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  1. M

    Mesh Hongs Monster Request / Discussion Thread

    Thanks for the requests, I have just got back from holiday but I will see what I can do to furnish any requests. My own campaign has recently finished, we made it all the way from level 1 to over 30 and a good time was had by all. I will post the end game threat when I get the chance. My...
  2. M

    Bull Rush

    Some damage on a hit would be nice, what I would like to see is the possibility of pushing the target more than one square. One square has always struck me as a bit pathetic.
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    Is house ruling fair to the game or gamers when first introducing it?

    The amount of times I have been burnt of the bonfire of the 4e Rules discussion forum when giving what I thought was a sound judgement is quite embarrassing. But do I ever learn.........of course not! :o
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    Am I mean?

    Certainly questionned, but not necessarily arrested. Please consider the possibility that they will want to cooperate with the authorities. Good stuff here, this is a classic plot hook. OK, the PCs have no way of knowing this I assume. Again, its a good twist. Whoah there! You are...
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    Is house ruling fair to the game or gamers when first introducing it?

    It really comes down to how fit for purpose the rules deviation is, and how radically it moves away from RAW. I might be missing something here but surely the ability to compare and analyse two interpretations of a specific rule (i.e. RAW and Houserule) can only properly be achieved through...
  6. M

    Am I mean?

    Firstly, you havn't told us what system it is you are running. This would help put your "grande scheme" into context. Secondly, do you really think this is a good way of introducing new players who hae never roleplayed before to the hobby? Is this really going to meet their expectations and...
  7. M

    Catoblepas aura?

    When a PC is at 0 HPs or less they are unconscious and dying. At the end of each of their turns they must make a death saving throw which is like a normal saving throw with the following outcomes: fail - target checks a failed death saving throw box, if this takes the PC to 3 failed death...
  8. M

    Collected Encounter Design Tips

    Remember that encounter design is not a competition. Make sure you include encounters that play to your parties strengths as well as encounters that exploit their weaknesses.
  9. M

    Monster Manual 2 question

    It is in the July Errata, you should be able to find it on the official site.
  10. M

    New Stat Block... With Pictures...

    Count me in on the NO to pictures and fluff in stat blocks. The stat block should be as clean and easy to read as possible, everything that isn't mechanically relevant should be removed. I like picture, background, habitat, eating habits and the names of the creatures best friends as much as...
  11. M

    Taking Unfun out of Dazed and Stunned Conditions

    Well I think I have pretty much made my case and the decision is now yours. I think the only additional things I can suggest are the following ideas: 1: Keep stun and dazed as written, but replace all stun effects with daze effects (for monster powers) and replace some daze effects with...
  12. M

    Taking Unfun out of Dazed and Stunned Conditions

    For stunned yes, I wholeheartedly agree, complete loss of concentration and you are disorientated, (no actions). For dazed no, you are disorientated but are heroic enough to be able to concentrate on doing one thing (minor, move or standard action). That one thing can be continuing your chant...
  13. M

    Taking Unfun out of Dazed and Stunned Conditions

    Don't get me wrong, I am not trying to tell you that you are wrong and I can understand the reasoning behind the post. That being: when a player is denied the opportunity to contribute to a combat encounter for more than 1 round it can be frustrating, this coupled with the way that each round...
  14. M

    Taking Unfun out of Dazed and Stunned Conditions

    Primitive Screwhead: I think you should be able to sustain powers when dazed, at the cost of any other action. Sustain powers are often so good that you would prefer to keep than up and do nothing else rather than have a standard action. Generally: I'll come clean here, I like dazed and I like...
  15. M

    Taking Unfun out of Dazed and Stunned Conditions

    One of the practical uses of Stun and Daze is to shut down or increase the burden of sustain powers. If you change Daze to still allow a standard and a minor action, and change stun to allow 2 minor and a move action then PCs (and monsters for that matter) will still be able to maintain ongoing...
  16. M

    Homebrewed (Solo) Monsters vs Stun

    The system that I use the most because I think it is the most balanced (for my group) is: Saving Throws +5, monster may make an unmodified (i.e. +0) saving throw against any one effect at the start of its turn (this includes effects that do not usually allow a saving throw) If have also...
  17. M

    Updated Monsters- Fan Project

    OK I will take on one of the more lowly creatures in the MM1, the Ogre Warhulk. This poor creature is a classic example of poor design in its original form so I have made a few quick changes to bring it up to the level of a reasonable threat. Ogre Warhulk Level 11 Elite Brute Large Natural...
  18. M

    Updated Monsters- Fan Project

    A solo with 4 traits + Powers in total and is still an interesting and varied threat at paragon or epic tier? That is a lofty design goal indeed. My own personal rule is "takes up no more than a side of A4 when printed", usually in 12 point font. Of course I get around my own limitations...
  19. M

    Monster Manual 2 question

    MM2 - reduced the defences of elites and solos (removed the +2 to 3 defences) - reduced solo's HPs to about 80% of that in MM1 - increased minion damage, and confirmed minions with roles (e.g. soldier minion). MM3 - introduced new stat block, along with traits and triggered actions - increased...
  20. M

    Mesh Hongs Monster Request / Discussion Thread

    I thought about it and decided that move would be fairer than shift, if she hits with the dominate then the target can't take opportunity attacks, if she misses then I am sure that the PC will enjoy making her pay. Really she has so much dominate going on that I think the PCs will enjoy any...
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