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    Mesh Hongs Monster Request / Discussion Thread

    Well I am sad that no-one wants any help with monsters :.-(, but I'm happy because that means that everyone has all the monsters they need :D.
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    New player and even newer DM struggling with another player...

    I see the intent of what you are trying here and while it might be satisfying for the DM I don't think it is the best course of action. What you are suggesting is actually reinforcing the players behaviour by using the same tactics that he is, only slightly worse because you are abusing the...
  3. M

    New player and even newer DM struggling with another player...

    Ok I've read enough. 1. Have a chat with him before the session, preferably not in front of the other players, and tell him that you are running a game centred around heroes. Not villians. Ask him to try and be a Hero, tell him he will have plenty of chances to use stealth and thievery if he...
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    Brainstorming - Making short-normal combats

    One thing you could try is to have the enemies cut and run much sooner, falling back to reinforce other encounters or the main fight at the end. This would allow you to keep the important round 1 and 2 of a combat (where the monsters are generally more danagerous) then retreat in the face of a...
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    Crashing the game: When the DM doesn't expect resistance

    I think that you are missing the context of the original post. This wasn't your normal game session where you have the luxury of wrecking it and starting over next week. This was a once in a couple of months session grabbed when the opportunity arose. Whether the (inexperienced) DM was doing...
  6. M

    Rot Grubs: Need Fire

    So you want to introduce the concept of the players attacking each other (or at least dealing fire damage to their allies) in order to grant a bonus save, Instead of making a skill check (or just allowing if you hold a fire source) to grant a bonus save with a modifier? Seems strange to me but...
  7. M

    Crashing the game: When the DM doesn't expect resistance

    Sorry for the dramatic highlighting but look at what you achieved from your stated initial situation: Really in all fairness I think you should have realised that this was a classic mistake from an inexperienced DM, grumbled a little (to highlight the point) then surrendered and got on with...
  8. M

    Fewer conditions?

    yeah I see your point, and dont get me wrong I have played from level 1 to 27 so far and we have got used to it. Like you I have also seen massive runs of not saving, even with extra saves including +4 bonuses. In my group it is not unusual at all to hear the warlord say; "I am in the most...
  9. M

    Fewer conditions?

    I actually think a lot of the confusion and delay might be removed if all effects were just (save ends) at least then they would be easier to track. Instead of creatures marking they could inflict a flat -1 or -2 penalty to attack rolls (save ends). Player marks would probably have to stay...
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    Mesh Hongs Monster Request / Discussion Thread

    Seeing as no one needs any creatures at the moment, here are a group of fire themed monsters that could provide an interesting encounter or two in an number of different situations. Burning Spirit – level 5 artillery Burning Ember – level 2 minion Living Bonfire – level 5 solo brute (also...
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    A newbie DM and his sandbox

    Even when doing a sandbox I would recommend starting with an introductory adventure to let the PCs bed in and give you all a chance to become at least slightly familiar with the world and introduce a number of potentially useful NPCs. The introductory adventure should probably take the group...
  12. M

    Mesh Hongs Monster Request / Discussion Thread

    Two pretty much identical effects, described slightly differently: Yellow Musk Creeper I would say that one of the plants flowers contracts then opens violently shooting out a small dart shaped seed that attempts to strike the targets flesh (AC). If it succeeds then it the seed breaks up and...
  13. M

    How do i keep NPC's around?

    That is so true. Anyway getting back to the thread have you considered having one of the NPCs agents recover his masters body and have him resurected? That might be a interesting surprise for your PCs when someone they thought was dead turns up looking for revenge, or more likely learns from...
  14. M

    Lower level Quom

    Just looked at your revised stat blocks and I think they are good to go. I really think that slowed was the best condition to attach to the subjugators ranged attack (it was what I was going to recommend), I would consider increasing its damage from 5 to 8 though (and maybe 10 depending on...
  15. M

    The Brutal Elite

    As an option for occasional elite brutes this could be interesting. But I think the mechanic used will actually make the brute less effective in combat. The advantage of making two attacks over one is that it averages the rolls a little and makes the creature more likely to hit and do some...
  16. M

    Fewer conditions?

    Tell him to read p28 of the DMG, entitled "saying yes".
  17. M

    Fewer conditions?

    Do a search for PDF995, the free version allows you to print to pdf. Its very useful.
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    Lower level Quom

    I quite like these creatures: Quom Bowmaster Does what it says on the tin, he is very good with a bow (above average damage, includes extra damage and generates his own combat advantage). The only slight niggle I have with him is that he is using the same attack expression for ranged and...
  19. M

    Higher Damage in Monster Manual 3

    I typically make brutes 2 levels higher for the same reason. :D
  20. M

    Mesh Hongs Monster Request / Discussion Thread

    Well I am a bit concerned about the slow and daze effect from 2 dream points as I think that might be a bit debilitating and annoying. In fact I think the whole Dream Point track might be a bit harsh for a level 10 solo, if it went badly for the group it could quickly spiral out of control into...
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