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  1. Kabouter Games

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    Also, have you seen this? Might be something to think about.
  2. Kabouter Games

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    I haven't finished reading the core book yet. I'm stuck in Winter Storm Stella, so I have some time to spend on it. ;) Bob
  3. Kabouter Games

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    Cap'n Charlie, I want you to know that I'm totally in love with this and want to play it All. The. Time. When my 5e D&D campaign peters out, like they all do, I shall suggest it to the players. It'll be totally rad. Cheers, Bob www.r-p-davis.com
  4. Kabouter Games

    [UPDATED!] D&D Beyond: An Official D&D Digital Toolset & Character Builder

    But apparently not demonstrably false. If you'd like to address the facts of that post, I encourage you to do so. You're right that my judgment was, well, judgy. It was meant to be. So much of this hobby is already free or ridiculously underpriced. This breeds an unreasonable expectation that...
  5. Kabouter Games

    [UPDATED!] D&D Beyond: An Official D&D Digital Toolset & Character Builder

    It absolutely is. People who think TTRPGs are expensive make me shake my head at how indescribably parsimonious some people can be. They clearly have no other hobbies. At all. Except maybe reading library books. Every single hobby has a cost-of-entry as well as maintenance costs. TTRPGs have a...
  6. Kabouter Games

    D&D 5E (2014) Stealth for the Ranger

    You mean like the Scout archetype in this UA? Springheel: If you're looking for a spell-less Ranger, that's what I'd pick. Expertise in Stealth. Cheers, Bob www.r-p-davis.com
  7. Kabouter Games

    D&D 5E (2014) Stat block for a CR3 villain sorcerer

    I don't even do that. If they don't have the sense to run away, it's not my problem. My table of 4 2nd-level characters just last night took down a CR6 Mage supported by 8 Zombies. Creative play and great die-roll results for them did the job. The BBEG was supposed to disappear in a puff of...
  8. Kabouter Games

    D&D 5E (2014) Do you feel 5e pressures you to build strong over fun?

    That's addressed by Traits, Ideals, Bonds, and Flaws. If you need crunch to encourage you to play to your Traits, Ideals, Bonds, and Flaws, you're missing the point of Traits, Ideals, Bonds, and Flaws. Oh, I'm sure - for those who don't understand the concept of Traits, Ideals, Bonds, and...
  9. Kabouter Games

    D&D 5E (2014) Undead Templates: Unless I missed them, we really need these.

    So make 'em. That's my point. Embrace the DIY. :)
  10. Kabouter Games

    D&D 5E (2014) Undead Templates: Unless I missed them, we really need these.

    Say it again for the people in the back. SAY IT AGAIN FOR THE PEOPLE IN THE BACK. :cool: This needs to be posted in every single "I want XYZ splat/class/build/whatsit" thread. This needs to be a sticky which pops up every time someone types the word "Wizards needs to do..." in these forums...
  11. Kabouter Games

    D&D 5E (2014) Do you feel 5e pressures you to build strong over fun?

    That directly contradicts the concept of "background," though, doesn't it? Your background is your background, what you did before you became an adventurer. You're describing something like a hobby the character pursues during downtime. That's an interesting concept, and it's sort of referenced...
  12. Kabouter Games

    D&D 5E (2014) Do you feel 5e pressures you to build strong over fun?

    5e does a far better job providing a "structured system for character development" than any other version of D&D of which I'm aware. There are other games which have far better character-development strategies. I'm not sure where you're going with the rest of that, because backgrounds already...
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  14. Kabouter Games

    D&D 5E (2014) Seeking Archtypes & Skills for 5e

    ...which is now gone because of IP issues, just as I predicted when it was first announced. Cheers, Bob www.r-p-davis.com
  15. Kabouter Games

    D&D 5E (2014) Do you feel 5e pressures you to build strong over fun?

    Sure, if that's what felt best for the story I was trying to create with that character. Certainly not. Letting mechanics get in the way of a good story is, in my experience, the fastest way to a bored table. I very much agree. If Bob the Fighter can start casting light, the whole adventure...
  16. Kabouter Games

    D&D 5E (2014) Class bloat without multiclassing?

    In name only. ;) When you could so structure a Paladin that she had a higher Open Locks than the Rogue, classes became lip-service material, at best a template onto which numbers could be written. Only after a certain point. If you switched from, say, Fighter to Thief, you had to use the...
  17. Kabouter Games

    D&D 5E (2014) Class bloat without multiclassing?

    Awesome. Uh, oh...I knew there was a "But!" :p I get what you're saying. It happened to me when I bought the AD&D Unearthed Arcana book and saw the Cavalier class. Here was that brave to the point of foolish, confident to the point of arrogant, recklessly indifferent to his own safety...
  18. Kabouter Games

    D&D 5E (2014) Class bloat without multiclassing?

    Which goes back to what I wrote earlier. There already exists a variety of games/systems/editions which fully embrace mechanically unique character generation. Very true. I was reminded of the weapon type vs. armor type tables in a thread here the other day. [shudder] Nevertheless, it was a...
  19. Kabouter Games

    D&D 5E (2014) Class bloat without multiclassing?

    Nevertheless, it is my experience. Like I said, yours may vary. :) I don't have too much of a problem with new classes. I think that most of them can be done with changes in flavor and actual play than with official splat, that's all. If you want to have a bare-knuckle tavern brawler, you...
  20. Kabouter Games

    D&D 5E (2014) Class bloat without multiclassing?

    That's a fair assessment, and one with which I agree wholeheartedly. To go farther, however, makes me teeter on the brink of BadWrongFun, so I won't. Maybe I'll save it for a blog post. ;) Okay. Why?
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