Search results

  1. J

    Hero Points / Action Points - Yay or Nay?

    Hate them. I wouldn't care as long as they are not core, though.
  2. J

    What is a Wound? An attempt to bridge the divide.

    I guess you missed the part where he was a henchman? At any rate, yes, that was a rare encounter, but there's generally one of those (rare, deadly encounters) in every adventure module. This is a tangent, and not really germane to the hit point discussion. I just thought I'd point out...
  3. J

    What is a Wound? An attempt to bridge the divide.

    It was a froghemoth. And it was almost exactly average. 5-50 damage. My ranger actually has (had) something like 48 hit points if I remember correctly. He went into the fight down 2 hit points, got bitten the first round for 33 points, and the 2nd round for 26 x2 for the crit. But, as I...
  4. J

    Barbarian - Background/Theme or Class?

    I'd like to see the barbarian as a class and the berserker as a theme, background, or feat.
  5. J

    At-Will Magic and Arrows

    PCs sometimes run out of arrows until they find a bag of holding or something, but it's rare. The rate of fire of 2 per round means a quiver of arrows will last for 10 rounds of combat, so that's about 3-5 fights if all they do is shoot. They generally last longer than that,m though due to...
  6. J

    What is a Wound? An attempt to bridge the divide.

    Heh, interesting enough, I just got back from my weekly game, and my 5th level ranger henchman just got hit for 52 points of damage and killed. Admittedly, we use a simple crit rule - a nat 20 does double damage - but the 26 points of damage would have put him at exactly -10. That's a far cry...
  7. J

    What is a Wound? An attempt to bridge the divide.

    Your dm must be a pushover. It happens all the time. Why are you stopping because one or two pcs are low on hp? If you still have 3 or 4 guys in good shape, you move forward, only stopping when necessary. A pc or two whining when they are hurt when the rest of te party is fine, well, they...
  8. J

    What is a Wound? An attempt to bridge the divide.

    It makes a lot of difference. A party takes an ass kicking, holes up somewhere, they heal one hit point each, the cleric - we'll assume all clerics have an 18 wisdom, as you seem to think - cures 9d8+2 hit points. That's an average of 38 hit points. Assuming everyone is 7th level, that will...
  9. J

    What is a Wound? An attempt to bridge the divide.

    If you have a cleric. And if he has enough spells. One cleric trying to bring 5 or 6 party members back to full health is going to take a while. Especially at lower levels before he has access to cure serious wounds. It's not those without magical healing. It's the average group. A 7th...
  10. J

    Terminology: Can Subclasses Please Be a Thing?

    It would also help to divorce the ranger from the rogue. A fighter/rogue he is not.
  11. J

    What is a Wound? An attempt to bridge the divide.

    The problem lies in adventure modules. A module will play different depending on the type of healing used. It simply can't support both styles. A module based on the assumption that characters will have access to hit die healing surges and healing overnight to full will have tougher...
  12. J

    How do you like your martial characters?

    • No powers, just a basic attack that does it all. This should cover it, though I dislike the term "martial character." All characters should be ready to defend themselves and get in the thick of it. It's not ideal for a low ac, low hp character, but sooner or later it's gonna happen. Well...
  13. J

    What is a Wound? An attempt to bridge the divide.

    No, it's not realistic, but it's a hell of a lot closer than all wounds healing overnight. I can make a concession for speedier gameplay, but my suspension of disbelief only goes so far.
  14. J

    What is a Wound? An attempt to bridge the divide.

    At 1 hp, he can't fight as well, because a lucky hit from a goblin can drop him. At 100 hp, it can't. Therefore, he does not function the same.
  15. J

    What is a Wound? An attempt to bridge the divide.

    Because he has less hit points. It's more difficult to survive a fight. No one wound is bad enough to bring him down, but they add up. He's slower to react, he can't quite block that blow to the left, etc. This is represented simply by hit points, otherwise we'd have a dozen different...
  16. J

    What is a Wound? An attempt to bridge the divide.

    I'll give it a shot. I'm pretty athletic, played ball in college, so I'll use that as a familiar ground. I pretty much kept my knees skinned up, such that I still have scars around my knees, and I still can't grow hair on my left calf. A really bad strawberry is a wound. It hurts like hell...
  17. J

    The (Non-)Playtest Experience, or How the Hit Die Mechanic was a Non-Starter

    Really? DMG, page 82: "Each hit scored upon the character only does a small amount of actual physical harm..." Sounds to me like that's an actual physical wound. Luck, sixth sense, et al is a part of it, but however you slice it, you come away wounded. Wounds don't disappear overnight.
  18. J

    The (Non-)Playtest Experience, or How the Hit Die Mechanic was a Non-Starter

    There are no healing wands in my game, and healing potions are rare, yet 8 people show up every week. Imagine that!
  19. J

    The (Non-)Playtest Experience, or How the Hit Die Mechanic was a Non-Starter

    I've read the friggin' books. I was probably reading them before you were born. Pre 4e hit point damage was damage, period. 4e and beyond, damage is mostly emotional. It needs to change. It was this way for 30 years, and worked fine. This new revisionist interpretation has to go or it's...
  20. J

    The (Non-)Playtest Experience, or How the Hit Die Mechanic was a Non-Starter

    Forcing him to play something he obviously doesn't like makes you no less of a jerk than you are ascribing him. Now, if everyone else wanted to play and he railed at them and ruined their game, I'd agree he's a jerk, but simply saying, he'd prefer to play something else does not make him a...
Top