better at non-combat stuff. The issue is can you fill the basic roll of the class and have...
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