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  1. _Michael_

    D&D 3.x Still playing 3e? Share your 3.0 and/or 3.5 house rules

    You may wish to look at Tournaments, Fairs and Taverns as that is an excellent source of fair games and fun, including rules for jousting and archery.
  2. _Michael_

    D&D 3.x ISO Feedback: Lithosynes: Living Crystal Batteries (3.5e)

    So, I'm designing a game world that's low-magic but with a high magic/technology past (using 3.5e), and one of the ways I finally figured out how to (maybe) pull this off is through the use of a creature I created called a Lithosyne. They're basically sentient crystal lifeforms, but they were...
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  9. _Michael_

    Archaic Professions Master List!

    Oh, those are good! There's a few in there that jumped out at me right away! Brewster is a good one, whitewing, drayman...I'm going to pore over these! Thank you!
  10. _Michael_

    D&D 3.x Critique Sought For Subterranean Creatures

    If it's okay with the moderators, I'd like to continue this thread. The reason I haven't posted in a few weeks is because I once again lost my data on a crappy Toshiba Canvio external HDD because of the proprietary connector port being pure crap. However, I was able to rebuild most of it but for...
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  13. _Michael_

    D&D 3.x Still playing 3e? Share your 3.0 and/or 3.5 house rules

    Wait, there's other editions than 3.5? lmao 3.x is the only edition worth playing, mainly because there were so many kickass third party supplements out there that house rules were unnecessary. Tournaments, Faires, and Taverns is one great example, with rules for things like jousting and playing...
  14. _Michael_

    Archaic Professions Master List!

    Tired of your characters strolling into town and demanding, "Where is the local weapon smith?!" and just blithely assuming that the village of approximately 780 people have a blacksmith interested in more than making horseshoes and bridles? Or are you sick of reaching for an NPC description to...
  15. _Michael_

    D&D 3.x Critique Sought For Subterranean Creatures

    I wanted them to have something similar to what bats have, which looking at it now, I see is blindsense, not blindsight. I will fix this.
  16. _Michael_

    D&D 3.x Critique Sought For Subterranean Creatures

    Yeah, I just caught it. I apologize. This is what I get for using AI that I should have checked better. I will do better on the next one. I'm updating things on two different tabs and trying to wrangle a 3 year old. lol
  17. _Michael_

    D&D 3.x Critique Sought For Subterranean Creatures

    I was under the impression that the improved counterspell actually made more sense since it would allow the gloomflayer to be less specific with its ability to counterspell--it could then use a spell of the same school to counter instead of that spell specifically. I.e., it's using the energy...
  18. _Michael_

    D&D 3.x Critique Sought For Subterranean Creatures

    Fixed. Not sure what kind of alien culture they would have as they can only hold so many spells/spell-like abilities, and only use them so many times a day. However, I suppose that would make them uncanny hunters and one of those existential threats balanced out by the presence of creatures like...
  19. _Michael_

    D&D 3.x Critique Sought For Subterranean Creatures

    Based on a grell, with a twist. Gloomflayers Large Aberration (Extraplanar) Hit Dice: 12d8+60 (114 hp) Initiative: +9 Speed: fly 60 ft. (perfect) Armor Class: 19 (-1 size, +5 Dex, +5 natural), touch 14, flat-footed 14 Base Attack/Grapple: +9/+19 Attack: 2 tentacles +14 (1d6+6 plus paralytic...
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