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    D&D 5E (2024) Video previews for 2024 Players Handbook begin 6/18~

    Oh man, I would kill for control water being a usable spell. Whenever I pull up 4 paragraphs of text I lose the will to live.
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    D&D 5E (2024) Video previews for 2024 Players Handbook begin 6/18~

    I think there's no chance for that, though I'd love a villainous supplement that had this, plus guidance on playing and running an "evil" campaign. I like the idea, but we won't see it. There has been no UA document released with such subclasses. There has been no talk about them from the...
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    D&D General What do you like to do in playing D&D

    I’m still missing getting into silly situations, meaningful role play with other players and stacking dice while it’s not my turn.
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    D&D 5E (2014) Escaping from (rope) bonds... What is your ruling?

    Sure, both can help. I’m very open to characters using skills they are proficient in if they give me an ok reason why it applies.
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    D&D 5E (2014) New Monster Manual Cover

    Alright, I wish it was more of a scene like the others, but my revised set will be the Alt covers!
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    D&D 5E (2024) Which section of the 2024 PHB will you check out first?

    I think I’ll just start at the start. I’m really curious about a lot, but I don’t want to miss anything.
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    D&D 5E (2024) Alternate 2024 DMG Cover features Lolth!

    Unless the new MM alt cover is worse that the PHB alt, I think I will go for the full alt set!
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    D&D 5E (2024) Do you plan to adopt D&D5.5One2024Redux?

    Right, I didn't catch we were talking about 3e, thanks! I'd personally get annoyed if its not out somewhere in 2025. But that is more because I want them to keep to their word, than I care anything about 3e.
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    D&D General What is the right amount of Classes for Dungeons and Dragons?

    I think right now we're at a point where one more class would have more overlap than we already have. I'd say somewhere between 8 and 12. To me the most important thing is that when players get together to make characters for session 0, they still feel like they have a good amount of options...
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    D&D 5E (2024) Do you plan to adopt D&D5.5One2024Redux?

    I'm confused, didn't it take 9 years before the SRD for 5e was into the CC? And wasn't the OGL for 5e released 2 years after?
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    D&D General When did you leave D&D? Why? For what game? And what brought you back?

    I left it because of DM burnout and being in a bad mental state. I came back because things got better and I learned how to DM without getting stressed.
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    D&D 5E (2024) 75 Feats -- not nearly enough

    Let’s be fair: character options don’t all have to be the optimal choice in combat. Some are there to make players get features that help them bring their character to life. And whatever WotC will do, optimizers will only recommend a handful. That’s what optimizers do.
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    D&D 5E (2024) 75 Feats -- not nearly enough

    If they give rebalancing feats a shot, those 75 might all become options, which is better than what we had. To optimizers it will never be enough, but they only use 10-15 anyway. And if more feats are released? The optimization will incorporate a few. 75 is more than enough to take a feat...
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    D&D 5E (2014) Homebrew: How to modify Shield spell?

    Sorry, I meant that the shield spell's improvement to AC will no longer stack with the +2 of a normal shield. Does that make sense?
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    D&D 5E (2014) Homebrew: How to modify Shield spell?

    I would not have it stack with a shield. It’s thematic enough and fixes my issues with AC stacking.
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    D&D 5E (2014) MCDMs Flee Mortals now on DnDBeyond

    It’s been there for months.
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    D&D 5E (2014) MCDMs Flee Mortals now on DnDBeyond

    Flee! Mortals! Is a gorgeous book with interesting monster design. My own experiences using them has been mixed. A lot of the monsters are made “interesting” by overloading them with mechanics. As a DM who likes to keep up story beats during combat, this has been quite taxing on me. The minions...
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    D&D 5E (2014) What I Don't Like About Subclasses, and Potential Solutions.

    I guess there is nothing here for me to talk about then.
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    D&D 5E (2014) What I Don't Like About Subclasses, and Potential Solutions.

    Yeah, threads like these never amount to anything. I know it’s fun to discuss because you can just have a perfect system in your head that no-one will see. Already this thread is starting to unravel into discussions about the difference between a wizard and a sorcerer. If you want to be taken...
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    D&D 5E (2014) What I Don't Like About Subclasses, and Potential Solutions.

    A lot of this talk is just an ideate phase of game design. Throw in lots of ideas, nothing is bad. Already we are seeing people disagree on how to do it. I want to see people do the harder work: build a prototype. Figure out what goes where. And then? TEST IT! Give it to your players. Give it...
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