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  1. Grazzt

    D&D 5E (2014) Math v Character

    Our games have never been about the math. Just not our play style. We've had some players come and go that were "about the math", but our core group (been together forever basically) isn't. No one really picks armor or weapons or whatever because "this one is better than that one". One player...
  2. Grazzt

    D&D 5E (2014) Playtest +basic? Anyone run anything yet?

    Combat (for us at least) flows quite fast compared to the 3.x. We never got into grids and battlemats; most all our games since 1e have been TotM...toss down some lead figures for marching order, proceed to play. We never played 4e. Tried it. Didn't like it. Moved on. So I can't really do a...
  3. Grazzt

    D&D 5E (2014) Playtest +basic? Anyone run anything yet?

    I can neither confirm nor deny sir. :)
  4. Grazzt

    D&D 5E (2014) Playtest +basic? Anyone run anything yet?

    I have. Somewhat. Ran a few one-off adventures (top of my head or using random dungeon charts from 1e DMG :)) to get a feel for Basic. Pretty much to see how well combat flows. Also potentially running U1 Sinister Secret of Saltmarsh this weekend. (U1 was one of the first converted modules I ran...
  5. Grazzt

    D&D 5E (2014) Just a reality check.

    Why would you play it if you don't like it? Easy to get a game going, you can find other games that accomplish that. Brand loyalty...I don't get playing something you don't like; loyal or not. I've played D&D/AD&D since the early 80's (and so have most of the guys I play with; in fact most of us...
  6. Grazzt

    D&D 5E (2014) Lost Mine of Phandelver (pretty much the worst adventure title in the history of D&D)

    Maybe the party can stop off and check out the ephreet in the City of Brass? And avoid the phire giants and phire elementals that abound.
  7. Grazzt

    D&D 5E (2014) Lost Mine of Phandelver (pretty much the worst adventure title in the history of D&D)

    It does. I'd houserule it so you can reroll any rolls of 1, 17, 32, 49, 63, and 82.
  8. Grazzt

    D&D 5E (2014) Lost Mine of Phandelver (pretty much the worst adventure title in the history of D&D)

    And will we see errata to correct spell names too? Phireball. Phlame strike.
  9. Grazzt

    D&D 5E (2014) Lost Mine of Phandelver (pretty much the worst adventure title in the history of D&D)

    Title generator... http://hillcantons.blogspot.com/2011/09/old-school-module-name-generator.html
  10. Grazzt

    D&D 5E (2014) Monsters for 5e Basic rules

    Probably works. HP definitely got a boost from the play test docs.
  11. Grazzt

    D&D 5E (2014) D&D 5e Basic Set: Things that make you go "what?!"

    Should be easy enough to add in a Decipher Script skill and add to the rogue's and wizard's (and maybe cleric's) list.
  12. Grazzt

    D&D 5E (2014) D&D 5e Basic Set: Things that make you go "what?!"

    Because the rest of their special abilities aren't on par with the other races is what I've seen a lot of posts mention.
  13. Grazzt

    D&D 5E (2014) What is an evocation spell's level?

    Yep.Page 78 of the Basic Rules....under the Casting a Spell at a Higher Level section.
  14. Grazzt

    D&D 5E (2014) Saving Throws design choice

    Agreed. They wouldn't turn ability checks (essentially) into saves and then not use them.
  15. Grazzt

    D&D 5E (2014) The Wizard's Amulet returneth!

    Bill is clever that way :)
  16. Grazzt

    Replacing the human "+1 all" bonus...

    I'll second your "hell no".
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