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    D&D 5E (2014) Class Analysis: Fighter and Bard

    The 24 orc example proves nothing other than banded accuracy keeps the entire monster manual relevant. The spell caster is not going to kill 17 of them as the orcs are not going to bunch up unless the caster has suprise. In addition they are not going to conga up to the warrior and sacrifice...
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    D&D 5E (2014) 5th Edition -- Help Me Break the Game!

    I think you are referencing two different feats here: Magic Initiate which makes you a first level caster - gives you cantrips. Spell Sniper which requires that you can already cast a spell - gives you a cantrip that requires an attack roll. Neither of which really answers the question of how...
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    D&D 5E (2014) 5th Edition -- Help Me Break the Game!

    I am pretty close to agreeing with you, but diving back into this one more time under Spellcasting in the multiclass rules it says, "Your capacity for spellcasting depends partly on your combined levels in all your spellcasting classes and partly on your individual levels in those classes."...
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    D&D 5E (2014) 5th Edition -- Help Me Break the Game!

    The spell slot rules under multiclassing have an example of casting burning hands based on a caster level formula and I think it is likely you use this formula for cantrips. The only issue with this idea is that pact magic does not stack with any other magic and the warlock levels would not...
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    D&D 5E (2014) 5th Edition -- Help Me Break the Game!

    Same in basic it turns out; I was looking for it as a racial feature and overlooked it in speed. I would also point out that if your group uses encumbrance this build is going to be in trouble with only an 8 str trying to use Plate: Over 40 pounds reduces you by 10, which is not made up with...
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    D&D 5E (2014) 5th Edition -- Help Me Break the Game!

    You are correct about not needing the HA feat, as I overlooked the Life Domain. The Strength penalty not applying to Dwarves did not make it out of beta, or at least it is not in the basic rules. I will confirm this in the PHB later today.
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    D&D 5E (2014) 5th Edition -- Help Me Break the Game!

    As far as I can tell from looking at the basic rules, which should be the same as the PHB they do not, but I will check my PHB later tonight to confirm. As far as I know if you want Plate you need to take the feat for heavy armor, and you need to have Str 15 to wear it. I did read back through...
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    D&D 5E (2014) 5th Edition -- Help Me Break the Game!

    You are going to have to sketch this out a bit more, because it looks like you are describing a character with too many stat points and/or taking too many stat increases/feats. If you dip 1 into Cleric and then go Wizard you get a stat increase/feat at: 5th 9th 13th 17th 20th As far as I can...
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    D&D 5E (2014) I think we can safely say that 5E is a success, but will it lead to a new Golden Era?

    I think we need to wait for the DMG before we judge the success of 5e... with that said, it has roped a bunch of my casual gaming friends back to the table. I take this as a good sign.
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    D&D 5E (2014) 5th Edition -- Help Me Break the Game!

    Nothing has jumped out at me in the player's handbook, but so far in my game we are still playing with the basic rules... so I have not really gone hunting. Where I would look though is at ways to boost your hit and combine with Great Weapon Master.
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    D&D 5E (2014) Two Weapon Fighters - Potential Houserule to correct balnce deficiency after level 10.

    I see no reason to balance this fighting style with a house rule. You get a few levels of being the best at the start of the game, and you spend a few levels a bit behind later in the game.
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    D&D 5E (2014) Two-Weapon Fighting Style seems ... bad

    You are correct for lower levels but at higher levels Duelist catches up. For example at 11th level: twf - 4 x 1d6+5 (4x8.5) = 34 d - 3 x 1d8+7 (3x11.5) = 34.5 Of course both will not hit 100% of the time. It is also worth noting that the duelist will do more damage at 11th level using action...
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    Pathfinder 1E poor party composition

    Q: Does the party have a Summoner? A: If so the party wins pathfinder. Seriously if they have a 10th level Summoner then they should be fine. He has access to Summon Monster V which has access to a Bralani Azata which can cast cure serious wounds 2 times a day. The Summoner can summon these...
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    D&D 5E (2014) Two-Weapon Fighting Style seems ... bad

    Champions (Fighter subclass in basic) get a second fighting style at 10th. If you do not have a feat or two magic weapons to support two-weapon fighting style at 10th level, you do have a chance to pick another offensive fighting style prior to 11th level. This does keep two-weapon fighting...
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    D&D 5E (2014) Second Wind

    The rules actually are very much the opposite of what you are saying. RAW is at least an hour, which means anything of an hour or longer. It is possible RAI would allow players to after an hour use second wind and then start a second short rest. What comes into play here is the DM - the DM...
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    D&D 5E (2014) Second Wind

    I am sure that most DM's would let a dedicated party find a way to string together a few short rests, but RAW is: A short rest is a period of downtime, at least 1 hour long, during which a character does nothing more strenuous than eating, drinking, reading, and tending to wounds. It is up to...
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    D&D 5E (2014) Second Wind

    My thought being that if you can rest for 4 hours then you could likely rest for 8 hours. Why would a party only get resources back for the fighter and not the entire group?
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    D&D 5E (2014) Number of Attacks in 5E

    The lack of extra attacks (outside of fighter) is one of the things that should keep higher level combat speedy, and something I am looking forward to.
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    D&D 5E (2014) And now for something completely useless...

    For me the more interesting part of the skill is the diagnosing of injuries and illnesses. I see this as having roleplaying opportunity and also gives the DM story hooks when you come across a corpse.
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