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  1. resistor

    The Nature of Change (or, Understanding Edition Wars)

    Doesn't this just bring us back to the New Coke argument? Coca Cola has been doing pretty well for decades selling essentially the same thing to the same people (I mean, seriously, does anyone ever actually switch from a Coke fan to a Pepsi fan, or vice versa? The lines seem pretty drawn)...
  2. resistor

    The Nature of Change (or, Understanding Edition Wars)

    Yes, but that doesn't mean I can find them to play a game Did I say that? Again, did I say that? For the moment. But, as with such things, the 3e player base will suffer attrition over time, and those lost players are unlikely to be replaced by new ones who will go with the shiny new...
  3. resistor

    The Nature of Change (or, Understanding Edition Wars)

    I very strongly disagree with this claim. Playing an RPG requires other players. As 3e falls out of print, fewer and fewer players will being seeking out 3e games. Fewer and fewer will have copies of the 3e books lying around. And it will become harder and harder to find people to play with...
  4. resistor

    The Nature of Change (or, Understanding Edition Wars)

    On this note, I really, really recommend Malcolm Gladwell's talk on what we can learn from spaghetti sauce. Moral of the story: There is no one best D&D, just like there is no one best spaghetti sauce. Some people like regular spaghetti sauce, some people like spicy spaghetti sauce, and...
  5. resistor

    The Nature of Change (or, Understanding Edition Wars)

    How would you account for people whose opinions have flipped? I was initially really excited for 4e, until more details came out and I realized it wasn't what I wanted. And I'm sure there are other people who experienced the reverse: initially disinterested, then discovered they like it later.
  6. resistor

    Forked Thread: SWSE vs 4e

    I can't speak for others, but I know that I don't expect so much more in terms of "more changes" or "polish", but I do think that the system needs some adaptation to be a D&D replacement rather than a Star Wars d20 Revised replacement. There's certainly a non-trivial amount of work to be done...
  7. resistor

    Forked Thread: SWSE vs 4e

    I was one of those gamers who was initially really excited about 4e, because I recognized some failings in 3e. I looked at Star Wars Saga Edition (which was mentioned as being a prototype for 4e in the early days after the announcement), and was really excited: it managed to make a...
  8. resistor

    Which CRPG has the best STORY? (Forked from: Do you not play WoW?)

    I really like FF X as well, but it's the only one I've played, so I'm not sure I'm qualified to comment. ;-)
  9. resistor

    Which CRPG has the best STORY? (Forked from: Do you not play WoW?)

    I didn't like Morrowind or Oblivion either. ;-) The was pretty hilarious, but I found the pacing leading up to the final quest really wonky. It went leisurely pace, leisurely pace, leisurely pace, OMGWTF, *END*. It seemed like all the characters went from fairly laid back to "OMG, we must...
  10. resistor

    Which CRPG has the best STORY? (Forked from: Do you not play WoW?)

    Really? I found the story of Fallout 3... rather lacking. The world is big and well built, but there's a grand total of ~17 quests in that entire giant world. And, as the OP quoted, wandering around looking for uber-loot doesn't keep me interested for long. To compound it, I didn't think...
  11. resistor

    Which CRPG has the best STORY? (Forked from: Do you not play WoW?)

    Woah! Someone quoted me! I don't know that I could pick just one. I like a lot of the ones that other people have already mentioned (Fallout 1&2, Planescape: Torment). To name a few I liked that others haven't: Some Favorites: Chrono Trigger (Best console RPG EVER. Not nearly enough people...
  12. resistor

    Do you not play WOW? Forked Thread: Wil Wheaton plays and reviews 4th.

    I don't play WoW, and am generally not a fan of MMOs. I've tried trial periods on several of them, and never end up subscribing. This is in contrast to single player computer and console RPGs, which I love and buy tons of. The difference boils down to two reasons: 1) I have a firm principle...
  13. resistor

    Sigil Ciy of Doors (Topology of a Torus) - MATHS

    For what it's worth, I'm pretty sure I saw the 2e version described as a torus as well. I think they're just being imprecise with it. ;-)
  14. resistor

    The Great Conjunction (RPG DESIGN CONTEST)

    I think I might have to be the odd one out and come up with a highly narrativist system. Throw in conflict resolution rather than task resolution, just to confused people. ;-) I'm also pondering a post-apocalyptic setting, though a magical one. The "world" of the game consists of the ruins...
  15. resistor

    Yoink This Thread!

    I keep intending to yoink this one, but haven't gotten around to it yet. Weapons as Special Effects
  16. resistor

    Videogame Influences!

    Woah, woah, woah. Hold it right there. How big were the biggest MUDs/MUSHs/MOOs? A couple thousand? How likely was the average gamer to have played one/known someone who played one? Now, Wikipedia claims that WoW has a monthly subscribership of 11 million. Everquest had 430k. Speaking...
  17. resistor

    Videogame Influences!

    This is exactly the point I am making. I never claimed that roles were an original idea. But they were formalized, named, and became explicit elements of game design within the context of MMOs. And thus people associate them, fairly or unfairly, with MMOs. Henry Ford didn't invent the...
  18. resistor

    Videogame Influences!

    TwinBahamut, I was going to respond inline, but this was easier. I disagree with both your claims. While certainly roles were not "designed-in" in early MMOs like Everquest, they became part of the design of later ones. WoW designers, for instance, discuss them pretty openly when talking...
  19. resistor

    Videogame Influences!

    I'll give you a concrete example: roles are almost an exact ripoff of MMO terminology. If you've ever played WoW or Guild Wars with anyone even vaguely serious about it, they do discuss it in terms of DPS (strikers), tanks (defenders), healers (leaders), nukers, etc. While the general concepts...
  20. resistor

    What is your thoughts on multiclassing?

    I completely agree that both have advantages. I was merely relating my experience of being burned by a similar system in the past. I would totally be down with having both methods, for instance. See, I absolutely HATE that distinction. Why can't my character become primarily wizard if he...
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